UNPKG

hytopia

Version:

The HYTOPIA SDK makes it easy for developers to create massively multiplayer games using JavaScript or TypeScript.

142 lines (67 loc) 2.23 kB
<!-- Do not edit this file. It is automatically generated by API Documenter. --> [Home](./index.md) &gt; [server](./server.md) &gt; [AssetsLibrary](./server.assetslibrary.md) ## AssetsLibrary class Manages the assets library and synchronization of assets to the local assets directory in development. When to use: pulling assets from the shared library during local development. Do NOT use for: production asset loading; the library is disabled in production. **Signature:** ```typescript export default class AssetsLibrary ``` ## Remarks The AssetsLibrary is created internally as a global singleton accessible via `AssetsLibrary.instance`<!-- -->. Assets automatically sync to local assets in development mode the first time an asset in the library is requested by the client. You generally do not need to call `AssetsLibrary.syncAsset` unless you have a specific reason to. ## Example ```typescript import { AssetsLibrary } from 'hytopia'; const assetsLibrary = AssetsLibrary.instance; assetsLibrary.syncAsset('assets/models/player.gltf'); ``` \*\*Category:\*\* Assets ## Properties <table><thead><tr><th> Property </th><th> Modifiers </th><th> Type </th><th> Description </th></tr></thead> <tbody><tr><td> [assetsLibraryPath](./server.assetslibrary.assetslibrarypath.md) </td><td> `static` `readonly` </td><td> string \| null </td><td> The path to the assets library package. Null if assets library is not available. \*\*Category:\*\* Assets </td></tr> <tr><td> [instance](./server.assetslibrary.instance.md) </td><td> `static` `readonly` </td><td> [AssetsLibrary](./server.assetslibrary.md) </td><td> The global AssetsLibrary instance as a singleton. \*\*Category:\*\* Assets </td></tr> </tbody></table> ## Methods <table><thead><tr><th> Method </th><th> Modifiers </th><th> Description </th></tr></thead> <tbody><tr><td> [syncAsset(assetPath)](./server.assetslibrary.syncasset.md) </td><td> </td><td> Synchronizes an asset from the assets library to the local assets directory. </td></tr> </tbody></table>