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hydra-synth

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# Changelog ## [1.3.29] - 2023-08-16 ### Fixed - skip accessing parent object, fixing [iframe issue](https://github.com/hydra-synth/hydra-synth/issues/139#issuecomment-1523755523) - use `globalThis.eval` for vite compatibility ## [1.3.28] - 2023-05-22 ### Fixed - add explicit export of glsl-functions.js in package.json, see [here](https://github.com/hydra-synth/hydra-synth/issues/141) ### Added - tips in readme for [iOS video autoplay](https://github.com/hydra-synth/hydra-synth/issues/137) ## [1.3.27] - 2023-04-26 ### Fixed - reverted changes from [1.3.25], see [here](https://github.com/hydra-synth/hydra-synth/pull/136#issuecomment-1523606639) ## [1.3.25] - 2023-04-19 ### Changed - Removed global eval() from sandbox ## [1.3.24] - 2022-10-27 ### Fixed - Fixed globally exposed transforms which broke multi hydra ## [1.3.22] - 2022-10-23 ### Fixed - Fixed bundled version that was broken in previous commit ## [1.3.21] - 2022-10-23 ### Added - support for ES6 modules and import syntax ### Removed - removed extraneous files ## Changed - 'window' to 'global.window' to work with es6 bundling ## [1.3.20] - 2022-07-07 ### Fixed - reverted Array typechecking as was causing error ## [1.3.19] - 2022-07-07 ### Fixed - better error handling for functions - typechecking for arrays ## [1.3.18] - 2022-06-13 ### Fixed - updated Meyda to v5.5 ## [1.3.17] - 2022-01-10 ### Fixed - Fix 'update' function error log - reset 'update' function when hush() - `.tick()` working in non-global mode ## [1.3.16] - 2022-01-10 ### Fixed - nested layers error ### Added - texture params to regl sources ### Changed - hush() resets to source o0 ## [1.3.15] - 2022-01-08 ### Fixed - error in function argument formatting ### Added - texture params to regl sources ### Fixed - arrayUtils imprted to formatArguents.js ## [1.3.14] - 2022-01-08 ### Fixed - arrayUtils imprted to formatArguents.js ### Changed - mask function now preserves earlier transparency ## [1.3.12] - 2022-01-05 ### Fixed - bug with `src()` function in non-global mode ### Added - additional multiple-canvas example including dereferencing - link to `hydra-ts` ## [1.3.11] - 2021-12-13 - updated build version ## [1.3.10] - 2021-12-13 ### Fixed - camera working on ios ## [1.3.9] - 2021-11-02 ### Fixed - non-global mode ### Added - documentation for non-global mode - loadScript function to hydra-synth ## [1.3.8] - 2021-04-12 ### Changed - uses absolute position for mouse - updated documentation ## [1.3.7] - 2021-04-06 ### Fixed - bug in precision for shaders ### Changed - when no precision is specified, uses "highp" on ios, and "mediump" on everything else ## [1.3.5] - 2020-11-06 - Fixed divide by 0 on smoothstep ## [1.3.2] - 2020-11-04 ### Fixed - Typo on rotate function - update for setResolution() - warning of undefined type ### Changed - video default to muted ## [1.3.0] - 2020-06-10 ### Changed - wrapping for scroll, scrollX, modulateScroll functions ### Added - initVideo(url) - initImage(url) ## [1.1.8] - 2020-04-13 ### Changed - updated format for glsl-functions ## [1.1.7] - 2020-04-10 ### Added - added smooth(), ease(), and fit() to array utils ### Changed - changed resize() to setResolution() ### Bugs / to do - setResolution() not scaling correctly. check whether textures are being resized ## [1.1.6] - 2020-04-03 ### Fixed - error in eval-sandbox ## [1.1.5] - 2020-04-03 ### Added - fps to set target rendering speed `fps=30`, not setting a value or `fps=undefined` will render as fast as possible - when canvas is stretched, uses pixelated rendering rather than blurry - stats.fps shows current fps (read-only) - update function called each time a new frame is rendered. can be used like ``` update = (dt) => { // something i want to do } ``` ### Fixed - invalid function does not crash editor ## [1.1.4] - 2020-04-02 ### Added - hush() function clears all screens and stops cameras - speed variable for controlling time ### Changed - s0.initScreen() now possible with no extension installed (in chrome) - source textures default to one pixel when no source is specified - screen share working in FireFox - s0.clear() stops webcam and clears texture - removed dependency on webrtc-adapter ## [1.1.2] - 2020-04-02 ### Changed - changed format for defining custom functions 2.0.0 - resize() function - updates to MakeGlobal - eval() function on hydra synth - dynamically add functions - need to require hydra.synth rather than just base repo - width and height globally defined - update function to do: - ShaderGenerator [WIP], runs serverside - check for errors on eval - add outputs (o0, etc) and sources to shader generator