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hy-masonry

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Animated Masonry Layout as Web Component - Living organisms that morph and breathe

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import { MasonryConfig, MasonryItem, LayoutInfo } from '../types'; export declare class HyMasonry extends HTMLElement { private config; private items; private animationEngine; private morphingManager; private interactionHandler; private layout; private resizeObserver; private intersectionObserver; private container; constructor(); /** * Get default configuration */ private getDefaultConfig; /** * Read configuration from HTML attributes */ private readAttributes; /** * Connected callback - when element is added to DOM */ connectedCallback(): void; /** * Disconnected callback - when element is removed from DOM */ disconnectedCallback(): void; /** * Attribute changed callback */ static get observedAttributes(): string[]; attributeChangedCallback(name: string, oldValue: string | null, newValue: string | null): void; /** * Setup component structure */ private setupComponent; /** * Setup event listeners */ private setupEventListeners; /** * Setup observers */ private setupObservers; /** * Apply theme */ private applyTheme; /** * Add item to masonry */ addItem(item: MasonryItem): void; /** * Remove item from masonry */ removeItem(itemId: string): void; /** * Update item */ updateItem(itemId: string, newConfig: Partial<MasonryItem>): void; /** * Create item element */ private createItemElement; /** * Update item element */ private updateItemElement; /** * Refresh layout */ refresh(): void; /** * Morph item */ morphItem(itemId: string, newSize: string, duration?: number): void; /** * Reset item to original size */ resetItem(itemId: string): void; /** * Get item by ID */ getItem(itemId: string): MasonryItem | undefined; /** * Get all items */ getItems(): MasonryItem[]; /** * Get layout information */ getLayoutInfo(): LayoutInfo | null; /** * Update configuration */ updateConfig(newConfig: Partial<MasonryConfig>): void; /** * Throttle function */ private throttle; /** * Dispatch custom event */ private dispatchCustomEvent; /** * Cleanup resources */ private cleanup; /** * Destroy component */ destroy(): void; } //# sourceMappingURL=hy-masonry.d.ts.map