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hunspell-spellchecker

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Parse and use Hunspell dictionaries in Javascript

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var Dictionary = function(dict) { this.rules = {}; this.dictionaryTable = {}; this.compoundRules = []; this.compoundRuleCodes = {}; this.replacementTable = []; this.flags = {}; if (dict) this.load(dict); }; // Load from object Dictionary.prototype.load = function (obj) { for (var i in obj) { this[i] = obj[i]; } }; // Return as JSON Dictionary.prototype.toJSON = function(dictionary) { return { rules: this.rules, dictionaryTable: this.dictionaryTable, compoundRules: this.compoundRules, compoundRuleCodes: this.compoundRuleCodes, replacementTable: this.replacementTable, flags: this.flags }; }; // Parse a dictionary Dictionary.prototype.parse = function(dictionary) { if (!dictionary.aff && !dictionary.dic) { throw "Invalid dictionary to parse"; } this.rules = this._parseAFF(""+dictionary.aff); // Save the rule codes that are used in compound rules. this.compoundRuleCodes = {}; for (var i = 0, _len = this.compoundRules.length; i < _len; i++) { var rule = this.compoundRules[i]; for (var j = 0, _jlen = rule.length; j < _jlen; j++) { this.compoundRuleCodes[rule[j]] = []; } } // If we add this ONLYINCOMPOUND flag to this.compoundRuleCodes, then _parseDIC // will do the work of saving the list of words that are compound-only. if ("ONLYINCOMPOUND" in this.flags) { this.compoundRuleCodes[this.flags.ONLYINCOMPOUND] = []; } this.dictionaryTable = this._parseDIC(""+dictionary.dic); // Get rid of any codes from the compound rule codes that are never used // (or that were special regex characters). Not especially necessary... for (var i in this.compoundRuleCodes) { if (this.compoundRuleCodes[i].length == 0) { delete this.compoundRuleCodes[i]; } } // Build the full regular expressions for each compound rule. // I have a feeling (but no confirmation yet) that this method of // testing for compound words is probably slow. for (var i = 0, _len = this.compoundRules.length; i < _len; i++) { var ruleText = this.compoundRules[i]; var expressionText = ""; for (var j = 0, _jlen = ruleText.length; j < _jlen; j++) { var character = ruleText[j]; if (character in this.compoundRuleCodes) { expressionText += "(" + this.compoundRuleCodes[character].join("|") + ")"; } else { expressionText += character; } } this.compoundRules[i] = new RegExp(expressionText, "i"); } }; /** * Parse the rules out from a .aff file. * * @param {String} data The contents of the affix file. * @returns object The rules from the file. */ Dictionary.prototype._parseAFF = function (data) { var rules = {}; // Remove comment lines data = this._removeAffixComments(data); var lines = data.split("\n"); for (var i = 0, _len = lines.length; i < _len; i++) { var line = lines[i]; var definitionParts = line.split(/\s+/); var ruleType = definitionParts[0]; if (ruleType == "PFX" || ruleType == "SFX") { var ruleCode = definitionParts[1]; var combineable = definitionParts[2]; var numEntries = parseInt(definitionParts[3], 10); var entries = []; for (var j = i + 1, _jlen = i + 1 + numEntries; j < _jlen; j++) { var line = lines[j]; var lineParts = line.split(/\s+/); var charactersToRemove = lineParts[2]; var additionParts = lineParts[3].split("/"); var charactersToAdd = additionParts[0]; if (charactersToAdd === "0") charactersToAdd = ""; var continuationClasses = this.parseRuleCodes(additionParts[1]); var regexToMatch = lineParts[4]; var entry = {}; entry.add = charactersToAdd; if (continuationClasses.length > 0) entry.continuationClasses = continuationClasses; if (regexToMatch !== ".") { if (ruleType === "SFX") { entry.match = new RegExp(regexToMatch + "$"); } else { entry.match = new RegExp("^" + regexToMatch); } } if (charactersToRemove != "0") { if (ruleType === "SFX") { entry.remove = new RegExp(charactersToRemove + "$"); } else { entry.remove = charactersToRemove; } } entries.push(entry); } rules[ruleCode] = { "type" : ruleType, "combineable" : (combineable == "Y"), "entries" : entries }; i += numEntries; } else if (ruleType === "COMPOUNDRULE") { var numEntries = parseInt(definitionParts[1], 10); for (var j = i + 1, _jlen = i + 1 + numEntries; j < _jlen; j++) { var line = lines[j]; var lineParts = line.split(/\s+/); this.compoundRules.push(lineParts[1]); } i += numEntries; } else if (ruleType === "REP") { var lineParts = line.split(/\s+/); if (lineParts.length === 3) { this.replacementTable.push([ lineParts[1], lineParts[2] ]); } } else { // ONLYINCOMPOUND // COMPOUNDMIN // FLAG // KEEPCASE // NEEDAFFIX this.flags[ruleType] = definitionParts[1]; } } return rules; }; /** * Removes comment lines and then cleans up blank lines and trailing whitespace. * * @param {String} data The data from an affix file. * @return {String} The cleaned-up data. */ Dictionary.prototype._removeAffixComments = function (data) { // Remove comments data = data.replace(/#.*$/mg, ""); // Trim each line data = data.replace(/^\s\s*/m, '').replace(/\s\s*$/m, ''); // Remove blank lines. data = data.replace(/\n{2,}/g, "\n"); // Trim the entire string data = data.replace(/^\s\s*/, '').replace(/\s\s*$/, ''); return data; }; /** * Parses the words out from the .dic file. * * @param {String} data The data from the dictionary file. * @returns object The lookup table containing all of the words and * word forms from the dictionary. */ Dictionary.prototype._parseDIC = function (data) { data = this._removeDicComments(data); var lines = data.split("\n"); var dictionaryTable = {}; function addWord(word, rules) { // Some dictionaries will list the same word multiple times with different rule sets. if (!(word in dictionaryTable) || typeof dictionaryTable[word] != 'object') { dictionaryTable[word] = []; } dictionaryTable[word].push(rules); } // The first line is the number of words in the dictionary. for (var i = 1, _len = lines.length; i < _len; i++) { var line = lines[i]; var parts = line.split("/", 2); var word = parts[0]; // Now for each affix rule, generate that form of the word. if (parts.length > 1) { var ruleCodesArray = this.parseRuleCodes(parts[1]); // Save the ruleCodes for compound word situations. if (!("NEEDAFFIX" in this.flags) || ruleCodesArray.indexOf(this.flags.NEEDAFFIX) == -1) { addWord(word, ruleCodesArray); } for (var j = 0, _jlen = ruleCodesArray.length; j < _jlen; j++) { var code = ruleCodesArray[j]; var rule = this.rules[code]; if (rule) { var newWords = this._applyRule(word, rule); for (var ii = 0, _iilen = newWords.length; ii < _iilen; ii++) { var newWord = newWords[ii]; addWord(newWord, []); if (rule.combineable) { for (var k = j + 1; k < _jlen; k++) { var combineCode = ruleCodesArray[k]; var combineRule = this.rules[combineCode]; if (combineRule) { if (combineRule.combineable && (rule.type != combineRule.type)) { var otherNewWords = this._applyRule(newWord, combineRule); for (var iii = 0, _iiilen = otherNewWords.length; iii < _iiilen; iii++) { var otherNewWord = otherNewWords[iii]; addWord(otherNewWord, []); } } } } } } } if (code in this.compoundRuleCodes) { this.compoundRuleCodes[code].push(word); } } } else { addWord(word.trim(), []); } } return dictionaryTable; }; /** * Removes comment lines and then cleans up blank lines and trailing whitespace. * * @param {String} data The data from a .dic file. * @return {String} The cleaned-up data. */ Dictionary.prototype._removeDicComments = function (data) { // I can't find any official documentation on it, but at least the de_DE // dictionary uses tab-indented lines as comments. // Remove comments data = data.replace(/^\t.*$/mg, ""); return data; // Trim each line data = data.replace(/^\s\s*/m, '').replace(/\s\s*$/m, ''); // Remove blank lines. data = data.replace(/\n{2,}/g, "\n"); // Trim the entire string data = data.replace(/^\s\s*/, '').replace(/\s\s*$/, ''); return data; }; Dictionary.prototype.parseRuleCodes = function (textCodes) { if (!textCodes) { return []; } else if (!("FLAG" in this.flags)) { return textCodes.split(""); } else if (this.flags.FLAG === "long") { var flags = []; for (var i = 0, _len = textCodes.length; i < _len; i += 2) { flags.push(textCodes.substr(i, 2)); } return flags; } else if (this.flags.FLAG === "num") { return textCodes.split(","); } }; /** * Applies an affix rule to a word. * * @param {String} word The base word. * @param {Object} rule The affix rule. * @returns {String[]} The new words generated by the rule. */ Dictionary.prototype._applyRule = function (word, rule) { var entries = rule.entries; var newWords = []; for (var i = 0, _len = entries.length; i < _len; i++) { var entry = entries[i]; if (!entry.match || word.match(entry.match)) { var newWord = word; if (entry.remove) { newWord = newWord.replace(entry.remove, ""); } if (rule.type === "SFX") { newWord = newWord + entry.add; } else { newWord = entry.add + newWord; } newWords.push(newWord); if ("continuationClasses" in entry) { for (var j = 0, _jlen = entry.continuationClasses.length; j < _jlen; j++) { var continuationRule = this.rules[entry.continuationClasses[j]]; if (continuationRule) { newWords = newWords.concat(this._applyRule(newWord, continuationRule)); } /* else { // This shouldn't happen, but it does, at least in the de_DE dictionary. // I think the author mistakenly supplied lower-case rule codes instead // of upper-case. } */ } } } } return newWords; }; module.exports = Dictionary;