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hunched-ego

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A React Native library for posture-based screen dimming

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"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; var desc = Object.getOwnPropertyDescriptor(m, k); if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) { desc = { enumerable: true, get: function() { return m[k]; } }; } Object.defineProperty(o, k2, desc); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || (function () { var ownKeys = function(o) { ownKeys = Object.getOwnPropertyNames || function (o) { var ar = []; for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k; return ar; }; return ownKeys(o); }; return function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]); __setModuleDefault(result, mod); return result; }; })(); Object.defineProperty(exports, "__esModule", { value: true }); const react_1 = __importStar(require("react")); const react_native_1 = require("react-native"); const react_native_sensors_1 = require("react-native-sensors"); const operators_1 = require("rxjs/operators"); const postureUtils_1 = require("./postureUtils"); const PostureOverlay = ({ goodAngleThreshold = 30, badAngleThreshold = 60, maxOpacity = 1, overlayColor = '#000', }) => { const [opacity] = (0, react_1.useState)(new react_native_1.Animated.Value(0)); (0, react_1.useEffect)(() => { let latestAngle = 0; let currentTargetOpacity = 0; // Track the last target to avoid redundant animations const subscription = react_native_sensors_1.accelerometer .pipe((0, operators_1.map)(({ x, y, z }) => (0, postureUtils_1.getZAxisAngle)(x, y, z))) .subscribe((angle) => { latestAngle = angle; }); const interval = setInterval(() => { let targetOpacity = 0; if (latestAngle >= goodAngleThreshold) { targetOpacity = 0; } else if (latestAngle <= badAngleThreshold) { targetOpacity = maxOpacity; } else { const ratio = (goodAngleThreshold - latestAngle) / (goodAngleThreshold - badAngleThreshold); targetOpacity = ratio * maxOpacity; } // Only animate if the target opacity changes if (targetOpacity !== currentTargetOpacity) { currentTargetOpacity = targetOpacity; react_native_1.Animated.spring(opacity, { toValue: targetOpacity, tension: 8, // Controls stiffness friction: 4, // Controls bounciness / damping useNativeDriver: true, }).start(); } console.log(`Angle: ${latestAngle}, Target Opacity: ${targetOpacity}`); }, 250); // Reduced interval for smoother updates return () => { subscription.unsubscribe(); clearInterval(interval); }; }, [goodAngleThreshold, badAngleThreshold, maxOpacity]); return (react_1.default.createElement(react_native_1.Animated.View, { style: [ react_native_1.StyleSheet.absoluteFill, { backgroundColor: overlayColor, opacity, zIndex: 9999 }, ], pointerEvents: "none" })); }; exports.default = PostureOverlay; //# sourceMappingURL=PostureOverlay.js.map