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http2byond

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Communication layer between node.js and BYOND game servers.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); const util_1 = require("util"); const http2byond_1 = require("./http2byond"); /** * @deprecated Use {@link #sendTopic} and {@link #createTopicConnection} instead */ class ShimTopicConnection { constructor(config) { var _a; this.timeout = (_a = config === null || config === void 0 ? void 0 : config.timeout) !== null && _a !== void 0 ? _a : 2000; } run(config) { return (0, http2byond_1.sendTopic)({ host: config.ip, port: config.port, topic: config.topic, timeout: this.timeout }); } } exports.default = (0, util_1.deprecate)(ShimTopicConnection, "The API for http2byond has changed. Please see updated documentation to see how to use the new sendTopic() and createTopicConnection() functions"); //# sourceMappingURL=shim.js.map