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html2canvas

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.calculateRadius = exports.calculateGradientDirection = exports.processColorStops = exports.parseColorStop = void 0; var color_1 = require("../color"); var length_percentage_1 = require("../length-percentage"); var parseColorStop = function (context, args) { var color = color_1.color.parse(context, args[0]); var stop = args[1]; return stop && length_percentage_1.isLengthPercentage(stop) ? { color: color, stop: stop } : { color: color, stop: null }; }; exports.parseColorStop = parseColorStop; var processColorStops = function (stops, lineLength) { var first = stops[0]; var last = stops[stops.length - 1]; if (first.stop === null) { first.stop = length_percentage_1.ZERO_LENGTH; } if (last.stop === null) { last.stop = length_percentage_1.HUNDRED_PERCENT; } var processStops = []; var previous = 0; for (var i = 0; i < stops.length; i++) { var stop_1 = stops[i].stop; if (stop_1 !== null) { var absoluteValue = length_percentage_1.getAbsoluteValue(stop_1, lineLength); if (absoluteValue > previous) { processStops.push(absoluteValue); } else { processStops.push(previous); } previous = absoluteValue; } else { processStops.push(null); } } var gapBegin = null; for (var i = 0; i < processStops.length; i++) { var stop_2 = processStops[i]; if (stop_2 === null) { if (gapBegin === null) { gapBegin = i; } } else if (gapBegin !== null) { var gapLength = i - gapBegin; var beforeGap = processStops[gapBegin - 1]; var gapValue = (stop_2 - beforeGap) / (gapLength + 1); for (var g = 1; g <= gapLength; g++) { processStops[gapBegin + g - 1] = gapValue * g; } gapBegin = null; } } return stops.map(function (_a, i) { var color = _a.color; return { color: color, stop: Math.max(Math.min(1, processStops[i] / lineLength), 0) }; }); }; exports.processColorStops = processColorStops; var getAngleFromCorner = function (corner, width, height) { var centerX = width / 2; var centerY = height / 2; var x = length_percentage_1.getAbsoluteValue(corner[0], width) - centerX; var y = centerY - length_percentage_1.getAbsoluteValue(corner[1], height); return (Math.atan2(y, x) + Math.PI * 2) % (Math.PI * 2); }; var calculateGradientDirection = function (angle, width, height) { var radian = typeof angle === 'number' ? angle : getAngleFromCorner(angle, width, height); var lineLength = Math.abs(width * Math.sin(radian)) + Math.abs(height * Math.cos(radian)); var halfWidth = width / 2; var halfHeight = height / 2; var halfLineLength = lineLength / 2; var yDiff = Math.sin(radian - Math.PI / 2) * halfLineLength; var xDiff = Math.cos(radian - Math.PI / 2) * halfLineLength; return [lineLength, halfWidth - xDiff, halfWidth + xDiff, halfHeight - yDiff, halfHeight + yDiff]; }; exports.calculateGradientDirection = calculateGradientDirection; var distance = function (a, b) { return Math.sqrt(a * a + b * b); }; var findCorner = function (width, height, x, y, closest) { var corners = [ [0, 0], [0, height], [width, 0], [width, height] ]; return corners.reduce(function (stat, corner) { var cx = corner[0], cy = corner[1]; var d = distance(x - cx, y - cy); if (closest ? d < stat.optimumDistance : d > stat.optimumDistance) { return { optimumCorner: corner, optimumDistance: d }; } return stat; }, { optimumDistance: closest ? Infinity : -Infinity, optimumCorner: null }).optimumCorner; }; var calculateRadius = function (gradient, x, y, width, height) { var rx = 0; var ry = 0; switch (gradient.size) { case 0 /* CLOSEST_SIDE */: // The ending shape is sized so that that it exactly meets the side of the gradient box closest to the gradient’s center. // If the shape is an ellipse, it exactly meets the closest side in each dimension. if (gradient.shape === 0 /* CIRCLE */) { rx = ry = Math.min(Math.abs(x), Math.abs(x - width), Math.abs(y), Math.abs(y - height)); } else if (gradient.shape === 1 /* ELLIPSE */) { rx = Math.min(Math.abs(x), Math.abs(x - width)); ry = Math.min(Math.abs(y), Math.abs(y - height)); } break; case 2 /* CLOSEST_CORNER */: // The ending shape is sized so that that it passes through the corner of the gradient box closest to the gradient’s center. // If the shape is an ellipse, the ending shape is given the same aspect-ratio it would have if closest-side were specified. if (gradient.shape === 0 /* CIRCLE */) { rx = ry = Math.min(distance(x, y), distance(x, y - height), distance(x - width, y), distance(x - width, y - height)); } else if (gradient.shape === 1 /* ELLIPSE */) { // Compute the ratio ry/rx (which is to be the same as for "closest-side") var c = Math.min(Math.abs(y), Math.abs(y - height)) / Math.min(Math.abs(x), Math.abs(x - width)); var _a = findCorner(width, height, x, y, true), cx = _a[0], cy = _a[1]; rx = distance(cx - x, (cy - y) / c); ry = c * rx; } break; case 1 /* FARTHEST_SIDE */: // Same as closest-side, except the ending shape is sized based on the farthest side(s) if (gradient.shape === 0 /* CIRCLE */) { rx = ry = Math.max(Math.abs(x), Math.abs(x - width), Math.abs(y), Math.abs(y - height)); } else if (gradient.shape === 1 /* ELLIPSE */) { rx = Math.max(Math.abs(x), Math.abs(x - width)); ry = Math.max(Math.abs(y), Math.abs(y - height)); } break; case 3 /* FARTHEST_CORNER */: // Same as closest-corner, except the ending shape is sized based on the farthest corner. // If the shape is an ellipse, the ending shape is given the same aspect ratio it would have if farthest-side were specified. if (gradient.shape === 0 /* CIRCLE */) { rx = ry = Math.max(distance(x, y), distance(x, y - height), distance(x - width, y), distance(x - width, y - height)); } else if (gradient.shape === 1 /* ELLIPSE */) { // Compute the ratio ry/rx (which is to be the same as for "farthest-side") var c = Math.max(Math.abs(y), Math.abs(y - height)) / Math.max(Math.abs(x), Math.abs(x - width)); var _b = findCorner(width, height, x, y, false), cx = _b[0], cy = _b[1]; rx = distance(cx - x, (cy - y) / c); ry = c * rx; } break; } if (Array.isArray(gradient.size)) { rx = length_percentage_1.getAbsoluteValue(gradient.size[0], width); ry = gradient.size.length === 2 ? length_percentage_1.getAbsoluteValue(gradient.size[1], height) : rx; } return [rx, ry]; }; exports.calculateRadius = calculateRadius; //# sourceMappingURL=gradient.js.map