html-to-json-rs
Version:
Package for converting HTML to JSON and JSON to HTML using Rust and WebAssembly.
189 lines (155 loc) • 5.11 kB
JavaScript
let wasm;
export function __wbg_set_wasm(val) {
wasm = val;
}
const lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;
let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });
cachedTextDecoder.decode();
let cachedUint8Memory0 = null;
function getUint8Memory0() {
if (cachedUint8Memory0 === null || cachedUint8Memory0.byteLength === 0) {
cachedUint8Memory0 = new Uint8Array(wasm.memory.buffer);
}
return cachedUint8Memory0;
}
function getStringFromWasm0(ptr, len) {
ptr = ptr >>> 0;
return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
}
const heap = new Array(128).fill(undefined);
heap.push(undefined, null, true, false);
let heap_next = heap.length;
function addHeapObject(obj) {
if (heap_next === heap.length) heap.push(heap.length + 1);
const idx = heap_next;
heap_next = heap[idx];
heap[idx] = obj;
return idx;
}
let WASM_VECTOR_LEN = 0;
const lTextEncoder = typeof TextEncoder === 'undefined' ? (0, module.require)('util').TextEncoder : TextEncoder;
let cachedTextEncoder = new lTextEncoder('utf-8');
const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
? function (arg, view) {
return cachedTextEncoder.encodeInto(arg, view);
}
: function (arg, view) {
const buf = cachedTextEncoder.encode(arg);
view.set(buf);
return {
read: arg.length,
written: buf.length
};
});
function passStringToWasm0(arg, malloc, realloc) {
if (realloc === undefined) {
const buf = cachedTextEncoder.encode(arg);
const ptr = malloc(buf.length, 1) >>> 0;
getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf);
WASM_VECTOR_LEN = buf.length;
return ptr;
}
let len = arg.length;
let ptr = malloc(len, 1) >>> 0;
const mem = getUint8Memory0();
let offset = 0;
for (; offset < len; offset++) {
const code = arg.charCodeAt(offset);
if (code > 0x7F) break;
mem[ptr + offset] = code;
}
if (offset !== len) {
if (offset !== 0) {
arg = arg.slice(offset);
}
ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
const view = getUint8Memory0().subarray(ptr + offset, ptr + len);
const ret = encodeString(arg, view);
offset += ret.written;
ptr = realloc(ptr, len, offset, 1) >>> 0;
}
WASM_VECTOR_LEN = offset;
return ptr;
}
let cachedInt32Memory0 = null;
function getInt32Memory0() {
if (cachedInt32Memory0 === null || cachedInt32Memory0.byteLength === 0) {
cachedInt32Memory0 = new Int32Array(wasm.memory.buffer);
}
return cachedInt32Memory0;
}
function getObject(idx) { return heap[idx]; }
function dropObject(idx) {
if (idx < 132) return;
heap[idx] = heap_next;
heap_next = idx;
}
function takeObject(idx) {
const ret = getObject(idx);
dropObject(idx);
return ret;
}
/**
* @param {string} html
* @returns {string}
*/
export function html_to_json(html) {
let deferred3_0;
let deferred3_1;
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
const ptr0 = passStringToWasm0(html, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
const len0 = WASM_VECTOR_LEN;
wasm.html_to_json(retptr, ptr0, len0);
var r0 = getInt32Memory0()[retptr / 4 + 0];
var r1 = getInt32Memory0()[retptr / 4 + 1];
var r2 = getInt32Memory0()[retptr / 4 + 2];
var r3 = getInt32Memory0()[retptr / 4 + 3];
var ptr2 = r0;
var len2 = r1;
if (r3) {
ptr2 = 0; len2 = 0;
throw takeObject(r2);
}
deferred3_0 = ptr2;
deferred3_1 = len2;
return getStringFromWasm0(ptr2, len2);
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
wasm.__wbindgen_free(deferred3_0, deferred3_1, 1);
}
}
/**
* @param {string} json
* @returns {string}
*/
export function json_to_html(json) {
let deferred3_0;
let deferred3_1;
try {
const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
const ptr0 = passStringToWasm0(json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
const len0 = WASM_VECTOR_LEN;
wasm.json_to_html(retptr, ptr0, len0);
var r0 = getInt32Memory0()[retptr / 4 + 0];
var r1 = getInt32Memory0()[retptr / 4 + 1];
var r2 = getInt32Memory0()[retptr / 4 + 2];
var r3 = getInt32Memory0()[retptr / 4 + 3];
var ptr2 = r0;
var len2 = r1;
if (r3) {
ptr2 = 0; len2 = 0;
throw takeObject(r2);
}
deferred3_0 = ptr2;
deferred3_1 = len2;
return getStringFromWasm0(ptr2, len2);
} finally {
wasm.__wbindgen_add_to_stack_pointer(16);
wasm.__wbindgen_free(deferred3_0, deferred3_1, 1);
}
}
export function __wbindgen_string_new(arg0, arg1) {
const ret = getStringFromWasm0(arg0, arg1);
return addHeapObject(ret);
};