UNPKG

hpg-r3f-model-scene

Version:

Pretty Footer react component used in ant.design

579 lines (567 loc) 22.9 kB
"use strict"; var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault"); Object.defineProperty(exports, "__esModule", { value: true }); exports.BasisTextureLoader = void 0; var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray")); var _objectSpread2 = _interopRequireDefault(require("@babel/runtime/helpers/objectSpread2")); var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck")); var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass")); var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits")); var _createSuper2 = _interopRequireDefault(require("@babel/runtime/helpers/createSuper")); var _three = require("three"); /** * Loader for Basis Universal GPU Texture Codec. * * Basis Universal is a "supercompressed" GPU texture and texture video * compression system that outputs a highly compressed intermediate file format * (.basis) that can be quickly transcoded to a wide variety of GPU texture * compression formats. * * This loader parallelizes the transcoding process across a configurable number * of web workers, before transferring the transcoded compressed texture back * to the main thread. */ var _taskCache = new WeakMap(); var BasisTextureLoader = /*#__PURE__*/function (_Loader) { (0, _inherits2.default)(BasisTextureLoader, _Loader); var _super = (0, _createSuper2.default)(BasisTextureLoader); function BasisTextureLoader(manager) { var _this; (0, _classCallCheck2.default)(this, BasisTextureLoader); _this = _super.call(this, manager); _this.transcoderPath = ''; _this.transcoderBinary = null; _this.transcoderPending = null; _this.workerLimit = 4; _this.workerPool = []; _this.workerNextTaskID = 1; _this.workerSourceURL = ''; _this.workerConfig = null; return _this; } (0, _createClass2.default)(BasisTextureLoader, [{ key: "setTranscoderPath", value: function setTranscoderPath(path) { this.transcoderPath = path; return this; } }, { key: "setWorkerLimit", value: function setWorkerLimit(workerLimit) { this.workerLimit = workerLimit; return this; } }, { key: "detectSupport", value: function detectSupport(renderer) { this.workerConfig = { astcSupported: renderer.extensions.has('WEBGL_compressed_texture_astc'), etc1Supported: renderer.extensions.has('WEBGL_compressed_texture_etc1'), etc2Supported: renderer.extensions.has('WEBGL_compressed_texture_etc'), dxtSupported: renderer.extensions.has('WEBGL_compressed_texture_s3tc'), bptcSupported: renderer.extensions.has('EXT_texture_compression_bptc'), pvrtcSupported: renderer.extensions.has('WEBGL_compressed_texture_pvrtc') || renderer.extensions.has('WEBKIT_WEBGL_compressed_texture_pvrtc') }; return this; } }, { key: "load", value: function load(url, onLoad, onProgress, onError) { var _this2 = this; var loader = new _three.FileLoader(this.manager); loader.setResponseType('arraybuffer'); loader.setWithCredentials(this.withCredentials); var texture = new _three.CompressedTexture(); loader.load(url, function (buffer) { // Check for an existing task using this buffer. A transferred buffer cannot be transferred // again from this thread. if (_taskCache.has(buffer)) { var cachedTask = _taskCache.get(buffer); return cachedTask.promise.then(onLoad).catch(onError); } _this2._createTexture([buffer]).then(function (_texture) { texture.copy(_texture); texture.needsUpdate = true; if (onLoad) onLoad(texture); }).catch(onError); }, onProgress, onError); return texture; } /** Low-level transcoding API, exposed for use by KTX2Loader. */ }, { key: "parseInternalAsync", value: function parseInternalAsync(options) { var levels = options.levels; var buffers = new Set(); for (var i = 0; i < levels.length; i++) { buffers.add(levels[i].data.buffer); } return this._createTexture(Array.from(buffers), (0, _objectSpread2.default)((0, _objectSpread2.default)({}, options), {}, { lowLevel: true })); } /** * @param {ArrayBuffer[]} buffers * @param {object?} config * @return {Promise<CompressedTexture>} */ }, { key: "_createTexture", value: function _createTexture(buffers) { var _this3 = this; var config = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; var worker; var taskID; var taskConfig = config; var taskCost = 0; for (var i = 0; i < buffers.length; i++) { taskCost += buffers[i].byteLength; } var texturePending = this._allocateWorker(taskCost).then(function (_worker) { worker = _worker; taskID = _this3.workerNextTaskID++; return new Promise(function (resolve, reject) { worker._callbacks[taskID] = { resolve: resolve, reject: reject }; worker.postMessage({ type: 'transcode', id: taskID, buffers: buffers, taskConfig: taskConfig }, buffers); }); }).then(function (message) { var mipmaps = message.mipmaps, width = message.width, height = message.height, format = message.format; var texture = new _three.CompressedTexture(mipmaps, width, height, format, _three.UnsignedByteType); texture.minFilter = mipmaps.length === 1 ? _three.LinearFilter : _three.LinearMipmapLinearFilter; texture.magFilter = _three.LinearFilter; texture.generateMipmaps = false; texture.needsUpdate = true; return texture; }); // Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416) texturePending.catch(function () { return true; }).then(function () { if (worker && taskID) { worker._taskLoad -= taskCost; delete worker._callbacks[taskID]; } }); // Cache the task result. _taskCache.set(buffers[0], { promise: texturePending }); return texturePending; } }, { key: "_initTranscoder", value: function _initTranscoder() { var _this4 = this; if (!this.transcoderPending) { // Load transcoder wrapper. var jsLoader = new _three.FileLoader(this.manager); jsLoader.setPath(this.transcoderPath); jsLoader.setWithCredentials(this.withCredentials); var jsContent = new Promise(function (resolve, reject) { jsLoader.load('basis_transcoder.js', resolve, undefined, reject); }); // Load transcoder WASM binary. var binaryLoader = new _three.FileLoader(this.manager); binaryLoader.setPath(this.transcoderPath); binaryLoader.setResponseType('arraybuffer'); binaryLoader.setWithCredentials(this.withCredentials); var binaryContent = new Promise(function (resolve, reject) { binaryLoader.load('basis_transcoder.wasm', resolve, undefined, reject); }); this.transcoderPending = Promise.all([jsContent, binaryContent]).then(function (_ref) { var _ref2 = (0, _slicedToArray2.default)(_ref, 2), jsContent = _ref2[0], binaryContent = _ref2[1]; var fn = BasisTextureLoader.BasisWorker.toString(); var body = ['/* constants */', 'let _EngineFormat = ' + JSON.stringify(BasisTextureLoader.EngineFormat), 'let _TranscoderFormat = ' + JSON.stringify(BasisTextureLoader.TranscoderFormat), 'let _BasisFormat = ' + JSON.stringify(BasisTextureLoader.BasisFormat), '/* basis_transcoder.js */', jsContent, '/* worker */', fn.substring(fn.indexOf('{') + 1, fn.lastIndexOf('}'))].join('\n'); _this4.workerSourceURL = URL.createObjectURL(new Blob([body])); _this4.transcoderBinary = binaryContent; }); } return this.transcoderPending; } }, { key: "_allocateWorker", value: function _allocateWorker(taskCost) { var _this5 = this; return this._initTranscoder().then(function () { if (_this5.workerPool.length < _this5.workerLimit) { var _worker2 = new Worker(_this5.workerSourceURL); _worker2._callbacks = {}; _worker2._taskLoad = 0; _worker2.postMessage({ type: 'init', config: _this5.workerConfig, transcoderBinary: _this5.transcoderBinary }); _worker2.onmessage = function (e) { var message = e.data; switch (message.type) { case 'transcode': _worker2._callbacks[message.id].resolve(message); break; case 'error': _worker2._callbacks[message.id].reject(message); break; default: console.error('THREE.BasisTextureLoader: Unexpected message, "' + message.type + '"'); } }; _this5.workerPool.push(_worker2); } else { _this5.workerPool.sort(function (a, b) { return a._taskLoad > b._taskLoad ? -1 : 1; }); } var worker = _this5.workerPool[_this5.workerPool.length - 1]; worker._taskLoad += taskCost; return worker; }); } }, { key: "dispose", value: function dispose() { for (var i = 0; i < this.workerPool.length; i++) { this.workerPool[i].terminate(); } this.workerPool.length = 0; return this; } }]); return BasisTextureLoader; }(_three.Loader); /* CONSTANTS */ exports.BasisTextureLoader = BasisTextureLoader; BasisTextureLoader.BasisFormat = { ETC1S: 0, UASTC_4x4: 1 }; BasisTextureLoader.TranscoderFormat = { ETC1: 0, ETC2: 1, BC1: 2, BC3: 3, BC4: 4, BC5: 5, BC7_M6_OPAQUE_ONLY: 6, BC7_M5: 7, PVRTC1_4_RGB: 8, PVRTC1_4_RGBA: 9, ASTC_4x4: 10, ATC_RGB: 11, ATC_RGBA_INTERPOLATED_ALPHA: 12, RGBA32: 13, RGB565: 14, BGR565: 15, RGBA4444: 16 }; BasisTextureLoader.EngineFormat = { RGBAFormat: _three.RGBAFormat, RGBA_ASTC_4x4_Format: _three.RGBA_ASTC_4x4_Format, RGBA_BPTC_Format: _three.RGBA_BPTC_Format, RGBA_ETC2_EAC_Format: _three.RGBA_ETC2_EAC_Format, RGBA_PVRTC_4BPPV1_Format: _three.RGBA_PVRTC_4BPPV1_Format, RGBA_S3TC_DXT5_Format: _three.RGBA_S3TC_DXT5_Format, RGB_ETC1_Format: _three.RGB_ETC1_Format, RGB_ETC2_Format: _three.RGB_ETC2_Format, RGB_PVRTC_4BPPV1_Format: _three.RGB_PVRTC_4BPPV1_Format, RGB_S3TC_DXT1_Format: _three.RGB_S3TC_DXT1_Format }; /* WEB WORKER */ BasisTextureLoader.BasisWorker = function () { var config; var transcoderPending; var BasisModule; var EngineFormat = _EngineFormat; // eslint-disable-line no-undef var TranscoderFormat = _TranscoderFormat; // eslint-disable-line no-undef var BasisFormat = _BasisFormat; // eslint-disable-line no-undef onmessage = function onmessage(e) { var message = e.data; switch (message.type) { case 'init': config = message.config; init(message.transcoderBinary); break; case 'transcode': transcoderPending.then(function () { try { var _ref3 = message.taskConfig.lowLevel ? transcodeLowLevel(message.taskConfig) : transcode(message.buffers[0]), width = _ref3.width, height = _ref3.height, hasAlpha = _ref3.hasAlpha, mipmaps = _ref3.mipmaps, format = _ref3.format; var buffers = []; for (var i = 0; i < mipmaps.length; ++i) { buffers.push(mipmaps[i].data.buffer); } self.postMessage({ type: 'transcode', id: message.id, width: width, height: height, hasAlpha: hasAlpha, mipmaps: mipmaps, format: format }, buffers); } catch (error) { console.error(error); self.postMessage({ type: 'error', id: message.id, error: error.message }); } }); break; } }; function init(wasmBinary) { transcoderPending = new Promise(function (resolve) { BasisModule = { wasmBinary: wasmBinary, onRuntimeInitialized: resolve }; BASIS(BasisModule); // eslint-disable-line no-undef }).then(function () { BasisModule.initializeBasis(); }); } function transcodeLowLevel(taskConfig) { var basisFormat = taskConfig.basisFormat, width = taskConfig.width, height = taskConfig.height, hasAlpha = taskConfig.hasAlpha; var _getTranscoderFormat = getTranscoderFormat(basisFormat, width, height, hasAlpha), transcoderFormat = _getTranscoderFormat.transcoderFormat, engineFormat = _getTranscoderFormat.engineFormat; var blockByteLength = BasisModule.getBytesPerBlockOrPixel(transcoderFormat); assert(BasisModule.isFormatSupported(transcoderFormat), 'THREE.BasisTextureLoader: Unsupported format.'); var mipmaps = []; if (basisFormat === BasisFormat.ETC1S) { var transcoder = new BasisModule.LowLevelETC1SImageTranscoder(); var _taskConfig$globalDat = taskConfig.globalData, endpointCount = _taskConfig$globalDat.endpointCount, endpointsData = _taskConfig$globalDat.endpointsData, selectorCount = _taskConfig$globalDat.selectorCount, selectorsData = _taskConfig$globalDat.selectorsData, tablesData = _taskConfig$globalDat.tablesData; try { var ok; ok = transcoder.decodePalettes(endpointCount, endpointsData, selectorCount, selectorsData); assert(ok, 'THREE.BasisTextureLoader: decodePalettes() failed.'); ok = transcoder.decodeTables(tablesData); assert(ok, 'THREE.BasisTextureLoader: decodeTables() failed.'); for (var i = 0; i < taskConfig.levels.length; i++) { var level = taskConfig.levels[i]; var imageDesc = taskConfig.globalData.imageDescs[i]; var dstByteLength = getTranscodedImageByteLength(transcoderFormat, level.width, level.height); var dst = new Uint8Array(dstByteLength); ok = transcoder.transcodeImage(transcoderFormat, dst, dstByteLength / blockByteLength, level.data, getWidthInBlocks(transcoderFormat, level.width), getHeightInBlocks(transcoderFormat, level.height), level.width, level.height, level.index, imageDesc.rgbSliceByteOffset, imageDesc.rgbSliceByteLength, imageDesc.alphaSliceByteOffset, imageDesc.alphaSliceByteLength, imageDesc.imageFlags, hasAlpha, false, 0, 0); assert(ok, 'THREE.BasisTextureLoader: transcodeImage() failed for level ' + level.index + '.'); mipmaps.push({ data: dst, width: level.width, height: level.height }); } } finally { transcoder.delete(); } } else { for (var _i = 0; _i < taskConfig.levels.length; _i++) { var _level = taskConfig.levels[_i]; var _dstByteLength = getTranscodedImageByteLength(transcoderFormat, _level.width, _level.height); var _dst = new Uint8Array(_dstByteLength); var _ok = BasisModule.transcodeUASTCImage(transcoderFormat, _dst, _dstByteLength / blockByteLength, _level.data, getWidthInBlocks(transcoderFormat, _level.width), getHeightInBlocks(transcoderFormat, _level.height), _level.width, _level.height, _level.index, 0, _level.data.byteLength, 0, hasAlpha, false, 0, 0, -1, -1); assert(_ok, 'THREE.BasisTextureLoader: transcodeUASTCImage() failed for level ' + _level.index + '.'); mipmaps.push({ data: _dst, width: _level.width, height: _level.height }); } } return { width: width, height: height, hasAlpha: hasAlpha, mipmaps: mipmaps, format: engineFormat }; } function transcode(buffer) { var basisFile = new BasisModule.BasisFile(new Uint8Array(buffer)); var basisFormat = basisFile.isUASTC() ? BasisFormat.UASTC_4x4 : BasisFormat.ETC1S; var width = basisFile.getImageWidth(0, 0); var height = basisFile.getImageHeight(0, 0); var levels = basisFile.getNumLevels(0); var hasAlpha = basisFile.getHasAlpha(); function cleanup() { basisFile.close(); basisFile.delete(); } var _getTranscoderFormat2 = getTranscoderFormat(basisFormat, width, height, hasAlpha), transcoderFormat = _getTranscoderFormat2.transcoderFormat, engineFormat = _getTranscoderFormat2.engineFormat; if (!width || !height || !levels) { cleanup(); throw new Error('THREE.BasisTextureLoader: Invalid texture'); } if (!basisFile.startTranscoding()) { cleanup(); throw new Error('THREE.BasisTextureLoader: .startTranscoding failed'); } var mipmaps = []; for (var mip = 0; mip < levels; mip++) { var mipWidth = basisFile.getImageWidth(0, mip); var mipHeight = basisFile.getImageHeight(0, mip); var dst = new Uint8Array(basisFile.getImageTranscodedSizeInBytes(0, mip, transcoderFormat)); var status = basisFile.transcodeImage(dst, 0, mip, transcoderFormat, 0, hasAlpha); if (!status) { cleanup(); throw new Error('THREE.BasisTextureLoader: .transcodeImage failed.'); } mipmaps.push({ data: dst, width: mipWidth, height: mipHeight }); } cleanup(); return { width: width, height: height, hasAlpha: hasAlpha, mipmaps: mipmaps, format: engineFormat }; } // // Optimal choice of a transcoder target format depends on the Basis format (ETC1S or UASTC), // device capabilities, and texture dimensions. The list below ranks the formats separately // for ETC1S and UASTC. // // In some cases, transcoding UASTC to RGBA32 might be preferred for higher quality (at // significant memory cost) compared to ETC1/2, BC1/3, and PVRTC. The transcoder currently // chooses RGBA32 only as a last resort and does not expose that option to the caller. var FORMAT_OPTIONS = [{ if: 'astcSupported', basisFormat: [BasisFormat.UASTC_4x4], transcoderFormat: [TranscoderFormat.ASTC_4x4, TranscoderFormat.ASTC_4x4], engineFormat: [EngineFormat.RGBA_ASTC_4x4_Format, EngineFormat.RGBA_ASTC_4x4_Format], priorityETC1S: Infinity, priorityUASTC: 1, needsPowerOfTwo: false }, { if: 'bptcSupported', basisFormat: [BasisFormat.ETC1S, BasisFormat.UASTC_4x4], transcoderFormat: [TranscoderFormat.BC7_M5, TranscoderFormat.BC7_M5], engineFormat: [EngineFormat.RGBA_BPTC_Format, EngineFormat.RGBA_BPTC_Format], priorityETC1S: 3, priorityUASTC: 2, needsPowerOfTwo: false }, { if: 'dxtSupported', basisFormat: [BasisFormat.ETC1S, BasisFormat.UASTC_4x4], transcoderFormat: [TranscoderFormat.BC1, TranscoderFormat.BC3], engineFormat: [EngineFormat.RGB_S3TC_DXT1_Format, EngineFormat.RGBA_S3TC_DXT5_Format], priorityETC1S: 4, priorityUASTC: 5, needsPowerOfTwo: false }, { if: 'etc2Supported', basisFormat: [BasisFormat.ETC1S, BasisFormat.UASTC_4x4], transcoderFormat: [TranscoderFormat.ETC1, TranscoderFormat.ETC2], engineFormat: [EngineFormat.RGB_ETC2_Format, EngineFormat.RGBA_ETC2_EAC_Format], priorityETC1S: 1, priorityUASTC: 3, needsPowerOfTwo: false }, { if: 'etc1Supported', basisFormat: [BasisFormat.ETC1S, BasisFormat.UASTC_4x4], transcoderFormat: [TranscoderFormat.ETC1, TranscoderFormat.ETC1], engineFormat: [EngineFormat.RGB_ETC1_Format, EngineFormat.RGB_ETC1_Format], priorityETC1S: 2, priorityUASTC: 4, needsPowerOfTwo: false }, { if: 'pvrtcSupported', basisFormat: [BasisFormat.ETC1S, BasisFormat.UASTC_4x4], transcoderFormat: [TranscoderFormat.PVRTC1_4_RGB, TranscoderFormat.PVRTC1_4_RGBA], engineFormat: [EngineFormat.RGB_PVRTC_4BPPV1_Format, EngineFormat.RGBA_PVRTC_4BPPV1_Format], priorityETC1S: 5, priorityUASTC: 6, needsPowerOfTwo: true }]; var ETC1S_OPTIONS = FORMAT_OPTIONS.sort(function (a, b) { return a.priorityETC1S - b.priorityETC1S; }); var UASTC_OPTIONS = FORMAT_OPTIONS.sort(function (a, b) { return a.priorityUASTC - b.priorityUASTC; }); function getTranscoderFormat(basisFormat, width, height, hasAlpha) { var transcoderFormat; var engineFormat; var options = basisFormat === BasisFormat.ETC1S ? ETC1S_OPTIONS : UASTC_OPTIONS; for (var i = 0; i < options.length; i++) { var opt = options[i]; if (!config[opt.if]) continue; if (!opt.basisFormat.includes(basisFormat)) continue; if (opt.needsPowerOfTwo && !(isPowerOfTwo(width) && isPowerOfTwo(height))) continue; transcoderFormat = opt.transcoderFormat[hasAlpha ? 1 : 0]; engineFormat = opt.engineFormat[hasAlpha ? 1 : 0]; return { transcoderFormat: transcoderFormat, engineFormat: engineFormat }; } console.warn('THREE.BasisTextureLoader: No suitable compressed texture format found. Decoding to RGBA32.'); transcoderFormat = TranscoderFormat.RGBA32; engineFormat = EngineFormat.RGBAFormat; return { transcoderFormat: transcoderFormat, engineFormat: engineFormat }; } function assert(ok, message) { if (!ok) throw new Error(message); } function getWidthInBlocks(transcoderFormat, width) { return Math.ceil(width / BasisModule.getFormatBlockWidth(transcoderFormat)); } function getHeightInBlocks(transcoderFormat, height) { return Math.ceil(height / BasisModule.getFormatBlockHeight(transcoderFormat)); } function getTranscodedImageByteLength(transcoderFormat, width, height) { var blockByteLength = BasisModule.getBytesPerBlockOrPixel(transcoderFormat); if (BasisModule.formatIsUncompressed(transcoderFormat)) { return width * height * blockByteLength; } if (transcoderFormat === TranscoderFormat.PVRTC1_4_RGB || transcoderFormat === TranscoderFormat.PVRTC1_4_RGBA) { // GL requires extra padding for very small textures: // https://www.khronos.org/registry/OpenGL/extensions/IMG/IMG_texture_compression_pvrtc.txt var paddedWidth = width + 3 & ~3; var paddedHeight = height + 3 & ~3; return (Math.max(8, paddedWidth) * Math.max(8, paddedHeight) * 4 + 7) / 8; } return getWidthInBlocks(transcoderFormat, width) * getHeightInBlocks(transcoderFormat, height) * blockByteLength; } function isPowerOfTwo(value) { if (value <= 2) return true; return (value & value - 1) === 0 && value !== 0; } };