hpg-r3f-model-scene
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Pretty Footer react component used in ant.design
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JavaScript
"use strict";
var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.BasisTextureLoader = void 0;
var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
var _objectSpread2 = _interopRequireDefault(require("@babel/runtime/helpers/objectSpread2"));
var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
var _createSuper2 = _interopRequireDefault(require("@babel/runtime/helpers/createSuper"));
var _three = require("three");
/**
* Loader for Basis Universal GPU Texture Codec.
*
* Basis Universal is a "supercompressed" GPU texture and texture video
* compression system that outputs a highly compressed intermediate file format
* (.basis) that can be quickly transcoded to a wide variety of GPU texture
* compression formats.
*
* This loader parallelizes the transcoding process across a configurable number
* of web workers, before transferring the transcoded compressed texture back
* to the main thread.
*/
var _taskCache = new WeakMap();
var BasisTextureLoader = /*#__PURE__*/function (_Loader) {
(0, _inherits2.default)(BasisTextureLoader, _Loader);
var _super = (0, _createSuper2.default)(BasisTextureLoader);
function BasisTextureLoader(manager) {
var _this;
(0, _classCallCheck2.default)(this, BasisTextureLoader);
_this = _super.call(this, manager);
_this.transcoderPath = '';
_this.transcoderBinary = null;
_this.transcoderPending = null;
_this.workerLimit = 4;
_this.workerPool = [];
_this.workerNextTaskID = 1;
_this.workerSourceURL = '';
_this.workerConfig = null;
return _this;
}
(0, _createClass2.default)(BasisTextureLoader, [{
key: "setTranscoderPath",
value: function setTranscoderPath(path) {
this.transcoderPath = path;
return this;
}
}, {
key: "setWorkerLimit",
value: function setWorkerLimit(workerLimit) {
this.workerLimit = workerLimit;
return this;
}
}, {
key: "detectSupport",
value: function detectSupport(renderer) {
this.workerConfig = {
astcSupported: renderer.extensions.has('WEBGL_compressed_texture_astc'),
etc1Supported: renderer.extensions.has('WEBGL_compressed_texture_etc1'),
etc2Supported: renderer.extensions.has('WEBGL_compressed_texture_etc'),
dxtSupported: renderer.extensions.has('WEBGL_compressed_texture_s3tc'),
bptcSupported: renderer.extensions.has('EXT_texture_compression_bptc'),
pvrtcSupported: renderer.extensions.has('WEBGL_compressed_texture_pvrtc') || renderer.extensions.has('WEBKIT_WEBGL_compressed_texture_pvrtc')
};
return this;
}
}, {
key: "load",
value: function load(url, onLoad, onProgress, onError) {
var _this2 = this;
var loader = new _three.FileLoader(this.manager);
loader.setResponseType('arraybuffer');
loader.setWithCredentials(this.withCredentials);
var texture = new _three.CompressedTexture();
loader.load(url, function (buffer) {
// Check for an existing task using this buffer. A transferred buffer cannot be transferred
// again from this thread.
if (_taskCache.has(buffer)) {
var cachedTask = _taskCache.get(buffer);
return cachedTask.promise.then(onLoad).catch(onError);
}
_this2._createTexture([buffer]).then(function (_texture) {
texture.copy(_texture);
texture.needsUpdate = true;
if (onLoad) onLoad(texture);
}).catch(onError);
}, onProgress, onError);
return texture;
}
/** Low-level transcoding API, exposed for use by KTX2Loader. */
}, {
key: "parseInternalAsync",
value: function parseInternalAsync(options) {
var levels = options.levels;
var buffers = new Set();
for (var i = 0; i < levels.length; i++) {
buffers.add(levels[i].data.buffer);
}
return this._createTexture(Array.from(buffers), (0, _objectSpread2.default)((0, _objectSpread2.default)({}, options), {}, {
lowLevel: true
}));
}
/**
* @param {ArrayBuffer[]} buffers
* @param {object?} config
* @return {Promise<CompressedTexture>}
*/
}, {
key: "_createTexture",
value: function _createTexture(buffers) {
var _this3 = this;
var config = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
var worker;
var taskID;
var taskConfig = config;
var taskCost = 0;
for (var i = 0; i < buffers.length; i++) {
taskCost += buffers[i].byteLength;
}
var texturePending = this._allocateWorker(taskCost).then(function (_worker) {
worker = _worker;
taskID = _this3.workerNextTaskID++;
return new Promise(function (resolve, reject) {
worker._callbacks[taskID] = {
resolve: resolve,
reject: reject
};
worker.postMessage({
type: 'transcode',
id: taskID,
buffers: buffers,
taskConfig: taskConfig
}, buffers);
});
}).then(function (message) {
var mipmaps = message.mipmaps,
width = message.width,
height = message.height,
format = message.format;
var texture = new _three.CompressedTexture(mipmaps, width, height, format, _three.UnsignedByteType);
texture.minFilter = mipmaps.length === 1 ? _three.LinearFilter : _three.LinearMipmapLinearFilter;
texture.magFilter = _three.LinearFilter;
texture.generateMipmaps = false;
texture.needsUpdate = true;
return texture;
});
// Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416)
texturePending.catch(function () {
return true;
}).then(function () {
if (worker && taskID) {
worker._taskLoad -= taskCost;
delete worker._callbacks[taskID];
}
});
// Cache the task result.
_taskCache.set(buffers[0], {
promise: texturePending
});
return texturePending;
}
}, {
key: "_initTranscoder",
value: function _initTranscoder() {
var _this4 = this;
if (!this.transcoderPending) {
// Load transcoder wrapper.
var jsLoader = new _three.FileLoader(this.manager);
jsLoader.setPath(this.transcoderPath);
jsLoader.setWithCredentials(this.withCredentials);
var jsContent = new Promise(function (resolve, reject) {
jsLoader.load('basis_transcoder.js', resolve, undefined, reject);
});
// Load transcoder WASM binary.
var binaryLoader = new _three.FileLoader(this.manager);
binaryLoader.setPath(this.transcoderPath);
binaryLoader.setResponseType('arraybuffer');
binaryLoader.setWithCredentials(this.withCredentials);
var binaryContent = new Promise(function (resolve, reject) {
binaryLoader.load('basis_transcoder.wasm', resolve, undefined, reject);
});
this.transcoderPending = Promise.all([jsContent, binaryContent]).then(function (_ref) {
var _ref2 = (0, _slicedToArray2.default)(_ref, 2),
jsContent = _ref2[0],
binaryContent = _ref2[1];
var fn = BasisTextureLoader.BasisWorker.toString();
var body = ['/* constants */', 'let _EngineFormat = ' + JSON.stringify(BasisTextureLoader.EngineFormat), 'let _TranscoderFormat = ' + JSON.stringify(BasisTextureLoader.TranscoderFormat), 'let _BasisFormat = ' + JSON.stringify(BasisTextureLoader.BasisFormat), '/* basis_transcoder.js */', jsContent, '/* worker */', fn.substring(fn.indexOf('{') + 1, fn.lastIndexOf('}'))].join('\n');
_this4.workerSourceURL = URL.createObjectURL(new Blob([body]));
_this4.transcoderBinary = binaryContent;
});
}
return this.transcoderPending;
}
}, {
key: "_allocateWorker",
value: function _allocateWorker(taskCost) {
var _this5 = this;
return this._initTranscoder().then(function () {
if (_this5.workerPool.length < _this5.workerLimit) {
var _worker2 = new Worker(_this5.workerSourceURL);
_worker2._callbacks = {};
_worker2._taskLoad = 0;
_worker2.postMessage({
type: 'init',
config: _this5.workerConfig,
transcoderBinary: _this5.transcoderBinary
});
_worker2.onmessage = function (e) {
var message = e.data;
switch (message.type) {
case 'transcode':
_worker2._callbacks[message.id].resolve(message);
break;
case 'error':
_worker2._callbacks[message.id].reject(message);
break;
default:
console.error('THREE.BasisTextureLoader: Unexpected message, "' + message.type + '"');
}
};
_this5.workerPool.push(_worker2);
} else {
_this5.workerPool.sort(function (a, b) {
return a._taskLoad > b._taskLoad ? -1 : 1;
});
}
var worker = _this5.workerPool[_this5.workerPool.length - 1];
worker._taskLoad += taskCost;
return worker;
});
}
}, {
key: "dispose",
value: function dispose() {
for (var i = 0; i < this.workerPool.length; i++) {
this.workerPool[i].terminate();
}
this.workerPool.length = 0;
return this;
}
}]);
return BasisTextureLoader;
}(_three.Loader);
/* CONSTANTS */
exports.BasisTextureLoader = BasisTextureLoader;
BasisTextureLoader.BasisFormat = {
ETC1S: 0,
UASTC_4x4: 1
};
BasisTextureLoader.TranscoderFormat = {
ETC1: 0,
ETC2: 1,
BC1: 2,
BC3: 3,
BC4: 4,
BC5: 5,
BC7_M6_OPAQUE_ONLY: 6,
BC7_M5: 7,
PVRTC1_4_RGB: 8,
PVRTC1_4_RGBA: 9,
ASTC_4x4: 10,
ATC_RGB: 11,
ATC_RGBA_INTERPOLATED_ALPHA: 12,
RGBA32: 13,
RGB565: 14,
BGR565: 15,
RGBA4444: 16
};
BasisTextureLoader.EngineFormat = {
RGBAFormat: _three.RGBAFormat,
RGBA_ASTC_4x4_Format: _three.RGBA_ASTC_4x4_Format,
RGBA_BPTC_Format: _three.RGBA_BPTC_Format,
RGBA_ETC2_EAC_Format: _three.RGBA_ETC2_EAC_Format,
RGBA_PVRTC_4BPPV1_Format: _three.RGBA_PVRTC_4BPPV1_Format,
RGBA_S3TC_DXT5_Format: _three.RGBA_S3TC_DXT5_Format,
RGB_ETC1_Format: _three.RGB_ETC1_Format,
RGB_ETC2_Format: _three.RGB_ETC2_Format,
RGB_PVRTC_4BPPV1_Format: _three.RGB_PVRTC_4BPPV1_Format,
RGB_S3TC_DXT1_Format: _three.RGB_S3TC_DXT1_Format
};
/* WEB WORKER */
BasisTextureLoader.BasisWorker = function () {
var config;
var transcoderPending;
var BasisModule;
var EngineFormat = _EngineFormat; // eslint-disable-line no-undef
var TranscoderFormat = _TranscoderFormat; // eslint-disable-line no-undef
var BasisFormat = _BasisFormat; // eslint-disable-line no-undef
onmessage = function onmessage(e) {
var message = e.data;
switch (message.type) {
case 'init':
config = message.config;
init(message.transcoderBinary);
break;
case 'transcode':
transcoderPending.then(function () {
try {
var _ref3 = message.taskConfig.lowLevel ? transcodeLowLevel(message.taskConfig) : transcode(message.buffers[0]),
width = _ref3.width,
height = _ref3.height,
hasAlpha = _ref3.hasAlpha,
mipmaps = _ref3.mipmaps,
format = _ref3.format;
var buffers = [];
for (var i = 0; i < mipmaps.length; ++i) {
buffers.push(mipmaps[i].data.buffer);
}
self.postMessage({
type: 'transcode',
id: message.id,
width: width,
height: height,
hasAlpha: hasAlpha,
mipmaps: mipmaps,
format: format
}, buffers);
} catch (error) {
console.error(error);
self.postMessage({
type: 'error',
id: message.id,
error: error.message
});
}
});
break;
}
};
function init(wasmBinary) {
transcoderPending = new Promise(function (resolve) {
BasisModule = {
wasmBinary: wasmBinary,
onRuntimeInitialized: resolve
};
BASIS(BasisModule); // eslint-disable-line no-undef
}).then(function () {
BasisModule.initializeBasis();
});
}
function transcodeLowLevel(taskConfig) {
var basisFormat = taskConfig.basisFormat,
width = taskConfig.width,
height = taskConfig.height,
hasAlpha = taskConfig.hasAlpha;
var _getTranscoderFormat = getTranscoderFormat(basisFormat, width, height, hasAlpha),
transcoderFormat = _getTranscoderFormat.transcoderFormat,
engineFormat = _getTranscoderFormat.engineFormat;
var blockByteLength = BasisModule.getBytesPerBlockOrPixel(transcoderFormat);
assert(BasisModule.isFormatSupported(transcoderFormat), 'THREE.BasisTextureLoader: Unsupported format.');
var mipmaps = [];
if (basisFormat === BasisFormat.ETC1S) {
var transcoder = new BasisModule.LowLevelETC1SImageTranscoder();
var _taskConfig$globalDat = taskConfig.globalData,
endpointCount = _taskConfig$globalDat.endpointCount,
endpointsData = _taskConfig$globalDat.endpointsData,
selectorCount = _taskConfig$globalDat.selectorCount,
selectorsData = _taskConfig$globalDat.selectorsData,
tablesData = _taskConfig$globalDat.tablesData;
try {
var ok;
ok = transcoder.decodePalettes(endpointCount, endpointsData, selectorCount, selectorsData);
assert(ok, 'THREE.BasisTextureLoader: decodePalettes() failed.');
ok = transcoder.decodeTables(tablesData);
assert(ok, 'THREE.BasisTextureLoader: decodeTables() failed.');
for (var i = 0; i < taskConfig.levels.length; i++) {
var level = taskConfig.levels[i];
var imageDesc = taskConfig.globalData.imageDescs[i];
var dstByteLength = getTranscodedImageByteLength(transcoderFormat, level.width, level.height);
var dst = new Uint8Array(dstByteLength);
ok = transcoder.transcodeImage(transcoderFormat, dst, dstByteLength / blockByteLength, level.data, getWidthInBlocks(transcoderFormat, level.width), getHeightInBlocks(transcoderFormat, level.height), level.width, level.height, level.index, imageDesc.rgbSliceByteOffset, imageDesc.rgbSliceByteLength, imageDesc.alphaSliceByteOffset, imageDesc.alphaSliceByteLength, imageDesc.imageFlags, hasAlpha, false, 0, 0);
assert(ok, 'THREE.BasisTextureLoader: transcodeImage() failed for level ' + level.index + '.');
mipmaps.push({
data: dst,
width: level.width,
height: level.height
});
}
} finally {
transcoder.delete();
}
} else {
for (var _i = 0; _i < taskConfig.levels.length; _i++) {
var _level = taskConfig.levels[_i];
var _dstByteLength = getTranscodedImageByteLength(transcoderFormat, _level.width, _level.height);
var _dst = new Uint8Array(_dstByteLength);
var _ok = BasisModule.transcodeUASTCImage(transcoderFormat, _dst, _dstByteLength / blockByteLength, _level.data, getWidthInBlocks(transcoderFormat, _level.width), getHeightInBlocks(transcoderFormat, _level.height), _level.width, _level.height, _level.index, 0, _level.data.byteLength, 0, hasAlpha, false, 0, 0, -1, -1);
assert(_ok, 'THREE.BasisTextureLoader: transcodeUASTCImage() failed for level ' + _level.index + '.');
mipmaps.push({
data: _dst,
width: _level.width,
height: _level.height
});
}
}
return {
width: width,
height: height,
hasAlpha: hasAlpha,
mipmaps: mipmaps,
format: engineFormat
};
}
function transcode(buffer) {
var basisFile = new BasisModule.BasisFile(new Uint8Array(buffer));
var basisFormat = basisFile.isUASTC() ? BasisFormat.UASTC_4x4 : BasisFormat.ETC1S;
var width = basisFile.getImageWidth(0, 0);
var height = basisFile.getImageHeight(0, 0);
var levels = basisFile.getNumLevels(0);
var hasAlpha = basisFile.getHasAlpha();
function cleanup() {
basisFile.close();
basisFile.delete();
}
var _getTranscoderFormat2 = getTranscoderFormat(basisFormat, width, height, hasAlpha),
transcoderFormat = _getTranscoderFormat2.transcoderFormat,
engineFormat = _getTranscoderFormat2.engineFormat;
if (!width || !height || !levels) {
cleanup();
throw new Error('THREE.BasisTextureLoader: Invalid texture');
}
if (!basisFile.startTranscoding()) {
cleanup();
throw new Error('THREE.BasisTextureLoader: .startTranscoding failed');
}
var mipmaps = [];
for (var mip = 0; mip < levels; mip++) {
var mipWidth = basisFile.getImageWidth(0, mip);
var mipHeight = basisFile.getImageHeight(0, mip);
var dst = new Uint8Array(basisFile.getImageTranscodedSizeInBytes(0, mip, transcoderFormat));
var status = basisFile.transcodeImage(dst, 0, mip, transcoderFormat, 0, hasAlpha);
if (!status) {
cleanup();
throw new Error('THREE.BasisTextureLoader: .transcodeImage failed.');
}
mipmaps.push({
data: dst,
width: mipWidth,
height: mipHeight
});
}
cleanup();
return {
width: width,
height: height,
hasAlpha: hasAlpha,
mipmaps: mipmaps,
format: engineFormat
};
}
//
// Optimal choice of a transcoder target format depends on the Basis format (ETC1S or UASTC),
// device capabilities, and texture dimensions. The list below ranks the formats separately
// for ETC1S and UASTC.
//
// In some cases, transcoding UASTC to RGBA32 might be preferred for higher quality (at
// significant memory cost) compared to ETC1/2, BC1/3, and PVRTC. The transcoder currently
// chooses RGBA32 only as a last resort and does not expose that option to the caller.
var FORMAT_OPTIONS = [{
if: 'astcSupported',
basisFormat: [BasisFormat.UASTC_4x4],
transcoderFormat: [TranscoderFormat.ASTC_4x4, TranscoderFormat.ASTC_4x4],
engineFormat: [EngineFormat.RGBA_ASTC_4x4_Format, EngineFormat.RGBA_ASTC_4x4_Format],
priorityETC1S: Infinity,
priorityUASTC: 1,
needsPowerOfTwo: false
}, {
if: 'bptcSupported',
basisFormat: [BasisFormat.ETC1S, BasisFormat.UASTC_4x4],
transcoderFormat: [TranscoderFormat.BC7_M5, TranscoderFormat.BC7_M5],
engineFormat: [EngineFormat.RGBA_BPTC_Format, EngineFormat.RGBA_BPTC_Format],
priorityETC1S: 3,
priorityUASTC: 2,
needsPowerOfTwo: false
}, {
if: 'dxtSupported',
basisFormat: [BasisFormat.ETC1S, BasisFormat.UASTC_4x4],
transcoderFormat: [TranscoderFormat.BC1, TranscoderFormat.BC3],
engineFormat: [EngineFormat.RGB_S3TC_DXT1_Format, EngineFormat.RGBA_S3TC_DXT5_Format],
priorityETC1S: 4,
priorityUASTC: 5,
needsPowerOfTwo: false
}, {
if: 'etc2Supported',
basisFormat: [BasisFormat.ETC1S, BasisFormat.UASTC_4x4],
transcoderFormat: [TranscoderFormat.ETC1, TranscoderFormat.ETC2],
engineFormat: [EngineFormat.RGB_ETC2_Format, EngineFormat.RGBA_ETC2_EAC_Format],
priorityETC1S: 1,
priorityUASTC: 3,
needsPowerOfTwo: false
}, {
if: 'etc1Supported',
basisFormat: [BasisFormat.ETC1S, BasisFormat.UASTC_4x4],
transcoderFormat: [TranscoderFormat.ETC1, TranscoderFormat.ETC1],
engineFormat: [EngineFormat.RGB_ETC1_Format, EngineFormat.RGB_ETC1_Format],
priorityETC1S: 2,
priorityUASTC: 4,
needsPowerOfTwo: false
}, {
if: 'pvrtcSupported',
basisFormat: [BasisFormat.ETC1S, BasisFormat.UASTC_4x4],
transcoderFormat: [TranscoderFormat.PVRTC1_4_RGB, TranscoderFormat.PVRTC1_4_RGBA],
engineFormat: [EngineFormat.RGB_PVRTC_4BPPV1_Format, EngineFormat.RGBA_PVRTC_4BPPV1_Format],
priorityETC1S: 5,
priorityUASTC: 6,
needsPowerOfTwo: true
}];
var ETC1S_OPTIONS = FORMAT_OPTIONS.sort(function (a, b) {
return a.priorityETC1S - b.priorityETC1S;
});
var UASTC_OPTIONS = FORMAT_OPTIONS.sort(function (a, b) {
return a.priorityUASTC - b.priorityUASTC;
});
function getTranscoderFormat(basisFormat, width, height, hasAlpha) {
var transcoderFormat;
var engineFormat;
var options = basisFormat === BasisFormat.ETC1S ? ETC1S_OPTIONS : UASTC_OPTIONS;
for (var i = 0; i < options.length; i++) {
var opt = options[i];
if (!config[opt.if]) continue;
if (!opt.basisFormat.includes(basisFormat)) continue;
if (opt.needsPowerOfTwo && !(isPowerOfTwo(width) && isPowerOfTwo(height))) continue;
transcoderFormat = opt.transcoderFormat[hasAlpha ? 1 : 0];
engineFormat = opt.engineFormat[hasAlpha ? 1 : 0];
return {
transcoderFormat: transcoderFormat,
engineFormat: engineFormat
};
}
console.warn('THREE.BasisTextureLoader: No suitable compressed texture format found. Decoding to RGBA32.');
transcoderFormat = TranscoderFormat.RGBA32;
engineFormat = EngineFormat.RGBAFormat;
return {
transcoderFormat: transcoderFormat,
engineFormat: engineFormat
};
}
function assert(ok, message) {
if (!ok) throw new Error(message);
}
function getWidthInBlocks(transcoderFormat, width) {
return Math.ceil(width / BasisModule.getFormatBlockWidth(transcoderFormat));
}
function getHeightInBlocks(transcoderFormat, height) {
return Math.ceil(height / BasisModule.getFormatBlockHeight(transcoderFormat));
}
function getTranscodedImageByteLength(transcoderFormat, width, height) {
var blockByteLength = BasisModule.getBytesPerBlockOrPixel(transcoderFormat);
if (BasisModule.formatIsUncompressed(transcoderFormat)) {
return width * height * blockByteLength;
}
if (transcoderFormat === TranscoderFormat.PVRTC1_4_RGB || transcoderFormat === TranscoderFormat.PVRTC1_4_RGBA) {
// GL requires extra padding for very small textures:
// https://www.khronos.org/registry/OpenGL/extensions/IMG/IMG_texture_compression_pvrtc.txt
var paddedWidth = width + 3 & ~3;
var paddedHeight = height + 3 & ~3;
return (Math.max(8, paddedWidth) * Math.max(8, paddedHeight) * 4 + 7) / 8;
}
return getWidthInBlocks(transcoderFormat, width) * getHeightInBlocks(transcoderFormat, height) * blockByteLength;
}
function isPowerOfTwo(value) {
if (value <= 2) return true;
return (value & value - 1) === 0 && value !== 0;
}
};