UNPKG

homematic-rega

Version:

Homematic CCU ReGaHSS Remote Script Interface

59 lines (39 loc) 1.68 kB
# homematic-rega [![NPM version](https://badge.fury.io/js/homematic-rega.svg)](http://badge.fury.io/js/homematic-rega) [![dependencies Status](https://david-dm.org/hobbyquaker/homematic-rega/status.svg)](https://david-dm.org/hobbyquaker/homematic-rega) [![Build Status](https://travis-ci.org/hobbyquaker/homematic-rega.svg?branch=master)](https://travis-ci.org/hobbyquaker/homematic-rega) [![XO code style](https://img.shields.io/badge/code_style-XO-5ed9c7.svg)](https://github.com/sindresorhus/xo) [![License][mit-badge]][mit-url] > Node.js Homematic CCU ReGaHSS Remote Script Interface This module encapsulates the communication with the "ReGaHSS" - the logic layer of the Homematic CCU. * execute arbitrary scripts * get names and ids of devices and channels * get variables including their value und meta data * set variable values * get programs * execute programs * activate/deactivate programs * get rooms and functions including assigned channels * rename objects i18n placeholders (e.g. `${roomKitchen}`) are translated by default. You can find offical and inoffical documentation of the homematic scripting language at [wikimatic.de](http://www.wikimatic.de/wiki/Script_Dokumentation). Pull Requests welcome! :) ## Install `$ npm install homematic-rega` ## Usage Example ```javascript const Rega = require('homematic-rega'); const rega = new Rega({host: '192.168.2.105'}); rega.exec('string x = "Hello";\nWriteLine(x # " World!");', (err, output, objects) => { if (err) { throw err; } console.log('Output:', output); console.log('Objects:', objects); }); rega.getVariables((err, res) => { console.log(res); }); ``` ## API