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homebridge-soundtouch-platform

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; Object.defineProperty(exports, "__esModule", { value: true }); exports.SoundTouchVolume = void 0; var soundtouch_api_1 = require("soundtouch-api"); var sound_touch_device_1 = require("./sound-touch-device"); var homebridge_base_platform_1 = require("homebridge-base-platform"); var SoundTouchVolume = /** @class */ (function () { function SoundTouchVolume(device, accessoryWrapper) { this.device = device; this.accessoryWrapper = accessoryWrapper; this.service = this.initService(); if (this.device.volumeSettings.maxValue < 100) { this.getVolumeCharacteristic().props.maxValue = Math.min(this.device.volumeSettings.maxValue, 100); } this.getMuteCharacteristic() .on('get', homebridge_base_platform_1.callbackify(this.isNotMuted.bind(this))) .on('set', homebridge_base_platform_1.callbackify(this.unMuteDevice.bind(this))); this.getVolumeCharacteristic() .on('get', homebridge_base_platform_1.callbackify(this.getVolume.bind(this))) .on('set', homebridge_base_platform_1.callbackify(this.setVolume.bind(this))) .on('change', this.volumeChange.bind(this)); } SoundTouchVolume.prototype.isNotMuted = function () { return __awaiter(this, void 0, void 0, function () { var nowPlaying, isOn, volume; return __generator(this, function (_a) { switch (_a.label) { case 0: return [4 /*yield*/, this.device.api.getNowPlaying()]; case 1: nowPlaying = _a.sent(); isOn = nowPlaying.source !== soundtouch_api_1.SourceStatus.standBy; if (!isOn) return [3 /*break*/, 3]; return [4 /*yield*/, this.device.api.getVolume()]; case 2: volume = _a.sent(); return [2 /*return*/, !volume.isMuted]; case 3: return [2 /*return*/, false]; } }); }); }; SoundTouchVolume.prototype.unMuteDevice = function (unmute) { return __awaiter(this, void 0, void 0, function () { var isOn, volume; return __generator(this, function (_a) { switch (_a.label) { case 0: return [4 /*yield*/, sound_touch_device_1.deviceIsOn(this.device)]; case 1: isOn = _a.sent(); if (!isOn) return [3 /*break*/, 3]; return [4 /*yield*/, this.device.api.getVolume()]; case 2: volume = _a.sent(); if ((unmute && volume.isMuted) || (!unmute && !volume.isMuted)) { if (this.device.verbose) { this.accessoryWrapper.log("[" + this.accessoryWrapper.getDisplayName() + "] " + (unmute ? 'Unmuted' : 'Muted')); } return [2 /*return*/, this.device.api.pressKey(soundtouch_api_1.KeyValue.mute)]; } return [3 /*break*/, 5]; case 3: if (!unmute) return [3 /*break*/, 5]; return [4 /*yield*/, this.device.api.pressKey(soundtouch_api_1.KeyValue.power)]; case 4: isOn = _a.sent(); if (isOn) { return [2 /*return*/, this.accessoryWrapper.deviceDidTurnOn(true)]; } _a.label = 5; case 5: return [2 /*return*/, false]; } }); }); }; SoundTouchVolume.prototype.getVolume = function () { return __awaiter(this, void 0, void 0, function () { var volume; return __generator(this, function (_a) { switch (_a.label) { case 0: return [4 /*yield*/, this.device.api.getVolume()]; case 1: volume = _a.sent(); if (this.device.verbose) { this.accessoryWrapper.log("[" + this.accessoryWrapper.getDisplayName() + "] Current volume " + volume.actual); } return [2 /*return*/, volume.actual]; } }); }); }; SoundTouchVolume.prototype.setVolume = function (volume, updateCharacteristic) { return __awaiter(this, void 0, void 0, function () { var volumeCharacteristic, secureVolume; return __generator(this, function (_a) { volumeCharacteristic = this.getVolumeCharacteristic(); secureVolume = this.secureVolume(volumeCharacteristic, { newValue: volume, oldValue: volumeCharacteristic.value }); if (secureVolume !== undefined) { volume = secureVolume; } if (this.device.verbose) { this.accessoryWrapper.log("[" + this.accessoryWrapper.getDisplayName() + "] Volume change to " + volume); } if (updateCharacteristic === true) { volumeCharacteristic.updateValue(volume); } return [2 /*return*/, this.device.api.setVolume(volume)]; }); }); }; SoundTouchVolume.prototype.secureVolume = function (characteristic, change) { var maxValue = characteristic.props.maxValue; if (change.newValue === maxValue && change.oldValue <= maxValue / 2) { return Math.max(change.oldValue, this.device.volumeSettings.unmuteValue); } return undefined; }; SoundTouchVolume.prototype.volumeChange = function (change) { var volumeCharacteristic = this.getVolumeCharacteristic(); var newValue = this.secureVolume(volumeCharacteristic, change); if (newValue !== undefined) { setTimeout(function () { return volumeCharacteristic.updateValue(newValue); }, 1000); } }; return SoundTouchVolume; }()); exports.SoundTouchVolume = SoundTouchVolume; //# sourceMappingURL=sound-touch-volume.js.map