homebridge-meross
Version:
Homebridge plugin to integrate Meross devices into HomeKit.
731 lines (654 loc) • 26.1 kB
JavaScript
import PQueue from 'p-queue'
import { TimeoutError } from 'p-timeout'
import mqttClient from '../connection/mqtt.js'
import {
hk2mrRGB,
hs2rgb,
mr2hkRGB,
rgb2hs,
} from '../utils/colour.js'
import platformConsts from '../utils/constants.js'
import {
generateRandomString,
hasProperty,
parseError,
sleep,
} from '../utils/functions.js'
import platformLang from '../utils/lang-en.js'
export default class {
constructor(platform, accessory) {
// Set up variables from the platform
this.cusChar = platform.cusChar
this.hapChar = platform.api.hap.Characteristic
this.hapErr = platform.api.hap.HapStatusError
this.hapServ = platform.api.hap.Service
this.platform = platform
// Set up variables from the accessory
this.accessory = accessory
this.brightnessStep = this.accessory.context.options.brightnessStep || platformConsts.defaultValues.brightnessStep
this.brightnessStep = Math.min(this.brightnessStep, 100)
this.name = accessory.displayName
const cloudRefreshRate = hasProperty(platform.config, 'cloudRefreshRate')
? platform.config.cloudRefreshRate
: platformConsts.defaultValues.cloudRefreshRate
const localRefreshRate = hasProperty(platform.config, 'refreshRate')
? platform.config.refreshRate
: platformConsts.defaultValues.refreshRate
this.pollInterval = accessory.context.connection === 'local'
? localRefreshRate
: cloudRefreshRate
this.hk2mr = (speed) => {
if (speed === 0) {
return 2
}
if (speed <= 75) {
return 0
}
return 1
}
this.hk2Label = (speed) => {
if (speed === 0) {
return 'off'
}
if (speed <= 75) {
return 'mild'
}
return 'full'
}
this.mr2hk = (speed) => {
if (speed === 0) {
return 50
}
if (speed === 1) {
return 100
}
return 0
}
// Add the diffuser (fan) service if it doesn't already exist
this.fanService = this.accessory.getService('Diffuser')
|| this.accessory.addService(this.hapServ.Fan, 'Diffuser', 'diffuser')
// Add the lightbulb service if it doesn't already exist
this.lightService = this.accessory.getService('Light')
|| this.accessory.addService(this.hapServ.Lightbulb, 'Light', 'light')
// Add the set handler to the diffuser (fan) on/off service
this.fanService
.getCharacteristic(this.hapChar.On)
.onSet(async value => this.internalFanStateUpdate(value))
this.cacheFanState = this.fanService.getCharacteristic(this.hapChar.On).value
this.fanService
.getCharacteristic(this.hapChar.RotationSpeed)
.setProps({
minStep: 50,
validValues: [0, 50, 100],
})
.onSet(async value => this.internalFanSpeedUpdate(value))
this.cacheFanSpeed = this.hk2mr(
this.fanService.getCharacteristic(this.hapChar.RotationSpeed).value,
)
// Add the set handler to the lightbulb on/off characteristic
this.lightService
.getCharacteristic(this.hapChar.On)
.onSet(async value => this.internalLightStateUpdate(value))
this.cacheLightState = this.lightService.getCharacteristic(this.hapChar.On).value
// Add the set handler to the lightbulb brightness
this.lightService
.getCharacteristic(this.hapChar.Brightness)
.setProps({ minStep: this.brightnessStep })
.onSet(async value => this.internalLightBrightnessUpdate(value))
this.cacheLightBright = this.lightService.getCharacteristic(this.hapChar.Brightness).value
// Add the set handler to the lightbulb hue characteristic
this.lightService
.getCharacteristic(this.hapChar.Hue)
.onSet(async value => this.internalLightColourUpdate(value))
this.cacheLightHue = this.lightService.getCharacteristic(this.hapChar.Hue).value
this.cacheLightSat = this.lightService.getCharacteristic(this.hapChar.Saturation).value
// Add the set handler to the diffuser (fan) custom colour mode characteristic
if (!this.lightService.testCharacteristic(this.cusChar.DiffColourMode)) {
this.lightService.addCharacteristic(this.cusChar.DiffColourMode)
}
this.lightService
.getCharacteristic(this.cusChar.DiffColourMode)
.onSet(async value => this.internalLightModeUpdate(value, 'colour'))
if (this.lightService.getCharacteristic(this.cusChar.DiffColourMode).value) {
this.cacheLightMode = 1
}
// Add the set handler to the diffuser (fan) custom rainbow mode characteristic
if (!this.lightService.testCharacteristic(this.cusChar.DiffRainbowMode)) {
this.lightService.addCharacteristic(this.cusChar.DiffRainbowMode)
}
this.lightService
.getCharacteristic(this.cusChar.DiffRainbowMode)
.onSet(async value => this.internalLightModeUpdate(value, 'rainbow'))
if (this.lightService.getCharacteristic(this.cusChar.DiffRainbowMode).value) {
this.cacheLightMode = 0
}
// Add the set handler to the diffuser (fan) custom temperature mode characteristic
if (!this.lightService.testCharacteristic(this.cusChar.DiffTemperatureMode)) {
this.lightService.addCharacteristic(this.cusChar.DiffTemperatureMode)
}
this.lightService
.getCharacteristic(this.cusChar.DiffTemperatureMode)
.onSet(async value => this.internalLightModeUpdate(value, 'temperature'))
if (this.lightService.getCharacteristic(this.cusChar.DiffTemperatureMode).value) {
this.cacheLightMode = 2
}
// Create the queue used for sending device requests
this.updateInProgress = false
this.queue = new PQueue({
concurrency: 1,
interval: 250,
intervalCap: 1,
timeout: 10000,
throwOnTimeout: true,
})
this.queue.on('idle', () => {
this.updateInProgress = false
})
// Set up the mqtt client for cloud devices to send and receive device updates
if (accessory.context.connection !== 'local') {
this.accessory.mqtt = new mqttClient(platform, this.accessory)
this.accessory.mqtt.connect()
}
// Always request a device update on startup, then start the interval for polling
setTimeout(() => this.requestUpdate(true), 2000)
this.accessory.refreshInterval = setInterval(
() => this.requestUpdate(),
this.pollInterval * 1000,
)
// Output the customised options to the log
const opts = JSON.stringify({
brightnessStep: this.brightnessStep,
connection: this.accessory.context.connection,
})
platform.log('[%s] %s %s.', this.name, platformLang.devInitOpts, opts)
}
async internalFanStateUpdate(value) {
try {
// Add the request to the queue so updates are sent apart
await this.queue.add(async () => {
// Don't continue if the state is the same as before
if (value === this.cacheFanState) {
return
}
// This flag stops the plugin from requesting updates while pending on others
this.updateInProgress = true
// Generate the payload and namespace
const namespace = 'Appliance.Control.Diffuser.Spray'
const payload = {
type: 'mod100',
spray: [
{
mode: value ? this.cacheFanSpeed : 2,
channel: 0,
},
],
}
// Use the platform function to send the update to the device
await this.platform.sendUpdate(this.accessory, {
namespace,
payload,
})
// Update the cache and log the update has been successful
this.cacheFanState = value
this.accessory.log(`${platformLang.curDiffState} [${value ? 'on' : 'off'}]`)
})
} catch (err) {
// Catch any errors whilst updating the device
const eText = err instanceof TimeoutError ? platformLang.timeout : parseError(err)
this.accessory.logWarn(`${platformLang.sendFailed} ${eText}`)
setTimeout(() => {
this.fanService.updateCharacteristic(this.hapChar.On, this.cacheFanState)
}, 2000)
throw new this.hapErr(-70402)
}
}
async internalFanSpeedUpdate(value) {
try {
// Add the request to the queue so updates are sent apart
await this.queue.add(async () => {
// Some homekit apps might not support the valid values of 0, 50 and 100
if (value === 0) {
value = 0
} else if (value <= 75) {
value = 50
} else {
value = 100
}
// Don't continue if the state is the same as before
const mrVal = this.hk2mr(value)
if (mrVal === this.cacheFanSpeed) {
return
}
// This flag stops the plugin from requesting updates while pending on others
this.updateInProgress = true
// Generate the payload and namespace
const namespace = 'Appliance.Control.Diffuser.Spray'
const payload = {
type: 'mod100',
spray: [
{
mode: mrVal,
channel: 0,
},
],
}
// Use the platform function to send the update to the device
await this.platform.sendUpdate(this.accessory, {
namespace,
payload,
})
// If using the slider to turn off then set the rotation speed back to original value
// This stops homekit turning back to 100% if using the icon after turned off
if (value === 0) {
// Update the rotation speed back to the previous value (with the fan still off)
setTimeout(() => {
this.fanService.updateCharacteristic(
this.hapChar.RotationSpeed,
this.mr2hk(this.cacheFanSpeed),
)
}, 2000)
} else {
// Update the cache and log the update has been successful
this.cacheFanSpeed = mrVal
this.accessory.log(`${platformLang.curDiffSpray} [${this.hk2Label(value)}]`)
}
})
} catch (err) {
// Catch any errors whilst updating the device
const eText = err instanceof TimeoutError ? platformLang.timeout : parseError(err)
this.accessory.logWarn(`${platformLang.sendFailed} ${eText}`)
setTimeout(() => {
this.fanService.updateCharacteristic(
this.hapChar.RotationSpeed,
this.mr2hk(this.cacheFanSpeed),
)
}, 2000)
throw new this.hapErr(-70402)
}
}
async internalLightStateUpdate(value) {
try {
// Add the request to the queue so updates are sent apart
await this.queue.add(async () => {
// Don't continue if the state is the same as before
if (value === this.cacheLightState) {
return
}
// This flag stops the plugin from requesting updates while pending on others
this.updateInProgress = true
// Generate the payload and namespace
const namespace = 'Appliance.Control.Diffuser.Light'
const payload = {
type: 'mod100',
light: [
{
onoff: value ? 1 : 0,
channel: 0,
},
],
}
// Use the platform function to send the update to the device
await this.platform.sendUpdate(this.accessory, {
namespace,
payload,
})
// Update the cache and log the update has been successful
this.cacheLightState = value
this.accessory.log(`${platformLang.curLightState} [${value ? 'on' : 'off'}]`)
})
} catch (err) {
// Catch any errors whilst updating the device
const eText = err instanceof TimeoutError ? platformLang.timeout : parseError(err)
this.accessory.logWarn(`${platformLang.sendFailed} ${eText}`)
setTimeout(() => {
this.lightService.updateCharacteristic(this.hapChar.On, this.cacheLightState)
}, 2000)
throw new this.hapErr(-70402)
}
}
async internalLightBrightnessUpdate(value) {
try {
// Add the request to the queue so updates are sent apart
await this.queue.add(async () => {
// Don't continue if the state is the same as before
if (this.cacheLightBright === value) {
return
}
// Avoid multiple changes in short space of time
const updateKey = generateRandomString(5)
this.updateKeyBright = updateKey
await sleep(300)
if (updateKey !== this.updateKeyBright) {
return
}
// This flag stops the plugin from requesting updates while pending on others
this.updateInProgress = true
// Generate the payload to send for the correct device model
const namespace = 'Appliance.Control.Diffuser.Light'
const payload = {
type: 'mod100',
light: [
{
luminance: value,
channel: 0,
},
],
}
// Use the platform function to send the update to the device
await this.platform.sendUpdate(this.accessory, {
namespace,
payload,
})
// Update the cache and log the update has been successful
this.cacheLightBright = value
this.accessory.log(`${platformLang.curLightBright} [${value}%]`)
})
} catch (err) {
const eText = parseError(err)
this.accessory.logWarn(`${platformLang.sendFailed} ${eText}`)
setTimeout(() => {
this.lightService.updateCharacteristic(this.hapChar.Brightness, this.cacheLightBright)
}, 2000)
throw new this.hapErr(-70402)
}
}
async internalLightColourUpdate(value) {
try {
// Add the request to the queue so updates are sent apart
await this.queue.add(async () => {
// Don't continue if the state is the same as before
if (this.cacheLightHue === value) {
return
}
// Avoid multiple changes in short space of time
const updateKey = generateRandomString(5)
this.updateKeyColour = updateKey
await sleep(300)
if (updateKey !== this.updateKeyColour) {
return
}
// This flag stops the plugin from requesting updates while pending on others
this.updateInProgress = true
// Convert to RGB
const saturation = this.lightService.getCharacteristic(this.hapChar.Saturation).value
const [r, g, b] = hs2rgb(value, saturation)
// Generate the payload to send
const namespace = 'Appliance.Control.Diffuser.Light'
const payload = {
type: 'mod100',
light: [
{
rgb: hk2mrRGB(r, g, b),
mode: 1,
channel: 0,
},
],
}
// Use the platform function to send the update to the device
await this.platform.sendUpdate(this.accessory, {
namespace,
payload,
})
// Update the cache and log the update has been successful
this.cacheLightHue = value
this.cacheLightSat = this.lightService.getCharacteristic(this.hapChar.Saturation).value
this.accessory.log(`${platformLang.curLightColour} [${this.cacheLightHue}, ${this.cacheLightSat}] / [${r}, ${g}, ${b}]`)
})
} catch (err) {
const eText = parseError(err)
this.accessory.logWarn(`${platformLang.sendFailed} ${eText}`)
setTimeout(() => {
this.lightService.updateCharacteristic(this.hapChar.Hue, this.cacheLightHue)
}, 2000)
throw new this.hapErr(-70402)
}
}
async internalLightModeUpdate(value, mode) {
try {
// Add the request to the queue so updates are sent apart
await this.queue.add(async () => {
// Don't continue if we are turning off, can't leave a mode without selecting another
if (!value) {
return
}
// This flag stops the plugin from requesting updates while pending on others
this.updateInProgress = true
// Get the mode value from the mode selected
let modeVal
switch (mode) {
case 'colour':
modeVal = 1
break
case 'rainbow':
modeVal = 0
break
case 'temperature':
modeVal = 2
break
default:
// Should never happen
return
}
// Generate the payload and namespace
const namespace = 'Appliance.Control.Diffuser.Light'
const payload = {
type: 'mod100',
light: [
{
mode: modeVal,
channel: 0,
},
],
}
// Use the platform function to send the update to the device
await this.platform.sendUpdate(this.accessory, {
namespace,
payload,
});
// Turn all the mode characteristics OFF, the needed one will turn ON at end of this func
['DiffColourMode', 'DiffRainbowMode', 'DiffTemperatureMode'].forEach((cusChar) => {
this.lightService.updateCharacteristic(this.cusChar[cusChar], false)
})
// Update the cache and log the update has been successful
this.cacheLightMode = modeVal
this.accessory.log(`${platformLang.curLightMode} [${mode}]`)
})
} catch (err) {
// Catch any errors whilst updating the device
const eText = err instanceof TimeoutError ? platformLang.timeout : parseError(err)
this.accessory.logWarn(`${platformLang.sendFailed} ${eText}`)
let charToError
switch (mode) {
case 'colour':
charToError = this.cusChar.DiffColourMode
break
case 'rainbow':
charToError = this.cusChar.DiffRainbowMode
break
case 'temperature':
charToError = this.cusChar.DiffTemperatureMode
break
default:
// Should never happen
return
}
setTimeout(() => {
this.lightService.updateCharacteristic(charToError, false)
}, 2000)
throw new this.hapErr(-70402)
}
}
async requestUpdate(firstRun = false) {
try {
// Don't continue if an update is currently being sent to the device
if (this.updateInProgress) {
return
}
// Add the request to the queue so updates are sent apart
await this.queue.add(async () => {
// This flag stops the plugin from requesting updates while pending on others
this.updateInProgress = true
// Send the request
const res = await this.platform.sendUpdate(this.accessory, {
namespace: 'Appliance.System.All',
payload: {},
})
// Log the received data
this.accessory.logDebug(`${platformLang.incPoll}: ${JSON.stringify(res.data)}`)
// Check the response is in a useful format
const data = res.data.payload
if (data.all) {
if (data.all.digest && data.all.digest.diffuser) {
this.applyUpdate(data.all.digest.diffuser)
}
// A flag to check if we need to update the accessory context
let needsUpdate = false
// Get the mac address and hardware version of the device
if (data.all.system) {
// Mac address and hardware don't change regularly so only get on first poll
if (firstRun && data.all.system.hardware) {
this.accessory.context.macAddress = data.all.system.hardware.macAddress.toUpperCase()
this.accessory.context.hardware = data.all.system.hardware.version
}
// Get the ip address and firmware of the device
if (data.all.system.firmware) {
// Check for an IP change each and every time the device is polled
if (this.accessory.context.ipAddress !== data.all.system.firmware.innerIp) {
this.accessory.context.ipAddress = data.all.system.firmware.innerIp
needsUpdate = true
}
// Firmware doesn't change regularly so only get on first poll
if (firstRun) {
this.accessory.context.firmware = data.all.system.firmware.version
}
}
}
// Get the cloud online status of the device
if (data.all.system.online) {
const isOnline = data.all.system.online.status === 1
if (this.accessory.context.isOnline !== isOnline) {
this.accessory.context.isOnline = isOnline
needsUpdate = true
}
}
// Update the accessory cache if anything has changed
if (needsUpdate || firstRun) {
this.platform.updateAccessory(this.accessory)
}
}
})
} catch (err) {
const eText = err instanceof TimeoutError ? platformLang.timeout : parseError(err)
this.accessory.logDebugWarn(`${platformLang.reqFailed}: ${eText}`)
// Set the homebridge-ui status of the device to offline if local and error is timeout
if (
(this.accessory.context.isOnline || firstRun)
&& ['EHOSTUNREACH', 'timed out'].some(el => eText.includes(el))
) {
this.accessory.context.isOnline = false
this.platform.updateAccessory(this.accessory)
}
}
}
receiveUpdate(params) {
try {
// Log the received data
this.accessory.logDebug(`${platformLang.incMQTT}: ${JSON.stringify(params)}`)
// Check the response is in a useful format
const data = params.payload
if (data.light || data.spray) {
this.applyUpdate(data)
}
} catch (err) {
this.accessory.logWarn(`${platformLang.refFailed} ${parseError(err)}`)
}
}
applyUpdate(data) {
// Update the diffuser (fan) service from the supplied data
if (data.spray && data.spray[0] && hasProperty(data.spray[0], 'mode')) {
const newSpeed = data.spray[0].mode
const newState = newSpeed !== 2
// Check against the cache and update HomeKit and the cache if needed
if (this.cacheFanState !== newState || this.cacheFanSpeed !== newSpeed) {
this.cacheFanState = newState
this.cacheFanSpeed = newSpeed
if (this.cacheFanState) {
// Looks like the spray is now on (from OFF or a different mode)
this.cacheFanState = true
this.fanService.updateCharacteristic(this.hapChar.On, true)
this.accessory.log(`${platformLang.curDiffState} [on]`)
const hkValue = this.mr2hk(this.cacheFanSpeed)
this.fanService.updateCharacteristic(this.hapChar.RotationSpeed, hkValue)
this.accessory.log(`${platformLang.curDiffSpray} [${this.hk2Label(hkValue)}]`)
} else {
// Looks like the spray has been turned off
this.fanService.updateCharacteristic(this.hapChar.On, false)
this.accessory.log(`${platformLang.curDiffState} [off]`)
}
}
}
// Update the light from the supplied data
if (data.light && data.light[0]) {
if (hasProperty(data.light[0], 'onoff')) {
const newState = data.light[0].onoff === 1
// Check against the cache and update HomeKit and the cache if needed
if (this.cacheLightState !== newState) {
this.lightService.updateCharacteristic(this.hapChar.On, newState)
this.cacheLightState = newState
this.accessory.log(`${platformLang.curLightState} [${this.cacheLightState ? 'on' : 'off'}]`)
}
}
if (hasProperty(data.light[0], 'luminance')) {
const newBright = data.light[0].luminance
// Check against the cache and update HomeKit and the cache if needed
if (this.cacheBright !== newBright) {
this.lightService.updateCharacteristic(this.hapChar.Brightness, newBright)
this.cacheLightBright = newBright
this.accessory.log(`${platformLang.curLightBright} [${this.cacheLightBright}%]`)
}
}
if (data.light[0].mode === 0) {
if (!this.cacheLightMode !== 0) {
this.cacheLightMode = 0;
['DiffColourMode', 'DiffTemperatureMode'].forEach((cusChar) => {
this.lightService.updateCharacteristic(this.cusChar[cusChar], false)
})
this.lightService.updateCharacteristic(this.cusChar.DiffRainbowMode, true)
this.accessory.log(`${platformLang.curLightMode} [rainbow]`)
}
}
if (data.light[0].mode === 1) {
if (!this.cacheLightMode !== 1) {
this.cacheLightMode = 1;
['DiffRainbowMode', 'DiffTemperatureMode'].forEach((cusChar) => {
this.lightService.updateCharacteristic(this.cusChar[cusChar], false)
})
this.lightService.updateCharacteristic(this.cusChar.DiffColourMode, true)
this.accessory.log(`${platformLang.curLightMode} [colour]`)
}
if (hasProperty(data.light[0], 'rgb')) {
const [r, g, b] = mr2hkRGB(data.light[0].rgb)
const [newHue, newSat] = rgb2hs(r, g, b)
// Check against the cache and update HomeKit and the cache if needed
if (this.cacheLightHue !== newHue || this.cacheLightSat !== newSat) {
this.lightService.updateCharacteristic(this.hapChar.Hue, newHue)
this.lightService.updateCharacteristic(this.hapChar.Saturation, newSat)
this.cacheLightHue = newHue
this.cacheLightSat = newSat
this.accessory.log(`${platformLang.curLightColour} [${this.cacheLightHue}, ${this.cacheLightSat}] / [${r}, ${g}, ${b}]`)
}
}
}
if (data.light[0].mode === 2) {
if (!this.cacheLightMode !== 2) {
this.cacheLightMode = 2;
['DiffColourMode', 'DiffRainbowMode'].forEach((cusChar) => {
this.lightService.updateCharacteristic(this.cusChar[cusChar], false)
})
this.lightService.updateCharacteristic(this.cusChar.DiffTemperatureMode, true)
this.accessory.log(`${platformLang.curLightMode} [temperature]`)
}
}
}
}
}