hobgoblin
Version:
A framework for writing roguelike games in JavaScript, implementing ROT.js
9 lines • 367 B
JavaScript
Game.Item = function(properties) {
properties = properties || {};
// Call the glyph's constructor with our set of properties
Game.DynamicGlyph.call(this, properties);
// Instantiate any properties from the passed object
this._name = properties['name'] || '';
};
// Make items inherit all the functionality from glyphs
Game.Item.extend(Game.DynamicGlyph);