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higlass-labelled-points-track

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*/(function(global) { var bits = __webpack_require__(1) var dup = __webpack_require__(6) var Buffer = __webpack_require__(7).Buffer //Legacy pool support if(!global.__TYPEDARRAY_POOL) { global.__TYPEDARRAY_POOL = { UINT8 : dup([32, 0]) , UINT16 : dup([32, 0]) , UINT32 : dup([32, 0]) , BIGUINT64 : dup([32, 0]) , INT8 : dup([32, 0]) , INT16 : dup([32, 0]) , INT32 : dup([32, 0]) , BIGINT64 : dup([32, 0]) , FLOAT : dup([32, 0]) , DOUBLE : dup([32, 0]) , DATA : dup([32, 0]) , UINT8C : dup([32, 0]) , BUFFER : dup([32, 0]) } } var hasUint8C = (typeof Uint8ClampedArray) !== 'undefined' var hasBigUint64 = (typeof BigUint64Array) !== 'undefined' var hasBigInt64 = (typeof BigInt64Array) !== 'undefined' var POOL = global.__TYPEDARRAY_POOL //Upgrade pool if(!POOL.UINT8C) { POOL.UINT8C = dup([32, 0]) } if(!POOL.BIGUINT64) { POOL.BIGUINT64 = dup([32, 0]) } if(!POOL.BIGINT64) { POOL.BIGINT64 = dup([32, 0]) } if(!POOL.BUFFER) { POOL.BUFFER = dup([32, 0]) } //New technique: Only allocate from ArrayBufferView and Buffer var DATA = POOL.DATA , BUFFER = POOL.BUFFER exports.free = function free(array) { if(Buffer.isBuffer(array)) { BUFFER[bits.log2(array.length)].push(array) } else { if(Object.prototype.toString.call(array) !== '[object ArrayBuffer]') { array = array.buffer } if(!array) { return } var n = array.length || array.byteLength var log_n = bits.log2(n)|0 DATA[log_n].push(array) } } function freeArrayBuffer(buffer) { if(!buffer) { return } var n = buffer.length || buffer.byteLength var log_n = bits.log2(n) DATA[log_n].push(buffer) } function freeTypedArray(array) { freeArrayBuffer(array.buffer) } exports.freeUint8 = exports.freeUint16 = exports.freeUint32 = exports.freeBigUint64 = exports.freeInt8 = exports.freeInt16 = exports.freeInt32 = exports.freeBigInt64 = exports.freeFloat32 = exports.freeFloat = exports.freeFloat64 = exports.freeDouble = exports.freeUint8Clamped = exports.freeDataView = freeTypedArray exports.freeArrayBuffer = freeArrayBuffer exports.freeBuffer = function freeBuffer(array) { BUFFER[bits.log2(array.length)].push(array) } exports.malloc = function malloc(n, dtype) { if(dtype === undefined || dtype === 'arraybuffer') { return mallocArrayBuffer(n) } else { switch(dtype) { case 'uint8': return mallocUint8(n) case 'uint16': return mallocUint16(n) case 'uint32': return mallocUint32(n) case 'int8': return mallocInt8(n) case 'int16': return mallocInt16(n) case 'int32': return mallocInt32(n) case 'float': case 'float32': return mallocFloat(n) case 'double': case 'float64': return mallocDouble(n) case 'uint8_clamped': return mallocUint8Clamped(n) case 'bigint64': return mallocBigInt64(n) case 'biguint64': return mallocBigUint64(n) case 'buffer': return mallocBuffer(n) case 'data': case 'dataview': return mallocDataView(n) default: return null } } return null } function mallocArrayBuffer(n) { var n = bits.nextPow2(n) var log_n = bits.log2(n) var d = DATA[log_n] if(d.length > 0) { return d.pop() } return new ArrayBuffer(n) } exports.mallocArrayBuffer = mallocArrayBuffer function mallocUint8(n) { return new Uint8Array(mallocArrayBuffer(n), 0, n) } exports.mallocUint8 = mallocUint8 function mallocUint16(n) { return new Uint16Array(mallocArrayBuffer(2*n), 0, n) } exports.mallocUint16 = mallocUint16 function mallocUint32(n) { return new Uint32Array(mallocArrayBuffer(4*n), 0, n) } exports.mallocUint32 = mallocUint32 function mallocInt8(n) { return new Int8Array(mallocArrayBuffer(n), 0, n) } exports.mallocInt8 = mallocInt8 function mallocInt16(n) { return new Int16Array(mallocArrayBuffer(2*n), 0, n) } exports.mallocInt16 = mallocInt16 function mallocInt32(n) { return new Int32Array(mallocArrayBuffer(4*n), 0, n) } exports.mallocInt32 = mallocInt32 function mallocFloat(n) { return new Float32Array(mallocArrayBuffer(4*n), 0, n) } exports.mallocFloat32 = exports.mallocFloat = mallocFloat function mallocDouble(n) { return new Float64Array(mallocArrayBuffer(8*n), 0, n) } exports.mallocFloat64 = exports.mallocDouble = mallocDouble function mallocUint8Clamped(n) { if(hasUint8C) { return new Uint8ClampedArray(mallocArrayBuffer(n), 0, n) } else { return mallocUint8(n) } } exports.mallocUint8Clamped = mallocUint8Clamped function mallocBigUint64(n) { if(hasBigUint64) { return new BigUint64Array(mallocArrayBuffer(8*n), 0, n) } else { return null; } } exports.mallocBigUint64 = mallocBigUint64 function mallocBigInt64(n) { if (hasBigInt64) { return new BigInt64Array(mallocArrayBuffer(8*n), 0, n) } else { return null; } } exports.mallocBigInt64 = mallocBigInt64 function mallocDataView(n) { return new DataView(mallocArrayBuffer(n), 0, n) } exports.mallocDataView = mallocDataView function mallocBuffer(n) { n = bits.nextPow2(n) var log_n = bits.log2(n) var cache = BUFFER[log_n] if(cache.length > 0) { return cache.pop() } return new Buffer(n) } exports.mallocBuffer = mallocBuffer exports.clearCache = function clearCache() { for(var i=0; i<32; ++i) { POOL.UINT8[i].length = 0 POOL.UINT16[i].length = 0 POOL.UINT32[i].length = 0 POOL.INT8[i].length = 0 POOL.INT16[i].length = 0 POOL.INT32[i].length = 0 POOL.FLOAT[i].length = 0 POOL.DOUBLE[i].length = 0 POOL.BIGUINT64[i].length = 0 POOL.BIGINT64[i].length = 0 POOL.UINT8C[i].length = 0 DATA[i].length = 0 BUFFER[i].length = 0 } } /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(2))) /***/ }), /* 1 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /** * Bit twiddling hacks for JavaScript. * * Author: Mikola Lysenko * * Ported from Stanford bit twiddling hack library: * http://graphics.stanford.edu/~seander/bithacks.html */ "use restrict"; //Number of bits in an integer var INT_BITS = 32; //Constants exports.INT_BITS = INT_BITS; exports.INT_MAX = 0x7fffffff; exports.INT_MIN = -1<<(INT_BITS-1); //Returns -1, 0, +1 depending on sign of x exports.sign = function(v) { return (v > 0) - (v < 0); } //Computes absolute value of integer exports.abs = function(v) { var mask = v >> (INT_BITS-1); return (v ^ mask) - mask; } //Computes minimum of integers x and y exports.min = function(x, y) { return y ^ ((x ^ y) & -(x < y)); } //Computes maximum of integers x and y exports.max = function(x, y) { return x ^ ((x ^ y) & -(x < y)); } //Checks if a number is a power of two exports.isPow2 = function(v) { return !(v & (v-1)) && (!!v); } //Computes log base 2 of v exports.log2 = function(v) { var r, shift; r = (v > 0xFFFF) << 4; v >>>= r; shift = (v > 0xFF ) << 3; v >>>= shift; r |= shift; shift = (v > 0xF ) << 2; v >>>= shift; r |= shift; shift = (v > 0x3 ) << 1; v >>>= shift; r |= shift; return r | (v >> 1); } //Computes log base 10 of v exports.log10 = function(v) { return (v >= 1000000000) ? 9 : (v >= 100000000) ? 8 : (v >= 10000000) ? 7 : (v >= 1000000) ? 6 : (v >= 100000) ? 5 : (v >= 10000) ? 4 : (v >= 1000) ? 3 : (v >= 100) ? 2 : (v >= 10) ? 1 : 0; } //Counts number of bits exports.popCount = function(v) { v = v - ((v >>> 1) & 0x55555555); v = (v & 0x33333333) + ((v >>> 2) & 0x33333333); return ((v + (v >>> 4) & 0xF0F0F0F) * 0x1010101) >>> 24; } //Counts number of trailing zeros function countTrailingZeros(v) { var c = 32; v &= -v; if (v) c--; if (v & 0x0000FFFF) c -= 16; if (v & 0x00FF00FF) c -= 8; if (v & 0x0F0F0F0F) c -= 4; if (v & 0x33333333) c -= 2; if (v & 0x55555555) c -= 1; return c; } exports.countTrailingZeros = countTrailingZeros; //Rounds to next power of 2 exports.nextPow2 = function(v) { v += v === 0; --v; v |= v >>> 1; v |= v >>> 2; v |= v >>> 4; v |= v >>> 8; v |= v >>> 16; return v + 1; } //Rounds down to previous power of 2 exports.prevPow2 = function(v) { v |= v >>> 1; v |= v >>> 2; v |= v >>> 4; v |= v >>> 8; v |= v >>> 16; return v - (v>>>1); } //Computes parity of word exports.parity = function(v) { v ^= v >>> 16; v ^= v >>> 8; v ^= v >>> 4; v &= 0xf; return (0x6996 >>> v) & 1; } var REVERSE_TABLE = new Array(256); (function(tab) { for(var i=0; i<256; ++i) { var v = i, r = i, s = 7; for (v >>>= 1; v; v >>>= 1) { r <<= 1; r |= v & 1; --s; } tab[i] = (r << s) & 0xff; } })(REVERSE_TABLE); //Reverse bits in a 32 bit word exports.reverse = function(v) { return (REVERSE_TABLE[ v & 0xff] << 24) | (REVERSE_TABLE[(v >>> 8) & 0xff] << 16) | (REVERSE_TABLE[(v >>> 16) & 0xff] << 8) | REVERSE_TABLE[(v >>> 24) & 0xff]; } //Interleave bits of 2 coordinates with 16 bits. Useful for fast quadtree codes exports.interleave2 = function(x, y) { x &= 0xFFFF; x = (x | (x << 8)) & 0x00FF00FF; x = (x | (x << 4)) & 0x0F0F0F0F; x = (x | (x << 2)) & 0x33333333; x = (x | (x << 1)) & 0x55555555; y &= 0xFFFF; y = (y | (y << 8)) & 0x00FF00FF; y = (y | (y << 4)) & 0x0F0F0F0F; y = (y | (y << 2)) & 0x33333333; y = (y | (y << 1)) & 0x55555555; return x | (y << 1); } //Extracts the nth interleaved component exports.deinterleave2 = function(v, n) { v = (v >>> n) & 0x55555555; v = (v | (v >>> 1)) & 0x33333333; v = (v | (v >>> 2)) & 0x0F0F0F0F; v = (v | (v >>> 4)) & 0x00FF00FF; v = (v | (v >>> 16)) & 0x000FFFF; return (v << 16) >> 16; } //Interleave bits of 3 coordinates, each with 10 bits. Useful for fast octree codes exports.interleave3 = function(x, y, z) { x &= 0x3FF; x = (x | (x<<16)) & 4278190335; x = (x | (x<<8)) & 251719695; x = (x | (x<<4)) & 3272356035; x = (x | (x<<2)) & 1227133513; y &= 0x3FF; y = (y | (y<<16)) & 4278190335; y = (y | (y<<8)) & 251719695; y = (y | (y<<4)) & 3272356035; y = (y | (y<<2)) & 1227133513; x |= (y << 1); z &= 0x3FF; z = (z | (z<<16)) & 4278190335; z = (z | (z<<8)) & 251719695; z = (z | (z<<4)) & 3272356035; z = (z | (z<<2)) & 1227133513; return x | (z << 2); } //Extracts nth interleaved component of a 3-tuple exports.deinterleave3 = function(v, n) { v = (v >>> n) & 1227133513; v = (v | (v>>>2)) & 3272356035; v = (v | (v>>>4)) & 251719695; v = (v | (v>>>8)) & 4278190335; v = (v | (v>>>16)) & 0x3FF; return (v<<22)>>22; } //Computes next combination in colexicographic order (this is mistakenly called nextPermutation on the bit twiddling hacks page) exports.nextCombination = function(v) { var t = v | (v - 1); return (t + 1) | (((~t & -~t) - 1) >>> (countTrailingZeros(v) + 1)); } /***/ }), /* 2 */ /***/ (function(module, exports) { var g; // This works in non-strict mode g = (function() { return this; })(); try { // This works if eval is allowed (see CSP) g = g || new Function("return this")(); } catch (e) { // This works if the window reference is available if (typeof window === "object") g = window; } // g can still be undefined, but nothing to do about it... // We return undefined, instead of nothing here, so it's // easier to handle this case. if(!global) { ...} module.exports = g; /***/ }), /* 3 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; module.exports = { init: sqInit, sweepBipartite: sweepBipartite, sweepComplete: sweepComplete, scanBipartite: scanBipartite, scanComplete: scanComplete } var pool = __webpack_require__(0) var bits = __webpack_require__(1) var isort = __webpack_require__(11) //Flag for blue var BLUE_FLAG = (1<<28) //1D sweep event queue stuff (use pool to save space) var INIT_CAPACITY = 1024 var RED_SWEEP_QUEUE = pool.mallocInt32(INIT_CAPACITY) var RED_SWEEP_INDEX = pool.mallocInt32(INIT_CAPACITY) var BLUE_SWEEP_QUEUE = pool.mallocInt32(INIT_CAPACITY) var BLUE_SWEEP_INDEX = pool.mallocInt32(INIT_CAPACITY) var COMMON_SWEEP_QUEUE = pool.mallocInt32(INIT_CAPACITY) var COMMON_SWEEP_INDEX = pool.mallocInt32(INIT_CAPACITY) var SWEEP_EVENTS = pool.mallocDouble(INIT_CAPACITY * 8) //Reserves memory for the 1D sweep data structures function sqInit(count) { var rcount = bits.nextPow2(count) if(RED_SWEEP_QUEUE.length < rcount) { pool.free(RED_SWEEP_QUEUE) RED_SWEEP_QUEUE = pool.mallocInt32(rcount) } if(RED_SWEEP_INDEX.length < rcount) { pool.free(RED_SWEEP_INDEX) RED_SWEEP_INDEX = pool.mallocInt32(rcount) } if(BLUE_SWEEP_QUEUE.length < rcount) { pool.free(BLUE_SWEEP_QUEUE) BLUE_SWEEP_QUEUE = pool.mallocInt32(rcount) } if(BLUE_SWEEP_INDEX.length < rcount) { pool.free(BLUE_SWEEP_INDEX) BLUE_SWEEP_INDEX = pool.mallocInt32(rcount) } if(COMMON_SWEEP_QUEUE.length < rcount) { pool.free(COMMON_SWEEP_QUEUE) COMMON_SWEEP_QUEUE = pool.mallocInt32(rcount) } if(COMMON_SWEEP_INDEX.length < rcount) { pool.free(COMMON_SWEEP_INDEX) COMMON_SWEEP_INDEX = pool.mallocInt32(rcount) } var eventLength = 8 * rcount if(SWEEP_EVENTS.length < eventLength) { pool.free(SWEEP_EVENTS) SWEEP_EVENTS = pool.mallocDouble(eventLength) } } //Remove an item from the active queue in O(1) function sqPop(queue, index, count, item) { var idx = index[item] var top = queue[count-1] queue[idx] = top index[top] = idx } //Insert an item into the active queue in O(1) function sqPush(queue, index, count, item) { queue[count] = item index[item] = count } //Recursion base case: use 1D sweep algorithm function sweepBipartite( d, visit, redStart, redEnd, red, redIndex, blueStart, blueEnd, blue, blueIndex) { //store events as pairs [coordinate, idx] // // red create: -(idx+1) // red destroy: idx // blue create: -(idx+BLUE_FLAG) // blue destroy: idx+BLUE_FLAG // var ptr = 0 var elemSize = 2*d var istart = d-1 var iend = elemSize-1 for(var i=redStart; i<redEnd; ++i) { var idx = redIndex[i] var redOffset = elemSize*i SWEEP_EVENTS[ptr++] = red[redOffset+istart] SWEEP_EVENTS[ptr++] = -(idx+1) SWEEP_EVENTS[ptr++] = red[redOffset+iend] SWEEP_EVENTS[ptr++] = idx } for(var i=blueStart; i<blueEnd; ++i) { var idx = blueIndex[i]+BLUE_FLAG var blueOffset = elemSize*i SWEEP_EVENTS[ptr++] = blue[blueOffset+istart] SWEEP_EVENTS[ptr++] = -idx SWEEP_EVENTS[ptr++] = blue[blueOffset+iend] SWEEP_EVENTS[ptr++] = idx } //process events from left->right var n = ptr >>> 1 isort(SWEEP_EVENTS, n) var redActive = 0 var blueActive = 0 for(var i=0; i<n; ++i) { var e = SWEEP_EVENTS[2*i+1]|0 if(e >= BLUE_FLAG) { //blue destroy event e = (e-BLUE_FLAG)|0 sqPop(BLUE_SWEEP_QUEUE, BLUE_SWEEP_INDEX, blueActive--, e) } else if(e >= 0) { //red destroy event sqPop(RED_SWEEP_QUEUE, RED_SWEEP_INDEX, redActive--, e) } else if(e <= -BLUE_FLAG) { //blue create event e = (-e-BLUE_FLAG)|0 for(var j=0; j<redActive; ++j) { var retval = visit(RED_SWEEP_QUEUE[j], e) if(retval !== void 0) { return retval } } sqPush(BLUE_SWEEP_QUEUE, BLUE_SWEEP_INDEX, blueActive++, e) } else { //red create event e = (-e-1)|0 for(var j=0; j<blueActive; ++j) { var retval = visit(e, BLUE_SWEEP_QUEUE[j]) if(retval !== void 0) { return retval } } sqPush(RED_SWEEP_QUEUE, RED_SWEEP_INDEX, redActive++, e) } } } //Complete sweep function sweepComplete(d, visit, redStart, redEnd, red, redIndex, blueStart, blueEnd, blue, blueIndex) { var ptr = 0 var elemSize = 2*d var istart = d-1 var iend = elemSize-1 for(var i=redStart; i<redEnd; ++i) { var idx = (redIndex[i]+1)<<1 var redOffset = elemSize*i SWEEP_EVENTS[ptr++] = red[redOffset+istart] SWEEP_EVENTS[ptr++] = -idx SWEEP_EVENTS[ptr++] = red[redOffset+iend] SWEEP_EVENTS[ptr++] = idx } for(var i=blueStart; i<blueEnd; ++i) { var idx = (blueIndex[i]+1)<<1 var blueOffset = elemSize*i SWEEP_EVENTS[ptr++] = blue[blueOffset+istart] SWEEP_EVENTS[ptr++] = (-idx)|1 SWEEP_EVENTS[ptr++] = blue[blueOffset+iend] SWEEP_EVENTS[ptr++] = idx|1 } //process events from left->right var n = ptr >>> 1 isort(SWEEP_EVENTS, n) var redActive = 0 var blueActive = 0 var commonActive = 0 for(var i=0; i<n; ++i) { var e = SWEEP_EVENTS[2*i+1]|0 var color = e&1 if(i < n-1 && (e>>1) === (SWEEP_EVENTS[2*i+3]>>1)) { color = 2 i += 1 } if(e < 0) { //Create event var id = -(e>>1) - 1 //Intersect with common for(var j=0; j<commonActive; ++j) { var retval = visit(COMMON_SWEEP_QUEUE[j], id) if(retval !== void 0) { return retval } } if(color !== 0) { //Intersect with red for(var j=0; j<redActive; ++j) { var retval = visit(RED_SWEEP_QUEUE[j], id) if(retval !== void 0) { return retval } } } if(color !== 1) { //Intersect with blue for(var j=0; j<blueActive; ++j) { var retval = visit(BLUE_SWEEP_QUEUE[j], id) if(retval !== void 0) { return retval } } } if(color === 0) { //Red sqPush(RED_SWEEP_QUEUE, RED_SWEEP_INDEX, redActive++, id) } else if(color === 1) { //Blue sqPush(BLUE_SWEEP_QUEUE, BLUE_SWEEP_INDEX, blueActive++, id) } else if(color === 2) { //Both sqPush(COMMON_SWEEP_QUEUE, COMMON_SWEEP_INDEX, commonActive++, id) } } else { //Destroy event var id = (e>>1) - 1 if(color === 0) { //Red sqPop(RED_SWEEP_QUEUE, RED_SWEEP_INDEX, redActive--, id) } else if(color === 1) { //Blue sqPop(BLUE_SWEEP_QUEUE, BLUE_SWEEP_INDEX, blueActive--, id) } else if(color === 2) { //Both sqPop(COMMON_SWEEP_QUEUE, COMMON_SWEEP_INDEX, commonActive--, id) } } } } //Sweep and prune/scanline algorithm: // Scan along axis, detect intersections // Brute force all boxes along axis function scanBipartite( d, axis, visit, flip, redStart, redEnd, red, redIndex, blueStart, blueEnd, blue, blueIndex) { var ptr = 0 var elemSize = 2*d var istart = axis var iend = axis+d var redShift = 1 var blueShift = 1 if(flip) { blueShift = BLUE_FLAG } else { redShift = BLUE_FLAG } for(var i=redStart; i<redEnd; ++i) { var idx = i + redShift var redOffset = elemSize*i SWEEP_EVENTS[ptr++] = red[redOffset+istart] SWEEP_EVENTS[ptr++] = -idx SWEEP_EVENTS[ptr++] = red[redOffset+iend] SWEEP_EVENTS[ptr++] = idx } for(var i=blueStart; i<blueEnd; ++i) { var idx = i + blueShift var blueOffset = elemSize*i SWEEP_EVENTS[ptr++] = blue[blueOffset+istart] SWEEP_EVENTS[ptr++] = -idx } //process events from left->right var n = ptr >>> 1 isort(SWEEP_EVENTS, n) var redActive = 0 for(var i=0; i<n; ++i) { var e = SWEEP_EVENTS[2*i+1]|0 if(e < 0) { var idx = -e var isRed = false if(idx >= BLUE_FLAG) { isRed = !flip idx -= BLUE_FLAG } else { isRed = !!flip idx -= 1 } if(isRed) { sqPush(RED_SWEEP_QUEUE, RED_SWEEP_INDEX, redActive++, idx) } else { var blueId = blueIndex[idx] var bluePtr = elemSize * idx var b0 = blue[bluePtr+axis+1] var b1 = blue[bluePtr+axis+1+d] red_loop: for(var j=0; j<redActive; ++j) { var oidx = RED_SWEEP_QUEUE[j] var redPtr = elemSize * oidx if(b1 < red[redPtr+axis+1] || red[redPtr+axis+1+d] < b0) { continue } for(var k=axis+2; k<d; ++k) { if(blue[bluePtr + k + d] < red[redPtr + k] || red[redPtr + k + d] < blue[bluePtr + k]) { continue red_loop } } var redId = redIndex[oidx] var retval if(flip) { retval = visit(blueId, redId) } else { retval = visit(redId, blueId) } if(retval !== void 0) { return retval } } } } else { sqPop(RED_SWEEP_QUEUE, RED_SWEEP_INDEX, redActive--, e - redShift) } } } function scanComplete( d, axis, visit, redStart, redEnd, red, redIndex, blueStart, blueEnd, blue, blueIndex) { var ptr = 0 var elemSize = 2*d var istart = axis var iend = axis+d for(var i=redStart; i<redEnd; ++i) { var idx = i + BLUE_FLAG var redOffset = elemSize*i SWEEP_EVENTS[ptr++] = red[redOffset+istart] SWEEP_EVENTS[ptr++] = -idx SWEEP_EVENTS[ptr++] = red[redOffset+iend] SWEEP_EVENTS[ptr++] = idx } for(var i=blueStart; i<blueEnd; ++i) { var idx = i + 1 var blueOffset = elemSize*i SWEEP_EVENTS[ptr++] = blue[blueOffset+istart] SWEEP_EVENTS[ptr++] = -idx } //process events from left->right var n = ptr >>> 1 isort(SWEEP_EVENTS, n) var redActive = 0 for(var i=0; i<n; ++i) { var e = SWEEP_EVENTS[2*i+1]|0 if(e < 0) { var idx = -e if(idx >= BLUE_FLAG) { RED_SWEEP_QUEUE[redActive++] = idx - BLUE_FLAG } else { idx -= 1 var blueId = blueIndex[idx] var bluePtr = elemSize * idx var b0 = blue[bluePtr+axis+1] var b1 = blue[bluePtr+axis+1+d] red_loop: for(var j=0; j<redActive; ++j) { var oidx = RED_SWEEP_QUEUE[j] var redId = redIndex[oidx] if(redId === blueId) { break } var redPtr = elemSize * oidx if(b1 < red[redPtr+axis+1] || red[redPtr+axis+1+d] < b0) { continue } for(var k=axis+2; k<d; ++k) { if(blue[bluePtr + k + d] < red[redPtr + k] || red[redPtr + k + d] < blue[bluePtr + k]) { continue red_loop } } var retval = visit(redId, blueId) if(retval !== void 0) { return retval } } } } else { var idx = e - BLUE_FLAG for(var j=redActive-1; j>=0; --j) { if(RED_SWEEP_QUEUE[j] === idx) { for(var k=j+1; k<redActive; ++k) { RED_SWEEP_QUEUE[k-1] = RED_SWEEP_QUEUE[k] } break } } --redActive } } } /***/ }), /* 4 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; module.exports = genPartition var code = 'for(var j=2*a,k=j*c,l=k,m=c,n=b,o=a+b,p=c;d>p;++p,k+=j){var _;if($)if(m===p)m+=1,l+=j;else{for(var s=0;j>s;++s){var t=e[k+s];e[k+s]=e[l],e[l++]=t}var u=f[p];f[p]=f[m],f[m++]=u}}return m' function genPartition(predicate, args) { var fargs ='abcdef'.split('').concat(args) var reads = [] if(predicate.indexOf('lo') >= 0) { reads.push('lo=e[k+n]') } if(predicate.indexOf('hi') >= 0) { reads.push('hi=e[k+o]') } fargs.push( code.replace('_', reads.join()) .replace('$', predicate)) return Function.apply(void 0, fargs) } /***/ }), /* 5 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; module.exports = boxIntersectWrapper var pool = __webpack_require__(0) var sweep = __webpack_require__(3) var boxIntersectIter = __webpack_require__(12) function boxEmpty(d, box) { for(var j=0; j<d; ++j) { if(!(box[j] <= box[j+d])) { return true } } return false } //Unpack boxes into a flat typed array, remove empty boxes function convertBoxes(boxes, d, data, ids) { var ptr = 0 var count = 0 for(var i=0, n=boxes.length; i<n; ++i) { var b = boxes[i] if(boxEmpty(d, b)) { continue } for(var j=0; j<2*d; ++j) { data[ptr++] = b[j] } ids[count++] = i } return count } //Perform type conversions, check bounds function boxIntersect(red, blue, visit, full) { var n = red.length var m = blue.length //If either array is empty, then we can skip this whole thing if(n <= 0 || m <= 0) { return } //Compute dimension, if it is 0 then we skip var d = (red[0].length)>>>1 if(d <= 0) { return } var retval //Convert red boxes var redList = pool.mallocDouble(2*d*n) var redIds = pool.mallocInt32(n) n = convertBoxes(red, d, redList, redIds) if(n > 0) { if(d === 1 && full) { //Special case: 1d complete sweep.init(n) retval = sweep.sweepComplete( d, visit, 0, n, redList, redIds, 0, n, redList, redIds) } else { //Convert blue boxes var blueList = pool.mallocDouble(2*d*m) var blueIds = pool.mallocInt32(m) m = convertBoxes(blue, d, blueList, blueIds) if(m > 0) { sweep.init(n+m) if(d === 1) { //Special case: 1d bipartite retval = sweep.sweepBipartite( d, visit, 0, n, redList, redIds, 0, m, blueList, blueIds) } else { //General case: d>1 retval = boxIntersectIter( d, visit, full, n, redList, redIds, m, blueList, blueIds) } pool.free(blueList) pool.free(blueIds) } } pool.free(redList) pool.free(redIds) } return retval } var RESULT function appendItem(i,j) { RESULT.push([i,j]) } function intersectFullArray(x) { RESULT = [] boxIntersect(x, x, appendItem, true) return RESULT } function intersectBipartiteArray(x, y) { RESULT = [] boxIntersect(x, y, appendItem, false) return RESULT } //User-friendly wrapper, handle full input and no-visitor cases function boxIntersectWrapper(arg0, arg1, arg2) { var result switch(arguments.length) { case 1: return intersectFullArray(arg0) case 2: if(typeof arg1 === 'function') { return boxIntersect(arg0, arg0, arg1, true) } else { return intersectBipartiteArray(arg0, arg1) } case 3: return boxIntersect(arg0, arg1, arg2, false) default: throw new Error('box-intersect: Invalid arguments') } } /***/ }), /* 6 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; function dupe_array(count, value, i) { var c = count[i]|0 if(c <= 0) { return [] } var result = new Array(c), j if(i === count.length-1) { for(j=0; j<c; ++j) { result[j] = value } } else { for(j=0; j<c; ++j) { result[j] = dupe_array(count, value, i+1) } } return result } function dupe_number(count, value) { var result, i result = new Array(count) for(i=0; i<count; ++i) { result[i] = value } return result } function dupe(count, value) { if(typeof value === "undefined") { value = 0 } switch(typeof count) { case "number": if(count > 0) { return dupe_number(count|0, value) } break case "object": if(typeof (count.length) === "number") { return dupe_array(count, value, 0) } break } return [] } module.exports = dupe /***/ }), /* 7 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(global) {/*! * The buffer module from node.js, for the browser. * * @author Feross Aboukhadijeh <http://feross.org> * @license MIT */ /* eslint-disable no-proto */ var base64 = __webpack_require__(8) var ieee754 = __webpack_require__(9) var isArray = __webpack_require__(10) exports.Buffer = Buffer exports.SlowBuffer = SlowBuffer exports.INSPECT_MAX_BYTES = 50 /** * If `Buffer.TYPED_ARRAY_SUPPORT`: * === true Use Uint8Array implementation (fastest) * === false Use Object implementation (most compatible, even IE6) * * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, * Opera 11.6+, iOS 4.2+. * * Due to various browser bugs, sometimes the Object implementation will be used even * when the browser supports typed arrays. * * Note: * * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. * * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. * * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of * incorrect length in some situations. * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they * get the Object implementation, which is slower but behaves correctly. */ Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined ? global.TYPED_ARRAY_SUPPORT : typedArraySupport() /* * Export kMaxLength after typed array support is determined. */ exports.kMaxLength = kMaxLength() function typedArraySupport () { try { var arr = new Uint8Array(1) arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} return arr.foo() === 42 && // typed array instances can be augmented typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` } catch (e) { return false } } function kMaxLength () { return Buffer.TYPED_ARRAY_SUPPORT ? 0x7fffffff : 0x3fffffff } function createBuffer (that, length) { if (kMaxLength() < length) { throw new RangeError('Invalid typed array length') } if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = new Uint8Array(length) that.__proto__ = Buffer.prototype } else { // Fallback: Return an object instance of the Buffer class if (that === null) { that = new Buffer(length) } that.length = length } return that } /** * The Buffer constructor returns instances of `Uint8Array` that have their * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of * `Uint8Array`, so the returned instances will have all the node `Buffer` methods * and the `Uint8Array` methods. Square bracket notation works as expected -- it * returns a single octet. * * The `Uint8Array` prototype remains unmodified. */ function Buffer (arg, encodingOrOffset, length) { if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { return new Buffer(arg, encodingOrOffset, length) } // Common case. if (typeof arg === 'number') { if (typeof encodingOrOffset === 'string') { throw new Error( 'If encoding is specified then the first argument must be a string' ) } return allocUnsafe(this, arg) } return from(this, arg, encodingOrOffset, length) } Buffer.poolSize = 8192 // not used by this implementation // TODO: Legacy, not needed anymore. Remove in next major version. Buffer._augment = function (arr) { arr.__proto__ = Buffer.prototype return arr } function from (that, value, encodingOrOffset, length) { if (typeof value === 'number') { throw new TypeError('"value" argument must not be a number') } if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { return fromArrayBuffer(that, value, encodingOrOffset, length) } if (typeof value === 'string') { return fromString(that, value, encodingOrOffset) } return fromObject(that, value) } /** * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError * if value is a number. * Buffer.from(str[, encoding]) * Buffer.from(array) * Buffer.from(buffer) * Buffer.from(arrayBuffer[, byteOffset[, length]]) **/ Buffer.from = function (value, encodingOrOffset, length) { return from(null, value, encodingOrOffset, length) } if (Buffer.TYPED_ARRAY_SUPPORT) { Buffer.prototype.__proto__ = Uint8Array.prototype Buffer.__proto__ = Uint8Array if (typeof Symbol !== 'undefined' && Symbol.species && Buffer[Symbol.species] === Buffer) { // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 Object.defineProperty(Buffer, Symbol.species, { value: null, configurable: true }) } } function assertSize (size) { if (typeof size !== 'number') { throw new TypeError('"size" argument must be a number') } else if (size < 0) { throw new RangeError('"size" argument must not be negative') } } function alloc (that, size, fill, encoding) { assertSize(size) if (size <= 0) { return createBuffer(that, size) } if (fill !== undefined) { // Only pay attention to encoding if it's a string. This // prevents accidentally sending in a number that would // be interpretted as a start offset. return typeof encoding === 'string' ? createBuffer(that, size).fill(fill, encoding) : createBuffer(that, size).fill(fill) } return createBuffer(that, size) } /** * Creates a new filled Buffer instance. * alloc(size[, fill[, encoding]]) **/ Buffer.alloc = function (size, fill, encoding) { return alloc(null, size, fill, encoding) } function allocUnsafe (that, size) { assertSize(size) that = createBuffer(that, size < 0 ? 0 : checked(size) | 0) if (!Buffer.TYPED_ARRAY_SUPPORT) { for (var i = 0; i < size; ++i) { that[i] = 0 } } return that } /** * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. * */ Buffer.allocUnsafe = function (size) { return allocUnsafe(null, size) } /** * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. */ Buffer.allocUnsafeSlow = function (size) { return allocUnsafe(null, size) } function fromString (that, string, encoding) { if (typeof encoding !== 'string' || encoding === '') { encoding = 'utf8' } if (!Buffer.isEncoding(encoding)) { throw new TypeError('"encoding" must be a valid string encoding') } var length = byteLength(string, encoding) | 0 that = createBuffer(that, length) var actual = that.write(string, encoding) if (actual !== length) { // Writing a hex string, for example, that contains invalid characters will // cause everything after the first invalid character to be ignored. (e.g. // 'abxxcd' will be treated as 'ab') that = that.slice(0, actual) } return that } function fromArrayLike (that, array) { var length = array.length < 0 ? 0 : checked(array.length) | 0 that = createBuffer(that, length) for (var i = 0; i < length; i += 1) { that[i] = array[i] & 255 } return that } function fromArrayBuffer (that, array, byteOffset, length) { array.byteLength // this throws if `array` is not a valid ArrayBuffer if (byteOffset < 0 || array.byteLength < byteOffset) { throw new RangeError('\'offset\' is out of bounds') } if (array.byteLength < byteOffset + (length || 0)) { throw new RangeError('\'length\' is out of bounds') } if (byteOffset === undefined && length === undefined) { array = new Uint8Array(array) } else if (length === undefined) { array = new Uint8Array(array, byteOffset) } else { array = new Uint8Array(array, byteOffset, length) } if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = array that.__proto__ = Buffer.prototype } else { // Fallback: Return an object instance of the Buffer class that = fromArrayLike(that, array) } return that } function fromObject (that, obj) { if (Buffer.isBuffer(obj)) { var len = checked(obj.length) | 0 that = createBuffer(that, len) if (that.length === 0) { return that } obj.copy(that, 0, 0, len) return that } if (obj) { if ((typeof ArrayBuffer !== 'undefined' && obj.buffer instanceof ArrayBuffer) || 'length' in obj) { if (typeof obj.length !== 'number' || isnan(obj.length)) { return createBuffer(that, 0) } return fromArrayLike(that, obj) } if (obj.type === 'Buffer' && isArray(obj.data)) { return fromArrayLike(that, obj.data) } } throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') } function checked (length) { // Note: cannot use `length < kMaxLength()` here because that fails when // length is NaN (which is otherwise coerced to zero.) if (length >= kMaxLength()) { throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + kMaxLength().toString(16) + ' bytes') } return length | 0 } function SlowBuffer (length) { if (+length != length) { // eslint-disable-line eqeqeq length = 0 } return Buffer.alloc(+length) } Buffer.isBuffer = function isBuffer (b) { return !!(b != null && b._isBuffer) } Buffer.compare = function compare (a, b) { if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { throw new TypeError('Arguments must be Buffers') } if (a === b) return 0 var x = a.length var y = b.length for (var i = 0, len = Math.min(x, y); i < len; ++i) { if (a[i] !== b[i]) { x = a[i] y = b[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } Buffer.isEncoding = function isEncoding (encoding) { switch (String(encoding).toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'latin1': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return true default: return false } } Buffer.concat = function concat (list, length) { if (!isArray(list)) { throw new TypeError('"list" argument must be an Array of Buffers') } if (list.length === 0) { return Buffer.alloc(0) } var i if (length === undefined) { length = 0 for (i = 0; i < list.length; ++i) { length += list[i].length } } var buffer = Buffer.allocUnsafe(length) var pos = 0 for (i = 0; i < list.length; ++i) { var buf = list[i] if (!Buffer.isBuffer(buf)) { throw new TypeError('"list" argument must be an Array of Buffers') } buf.copy(buffer, pos) pos += buf.length } return buffer } function byteLength (string, encoding) { if (Buffer.isBuffer(string)) { return string.length } if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { return string.byteLength } if (typeof string !== 'string') { string = '' + string } var len = string.length if (len === 0) return 0 // Use a for loop to avoid recursion var loweredCase = false for (;;) { switch (encoding) { case 'ascii': case 'latin1': case 'binary': return len case 'utf8': case 'utf-8': case undefined: return utf8ToBytes(string).length case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return len * 2 case 'hex': return len >>> 1 case 'base64': return base64ToBytes(string).length default: if (loweredCase) return utf8ToBytes(string).length // assume utf8 encoding = ('' + encoding).toLowerCase() loweredCase = true } } } Buffer.byteLength = byteLength function slowToString (encoding, start, end) { var loweredCase = false // No need to verify that "this.length <= MAX_UINT32" since it's a read-only // property of a typed array. // This behaves neither like String nor Uint8Array in that we set start/end // to their upper/lower bounds if the value passed is out of range. // undefined is handled specially as per ECMA-262 6th Edition, // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. if (start === undefined || start < 0) { start = 0 } // Return early if start > this.length. Done here to prevent potential uint32 // coercion fail below. if (start > this.length) { return '' } if (end === undefined || end > this.length) { end = this.length } if (end <= 0) { return '' } // Force coersion to uint32. This will also coerce falsey/NaN values to 0. end >>>= 0 start >>>= 0 if (end <= start) { return '' } if (!encoding) encoding = 'utf8' while (true) { switch (encoding) { case 'hex': return hexSlice(this, start, end) case 'utf8': case 'utf-8': return utf8Slice(this, start, end) case 'ascii': return asciiSlice(this, start, end) case 'latin1': case 'binary': return latin1Slice(this, start, end) case 'base64': return base64Slice(this, start, end) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return utf16leSlice(this, start, end) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = (encoding + '').toLowerCase() loweredCase = true } } } // The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect // Buffer instances. Buffer.prototype._isBuffer = true function swap (b, n, m) { var i = b[n] b[n] = b[m] b[m] = i } Buffer.prototype.swap16 = function swap16 () { var len = this.length if (len % 2 !== 0) { throw new RangeError('Buffer size must be a multiple of 16-bits') } for (var i = 0; i < len; i += 2) { swap(this, i, i + 1) } return this } Buffer.prototype.swap32 = function swap32 () { var len = this.length if (len % 4 !== 0) { throw new RangeError('Buffer size must be a multiple of 32-bits') } for (var i = 0; i < len; i += 4) { swap(this, i, i + 3) swap(this, i + 1, i + 2) } return this } Buffer.prototype.swap64 = function swap64 () { var len = this.length if (len % 8 !== 0) { throw new RangeError('Buffer size must be a multiple of 64-bits') } for (var i = 0; i < len; i += 8) { swap(this, i, i + 7) swap(this, i + 1, i + 6) swap(this, i + 2, i + 5) swap(this, i + 3, i + 4) } return this } Buffer.prototype.toString = function toString () { var length = this.length | 0 if (length === 0) return '' if (arguments.length === 0) return utf8Slice(this, 0, length) return slowToString.apply(this, arguments) } Buffer.prototype.equals = function equals (b) { if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') if (this === b) return true return Buffer.compare(this, b) === 0 } Buffer.prototype.inspect = function inspect () { var str = '' var max = exports.INSPECT_MAX_BYTES if (this.length > 0) { str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') if (this.length > max) str += ' ... ' } return '<Buffer ' + str + '>' } Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { if (!Buffer.isBuffer(target)) { throw new TypeError('Argument must be a Buffer') } if (start === undefined) { start = 0 } if (end === undefined) { end = target ? target.length : 0 } if (thisStart === undefined) { thisStart = 0 } if (thisEnd === undefined) { thisEnd = this.length } if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { throw new RangeError('out of range index') } if (thisStart >= thisEnd && start >= end) { return 0 } if (thisStart >= thisEnd) { return -1 } if (start >= end) { return 1 } start >>>= 0 end >>>= 0 thisStart >>>= 0 thisEnd >>>= 0 if (this === target) return 0 var x = thisEnd - thisStart var y = end - start var len = Math.min(x, y) var thisCopy = this.slice(thisStart, thisEnd) var targetCopy = target.slice(start, end) for (var i = 0; i < len; ++i) { if (thisCopy[i] !== targetCopy[i]) { x = thisCopy[i] y = targetCopy[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, // OR the last index of `val` in `buffer` at offset <= `byteOffset`. // // Arguments: // - buffer - a Buffer to search // - val - a string, Buffer, or number // - byteOffset - an index into `buffer`; will be clamped to an int32 // - encoding - an optional encoding, relevant is val is a string // - dir - true for indexOf, false for lastIndexOf function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { // Empty buffer means no match if (buffer.length === 0) return -1 // Normalize byteOffset if (typeof byteOffset === 'string') { encoding = byteOffset byteOffset = 0 } else if (byteOffset > 0x7fffffff) { byteOffset = 0x7fffffff } else if (byteOffset < -0x80000000) { byteOffset = -0x80000000 } byteOffset = +byteOffset // Coerce to Number. if (isNaN(byteOffset)) { // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer byteOffset = dir ? 0 : (buffer.length - 1) } // Normalize byteOffset: negative offsets start from the end of the buffer if (byteOffset < 0) byteOffset = buffer.length + byteOffset if (byteOffset >= buffer.length) { if (dir) return -1 else byteOffset = buffer.length - 1 } else if (byteOffset < 0) { if (dir) byteOffset = 0 else return -1 } // Normalize val if (typeof val === 'string') { val = Buffer.from(val, encoding) } // Finally, search either indexOf (if dir is true) or lastIndexOf if (Buffer.isBuffer(val)) { // Special c