higimo-scroll-spy
Version:
Компонент следит за тем, до какого элемента доскроллил клиент и передает сообщение в другой элемент
1,793 lines (1,520 loc) • 941 kB
JavaScript
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else if(typeof define === 'function' && define.amd)
define([], factory);
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else
root["viewportTracker"] = factory();
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/* 0 */
/***/ (function(module, exports) {
// shim for using process in browser
var process = module.exports = {};
// cached from whatever global is present so that test runners that stub it
// don't break things. But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals. It's inside a
// function because try/catches deoptimize in certain engines.
var cachedSetTimeout;
var cachedClearTimeout;
function defaultSetTimout() {
throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout () {
throw new Error('clearTimeout has not been defined');
}
(function () {
try {
if (typeof setTimeout === 'function') {
cachedSetTimeout = setTimeout;
} else {
cachedSetTimeout = defaultSetTimout;
}
} catch (e) {
cachedSetTimeout = defaultSetTimout;
}
try {
if (typeof clearTimeout === 'function') {
cachedClearTimeout = clearTimeout;
} else {
cachedClearTimeout = defaultClearTimeout;
}
} catch (e) {
cachedClearTimeout = defaultClearTimeout;
}
} ())
function runTimeout(fun) {
if (cachedSetTimeout === setTimeout) {
//normal enviroments in sane situations
return setTimeout(fun, 0);
}
// if setTimeout wasn't available but was latter defined
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
cachedSetTimeout = setTimeout;
return setTimeout(fun, 0);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedSetTimeout(fun, 0);
} catch(e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout.call(null, fun, 0);
} catch(e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
return cachedSetTimeout.call(this, fun, 0);
}
}
}
function runClearTimeout(marker) {
if (cachedClearTimeout === clearTimeout) {
//normal enviroments in sane situations
return clearTimeout(marker);
}
// if clearTimeout wasn't available but was latter defined
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
cachedClearTimeout = clearTimeout;
return clearTimeout(marker);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedClearTimeout(marker);
} catch (e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout.call(null, marker);
} catch (e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout.call(this, marker);
}
}
}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;
function cleanUpNextTick() {
if (!draining || !currentQueue) {
return;
}
draining = false;
if (currentQueue.length) {
queue = currentQueue.concat(queue);
} else {
queueIndex = -1;
}
if (queue.length) {
drainQueue();
}
}
function drainQueue() {
if (draining) {
return;
}
var timeout = runTimeout(cleanUpNextTick);
draining = true;
var len = queue.length;
while(len) {
currentQueue = queue;
queue = [];
while (++queueIndex < len) {
if (currentQueue) {
currentQueue[queueIndex].run();
}
}
queueIndex = -1;
len = queue.length;
}
currentQueue = null;
draining = false;
runClearTimeout(timeout);
}
process.nextTick = function (fun) {
var args = new Array(arguments.length - 1);
if (arguments.length > 1) {
for (var i = 1; i < arguments.length; i++) {
args[i - 1] = arguments[i];
}
}
queue.push(new Item(fun, args));
if (queue.length === 1 && !draining) {
runTimeout(drainQueue);
}
};
// v8 likes predictible objects
function Item(fun, array) {
this.fun = fun;
this.array = array;
}
Item.prototype.run = function () {
this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};
function noop() {}
process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.prependListener = noop;
process.prependOnceListener = noop;
process.listeners = function (name) { return [] }
process.binding = function (name) {
throw new Error('process.binding is not supported');
};
process.cwd = function () { return '/' };
process.chdir = function (dir) {
throw new Error('process.chdir is not supported');
};
process.umask = function() { return 0; };
/***/ }),
/* 1 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
/**
* Use invariant() to assert state which your program assumes to be true.
*
* Provide sprintf-style format (only %s is supported) and arguments
* to provide information about what broke and what you were
* expecting.
*
* The invariant message will be stripped in production, but the invariant
* will remain to ensure logic does not differ in production.
*/
var validateFormat = function validateFormat(format) {};
if (process.env.NODE_ENV !== 'production') {
validateFormat = function validateFormat(format) {
if (format === undefined) {
throw new Error('invariant requires an error message argument');
}
};
}
function invariant(condition, format, a, b, c, d, e, f) {
validateFormat(format);
if (!condition) {
var error;
if (format === undefined) {
error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');
} else {
var args = [a, b, c, d, e, f];
var argIndex = 0;
error = new Error(format.replace(/%s/g, function () {
return args[argIndex++];
}));
error.name = 'Invariant Violation';
}
error.framesToPop = 1; // we don't care about invariant's own frame
throw error;
}
}
module.exports = invariant;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 2 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
function makeEmptyFunction(arg) {
return function () {
return arg;
};
}
/**
* This function accepts and discards inputs; it has no side effects. This is
* primarily useful idiomatically for overridable function endpoints which
* always need to be callable, since JS lacks a null-call idiom ala Cocoa.
*/
var emptyFunction = function emptyFunction() {};
emptyFunction.thatReturns = makeEmptyFunction;
emptyFunction.thatReturnsFalse = makeEmptyFunction(false);
emptyFunction.thatReturnsTrue = makeEmptyFunction(true);
emptyFunction.thatReturnsNull = makeEmptyFunction(null);
emptyFunction.thatReturnsThis = function () {
return this;
};
emptyFunction.thatReturnsArgument = function (arg) {
return arg;
};
module.exports = emptyFunction;
/***/ }),
/* 3 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {
if (process.env.NODE_ENV === 'production') {
module.exports = __webpack_require__(19);
} else {
module.exports = __webpack_require__(20);
}
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 4 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/*
object-assign
(c) Sindre Sorhus
@license MIT
*/
/* eslint-disable no-unused-vars */
var getOwnPropertySymbols = Object.getOwnPropertySymbols;
var hasOwnProperty = Object.prototype.hasOwnProperty;
var propIsEnumerable = Object.prototype.propertyIsEnumerable;
function toObject(val) {
if (val === null || val === undefined) {
throw new TypeError('Object.assign cannot be called with null or undefined');
}
return Object(val);
}
function shouldUseNative() {
try {
if (!Object.assign) {
return false;
}
// Detect buggy property enumeration order in older V8 versions.
// https://bugs.chromium.org/p/v8/issues/detail?id=4118
var test1 = new String('abc'); // eslint-disable-line no-new-wrappers
test1[5] = 'de';
if (Object.getOwnPropertyNames(test1)[0] === '5') {
return false;
}
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
var test2 = {};
for (var i = 0; i < 10; i++) {
test2['_' + String.fromCharCode(i)] = i;
}
var order2 = Object.getOwnPropertyNames(test2).map(function (n) {
return test2[n];
});
if (order2.join('') !== '0123456789') {
return false;
}
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
var test3 = {};
'abcdefghijklmnopqrst'.split('').forEach(function (letter) {
test3[letter] = letter;
});
if (Object.keys(Object.assign({}, test3)).join('') !==
'abcdefghijklmnopqrst') {
return false;
}
return true;
} catch (err) {
// We don't expect any of the above to throw, but better to be safe.
return false;
}
}
module.exports = shouldUseNative() ? Object.assign : function (target, source) {
var from;
var to = toObject(target);
var symbols;
for (var s = 1; s < arguments.length; s++) {
from = Object(arguments[s]);
for (var key in from) {
if (hasOwnProperty.call(from, key)) {
to[key] = from[key];
}
}
if (getOwnPropertySymbols) {
symbols = getOwnPropertySymbols(from);
for (var i = 0; i < symbols.length; i++) {
if (propIsEnumerable.call(from, symbols[i])) {
to[symbols[i]] = from[symbols[i]];
}
}
}
}
return to;
};
/***/ }),
/* 5 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var emptyObject = {};
if (process.env.NODE_ENV !== 'production') {
Object.freeze(emptyObject);
}
module.exports = emptyObject;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 6 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var emptyFunction = __webpack_require__(2);
/**
* Similar to invariant but only logs a warning if the condition is not met.
* This can be used to log issues in development environments in critical
* paths. Removing the logging code for production environments will keep the
* same logic and follow the same code paths.
*/
var warning = emptyFunction;
if (process.env.NODE_ENV !== 'production') {
var printWarning = function printWarning(format) {
for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
var argIndex = 0;
var message = 'Warning: ' + format.replace(/%s/g, function () {
return args[argIndex++];
});
if (typeof console !== 'undefined') {
console.error(message);
}
try {
// --- Welcome to debugging React ---
// This error was thrown as a convenience so that you can use this stack
// to find the callsite that caused this warning to fire.
throw new Error(message);
} catch (x) {}
};
warning = function warning(condition, format) {
if (format === undefined) {
throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');
}
if (format.indexOf('Failed Composite propType: ') === 0) {
return; // Ignore CompositeComponent proptype check.
}
if (!condition) {
for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
args[_key2 - 2] = arguments[_key2];
}
printWarning.apply(undefined, [format].concat(args));
}
};
}
module.exports = warning;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 7 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
if (process.env.NODE_ENV !== 'production') {
var invariant = __webpack_require__(1);
var warning = __webpack_require__(6);
var ReactPropTypesSecret = __webpack_require__(8);
var loggedTypeFailures = {};
}
/**
* Assert that the values match with the type specs.
* Error messages are memorized and will only be shown once.
*
* @param {object} typeSpecs Map of name to a ReactPropType
* @param {object} values Runtime values that need to be type-checked
* @param {string} location e.g. "prop", "context", "child context"
* @param {string} componentName Name of the component for error messages.
* @param {?Function} getStack Returns the component stack.
* @private
*/
function checkPropTypes(typeSpecs, values, location, componentName, getStack) {
if (process.env.NODE_ENV !== 'production') {
for (var typeSpecName in typeSpecs) {
if (typeSpecs.hasOwnProperty(typeSpecName)) {
var error;
// Prop type validation may throw. In case they do, we don't want to
// fail the render phase where it didn't fail before. So we log it.
// After these have been cleaned up, we'll let them throw.
try {
// This is intentionally an invariant that gets caught. It's the same
// behavior as without this statement except with a better message.
invariant(typeof typeSpecs[typeSpecName] === 'function', '%s: %s type `%s` is invalid; it must be a function, usually from ' + 'the `prop-types` package, but received `%s`.', componentName || 'React class', location, typeSpecName, typeof typeSpecs[typeSpecName]);
error = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, ReactPropTypesSecret);
} catch (ex) {
error = ex;
}
warning(!error || error instanceof Error, '%s: type specification of %s `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error);
if (error instanceof Error && !(error.message in loggedTypeFailures)) {
// Only monitor this failure once because there tends to be a lot of the
// same error.
loggedTypeFailures[error.message] = true;
var stack = getStack ? getStack() : '';
warning(false, 'Failed %s type: %s%s', location, error.message, stack != null ? stack : '');
}
}
}
}
}
module.exports = checkPropTypes;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 8 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
var ReactPropTypesSecret = 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED';
module.exports = ReactPropTypesSecret;
/***/ }),
/* 9 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);
/**
* Simple, lightweight module assisting with the detection and context of
* Worker. Helps avoid circular dependencies and allows code to reason about
* whether or not they are in a Worker, even if they never include the main
* `ReactWorker` dependency.
*/
var ExecutionEnvironment = {
canUseDOM: canUseDOM,
canUseWorkers: typeof Worker !== 'undefined',
canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),
canUseViewport: canUseDOM && !!window.screen,
isInWorker: !canUseDOM // For now, this is true - might change in the future.
};
module.exports = ExecutionEnvironment;
/***/ }),
/* 10 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @typechecks
*/
var emptyFunction = __webpack_require__(2);
/**
* Upstream version of event listener. Does not take into account specific
* nature of platform.
*/
var EventListener = {
/**
* Listen to DOM events during the bubble phase.
*
* @param {DOMEventTarget} target DOM element to register listener on.
* @param {string} eventType Event type, e.g. 'click' or 'mouseover'.
* @param {function} callback Callback function.
* @return {object} Object with a `remove` method.
*/
listen: function listen(target, eventType, callback) {
if (target.addEventListener) {
target.addEventListener(eventType, callback, false);
return {
remove: function remove() {
target.removeEventListener(eventType, callback, false);
}
};
} else if (target.attachEvent) {
target.attachEvent('on' + eventType, callback);
return {
remove: function remove() {
target.detachEvent('on' + eventType, callback);
}
};
}
},
/**
* Listen to DOM events during the capture phase.
*
* @param {DOMEventTarget} target DOM element to register listener on.
* @param {string} eventType Event type, e.g. 'click' or 'mouseover'.
* @param {function} callback Callback function.
* @return {object} Object with a `remove` method.
*/
capture: function capture(target, eventType, callback) {
if (target.addEventListener) {
target.addEventListener(eventType, callback, true);
return {
remove: function remove() {
target.removeEventListener(eventType, callback, true);
}
};
} else {
if (process.env.NODE_ENV !== 'production') {
console.error('Attempted to listen to events during the capture phase on a ' + 'browser that does not support the capture phase. Your application ' + 'will not receive some events.');
}
return {
remove: emptyFunction
};
}
},
registerDefault: function registerDefault() {}
};
module.exports = EventListener;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 11 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @typechecks
*
*/
/*eslint-disable no-self-compare */
var hasOwnProperty = Object.prototype.hasOwnProperty;
/**
* inlined Object.is polyfill to avoid requiring consumers ship their own
* https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is
*/
function is(x, y) {
// SameValue algorithm
if (x === y) {
// Steps 1-5, 7-10
// Steps 6.b-6.e: +0 != -0
// Added the nonzero y check to make Flow happy, but it is redundant
return x !== 0 || y !== 0 || 1 / x === 1 / y;
} else {
// Step 6.a: NaN == NaN
return x !== x && y !== y;
}
}
/**
* Performs equality by iterating through keys on an object and returning false
* when any key has values which are not strictly equal between the arguments.
* Returns true when the values of all keys are strictly equal.
*/
function shallowEqual(objA, objB) {
if (is(objA, objB)) {
return true;
}
if (typeof objA !== 'object' || objA === null || typeof objB !== 'object' || objB === null) {
return false;
}
var keysA = Object.keys(objA);
var keysB = Object.keys(objB);
if (keysA.length !== keysB.length) {
return false;
}
// Test for A's keys different from B.
for (var i = 0; i < keysA.length; i++) {
if (!hasOwnProperty.call(objB, keysA[i]) || !is(objA[keysA[i]], objB[keysA[i]])) {
return false;
}
}
return true;
}
module.exports = shallowEqual;
/***/ }),
/* 12 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
var isTextNode = __webpack_require__(23);
/*eslint-disable no-bitwise */
/**
* Checks if a given DOM node contains or is another DOM node.
*/
function containsNode(outerNode, innerNode) {
if (!outerNode || !innerNode) {
return false;
} else if (outerNode === innerNode) {
return true;
} else if (isTextNode(outerNode)) {
return false;
} else if (isTextNode(innerNode)) {
return containsNode(outerNode, innerNode.parentNode);
} else if ('contains' in outerNode) {
return outerNode.contains(innerNode);
} else if (outerNode.compareDocumentPosition) {
return !!(outerNode.compareDocumentPosition(innerNode) & 16);
} else {
return false;
}
}
module.exports = containsNode;
/***/ }),
/* 13 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
/**
* @param {DOMElement} node input/textarea to focus
*/
function focusNode(node) {
// IE8 can throw "Can't move focus to the control because it is invisible,
// not enabled, or of a type that does not accept the focus." for all kinds of
// reasons that are too expensive and fragile to test.
try {
node.focus();
} catch (e) {}
}
module.exports = focusNode;
/***/ }),
/* 14 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @typechecks
*/
/* eslint-disable fb-www/typeof-undefined */
/**
* Same as document.activeElement but wraps in a try-catch block. In IE it is
* not safe to call document.activeElement if there is nothing focused.
*
* The activeElement will be null only if the document or document body is not
* yet defined.
*
* @param {?DOMDocument} doc Defaults to current document.
* @return {?DOMElement}
*/
function getActiveElement(doc) /*?DOMElement*/{
doc = doc || (typeof document !== 'undefined' ? document : undefined);
if (typeof doc === 'undefined') {
return null;
}
try {
return doc.activeElement || doc.body;
} catch (e) {
return doc.body;
}
}
module.exports = getActiveElement;
/***/ }),
/* 15 */
/***/ (function(module, exports, __webpack_require__) {
/* eslint-disable no-undefined */
var throttle = __webpack_require__(38);
/**
* Debounce execution of a function. Debouncing, unlike throttling,
* guarantees that a function is only executed a single time, either at the
* very beginning of a series of calls, or at the very end.
*
* @param {Number} delay A zero-or-greater delay in milliseconds. For event callbacks, values around 100 or 250 (or even higher) are most useful.
* @param {Boolean} atBegin Optional, defaults to false. If atBegin is false or unspecified, callback will only be executed `delay` milliseconds
* after the last debounced-function call. If atBegin is true, callback will be executed only at the first debounced-function call.
* (After the throttled-function has not been called for `delay` milliseconds, the internal counter is reset).
* @param {Function} callback A function to be executed after delay milliseconds. The `this` context and all arguments are passed through, as-is,
* to `callback` when the debounced-function is executed.
*
* @return {Function} A new, debounced function.
*/
module.exports = function ( delay, atBegin, callback ) {
return callback === undefined ? throttle(delay, atBegin, false) : throttle(delay, callback, atBegin !== false);
};
/***/ }),
/* 16 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(global) {/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
* @license MIT
*/
/* eslint-disable no-proto */
var base64 = __webpack_require__(44)
var ieee754 = __webpack_require__(45)
var isArray = __webpack_require__(46)
exports.Buffer = Buffer
exports.SlowBuffer = SlowBuffer
exports.INSPECT_MAX_BYTES = 50
/**
* If `Buffer.TYPED_ARRAY_SUPPORT`:
* === true Use Uint8Array implementation (fastest)
* === false Use Object implementation (most compatible, even IE6)
*
* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
* Opera 11.6+, iOS 4.2+.
*
* Due to various browser bugs, sometimes the Object implementation will be used even
* when the browser supports typed arrays.
*
* Note:
*
* - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
* See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
*
* - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
*
* - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
* incorrect length in some situations.
* We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
* get the Object implementation, which is slower but behaves correctly.
*/
Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined
? global.TYPED_ARRAY_SUPPORT
: typedArraySupport()
/*
* Export kMaxLength after typed array support is determined.
*/
exports.kMaxLength = kMaxLength()
function typedArraySupport () {
try {
var arr = new Uint8Array(1)
arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}
return arr.foo() === 42 && // typed array instances can be augmented
typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
} catch (e) {
return false
}
}
function kMaxLength () {
return Buffer.TYPED_ARRAY_SUPPORT
? 0x7fffffff
: 0x3fffffff
}
function createBuffer (that, length) {
if (kMaxLength() < length) {
throw new RangeError('Invalid typed array length')
}
if (Buffer.TYPED_ARRAY_SUPPORT) {
// Return an augmented `Uint8Array` instance, for best performance
that = new Uint8Array(length)
that.__proto__ = Buffer.prototype
} else {
// Fallback: Return an object instance of the Buffer class
if (that === null) {
that = new Buffer(length)
}
that.length = length
}
return that
}
/**
* The Buffer constructor returns instances of `Uint8Array` that have their
* prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
* `Uint8Array`, so the returned instances will have all the node `Buffer` methods
* and the `Uint8Array` methods. Square bracket notation works as expected -- it
* returns a single octet.
*
* The `Uint8Array` prototype remains unmodified.
*/
function Buffer (arg, encodingOrOffset, length) {
if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {
return new Buffer(arg, encodingOrOffset, length)
}
// Common case.
if (typeof arg === 'number') {
if (typeof encodingOrOffset === 'string') {
throw new Error(
'If encoding is specified then the first argument must be a string'
)
}
return allocUnsafe(this, arg)
}
return from(this, arg, encodingOrOffset, length)
}
Buffer.poolSize = 8192 // not used by this implementation
// TODO: Legacy, not needed anymore. Remove in next major version.
Buffer._augment = function (arr) {
arr.__proto__ = Buffer.prototype
return arr
}
function from (that, value, encodingOrOffset, length) {
if (typeof value === 'number') {
throw new TypeError('"value" argument must not be a number')
}
if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
return fromArrayBuffer(that, value, encodingOrOffset, length)
}
if (typeof value === 'string') {
return fromString(that, value, encodingOrOffset)
}
return fromObject(that, value)
}
/**
* Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
* if value is a number.
* Buffer.from(str[, encoding])
* Buffer.from(array)
* Buffer.from(buffer)
* Buffer.from(arrayBuffer[, byteOffset[, length]])
**/
Buffer.from = function (value, encodingOrOffset, length) {
return from(null, value, encodingOrOffset, length)
}
if (Buffer.TYPED_ARRAY_SUPPORT) {
Buffer.prototype.__proto__ = Uint8Array.prototype
Buffer.__proto__ = Uint8Array
if (typeof Symbol !== 'undefined' && Symbol.species &&
Buffer[Symbol.species] === Buffer) {
// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
Object.defineProperty(Buffer, Symbol.species, {
value: null,
configurable: true
})
}
}
function assertSize (size) {
if (typeof size !== 'number') {
throw new TypeError('"size" argument must be a number')
} else if (size < 0) {
throw new RangeError('"size" argument must not be negative')
}
}
function alloc (that, size, fill, encoding) {
assertSize(size)
if (size <= 0) {
return createBuffer(that, size)
}
if (fill !== undefined) {
// Only pay attention to encoding if it's a string. This
// prevents accidentally sending in a number that would
// be interpretted as a start offset.
return typeof encoding === 'string'
? createBuffer(that, size).fill(fill, encoding)
: createBuffer(that, size).fill(fill)
}
return createBuffer(that, size)
}
/**
* Creates a new filled Buffer instance.
* alloc(size[, fill[, encoding]])
**/
Buffer.alloc = function (size, fill, encoding) {
return alloc(null, size, fill, encoding)
}
function allocUnsafe (that, size) {
assertSize(size)
that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)
if (!Buffer.TYPED_ARRAY_SUPPORT) {
for (var i = 0; i < size; ++i) {
that[i] = 0
}
}
return that
}
/**
* Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
* */
Buffer.allocUnsafe = function (size) {
return allocUnsafe(null, size)
}
/**
* Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
*/
Buffer.allocUnsafeSlow = function (size) {
return allocUnsafe(null, size)
}
function fromString (that, string, encoding) {
if (typeof encoding !== 'string' || encoding === '') {
encoding = 'utf8'
}
if (!Buffer.isEncoding(encoding)) {
throw new TypeError('"encoding" must be a valid string encoding')
}
var length = byteLength(string, encoding) | 0
that = createBuffer(that, length)
var actual = that.write(string, encoding)
if (actual !== length) {
// Writing a hex string, for example, that contains invalid characters will
// cause everything after the first invalid character to be ignored. (e.g.
// 'abxxcd' will be treated as 'ab')
that = that.slice(0, actual)
}
return that
}
function fromArrayLike (that, array) {
var length = array.length < 0 ? 0 : checked(array.length) | 0
that = createBuffer(that, length)
for (var i = 0; i < length; i += 1) {
that[i] = array[i] & 255
}
return that
}
function fromArrayBuffer (that, array, byteOffset, length) {
array.byteLength // this throws if `array` is not a valid ArrayBuffer
if (byteOffset < 0 || array.byteLength < byteOffset) {
throw new RangeError('\'offset\' is out of bounds')
}
if (array.byteLength < byteOffset + (length || 0)) {
throw new RangeError('\'length\' is out of bounds')
}
if (byteOffset === undefined && length === undefined) {
array = new Uint8Array(array)
} else if (length === undefined) {
array = new Uint8Array(array, byteOffset)
} else {
array = new Uint8Array(array, byteOffset, length)
}
if (Buffer.TYPED_ARRAY_SUPPORT) {
// Return an augmented `Uint8Array` instance, for best performance
that = array
that.__proto__ = Buffer.prototype
} else {
// Fallback: Return an object instance of the Buffer class
that = fromArrayLike(that, array)
}
return that
}
function fromObject (that, obj) {
if (Buffer.isBuffer(obj)) {
var len = checked(obj.length) | 0
that = createBuffer(that, len)
if (that.length === 0) {
return that
}
obj.copy(that, 0, 0, len)
return that
}
if (obj) {
if ((typeof ArrayBuffer !== 'undefined' &&
obj.buffer instanceof ArrayBuffer) || 'length' in obj) {
if (typeof obj.length !== 'number' || isnan(obj.length)) {
return createBuffer(that, 0)
}
return fromArrayLike(that, obj)
}
if (obj.type === 'Buffer' && isArray(obj.data)) {
return fromArrayLike(that, obj.data)
}
}
throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
}
function checked (length) {
// Note: cannot use `length < kMaxLength()` here because that fails when
// length is NaN (which is otherwise coerced to zero.)
if (length >= kMaxLength()) {
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + kMaxLength().toString(16) + ' bytes')
}
return length | 0
}
function SlowBuffer (length) {
if (+length != length) { // eslint-disable-line eqeqeq
length = 0
}
return Buffer.alloc(+length)
}
Buffer.isBuffer = function isBuffer (b) {
return !!(b != null && b._isBuffer)
}
Buffer.compare = function compare (a, b) {
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
throw new TypeError('Arguments must be Buffers')
}
if (a === b) return 0
var x = a.length
var y = b.length
for (var i = 0, len = Math.min(x, y); i < len; ++i) {
if (a[i] !== b[i]) {
x = a[i]
y = b[i]
break
}
}
if (x < y) return -1
if (y < x) return 1
return 0
}
Buffer.isEncoding = function isEncoding (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'latin1':
case 'binary':
case 'base64':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.concat = function concat (list, length) {
if (!isArray(list)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
if (list.length === 0) {
return Buffer.alloc(0)
}
var i
if (length === undefined) {
length = 0
for (i = 0; i < list.length; ++i) {
length += list[i].length
}
}
var buffer = Buffer.allocUnsafe(length)
var pos = 0
for (i = 0; i < list.length; ++i) {
var buf = list[i]
if (!Buffer.isBuffer(buf)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
buf.copy(buffer, pos)
pos += buf.length
}
return buffer
}
function byteLength (string, encoding) {
if (Buffer.isBuffer(string)) {
return string.length
}
if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&
(ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {
return string.byteLength
}
if (typeof string !== 'string') {
string = '' + string
}
var len = string.length
if (len === 0) return 0
// Use a for loop to avoid recursion
var loweredCase = false
for (;;) {
switch (encoding) {
case 'ascii':
case 'latin1':
case 'binary':
return len
case 'utf8':
case 'utf-8':
case undefined:
return utf8ToBytes(string).length
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return len * 2
case 'hex':
return len >>> 1
case 'base64':
return base64ToBytes(string).length
default:
if (loweredCase) return utf8ToBytes(string).length // assume utf8
encoding = ('' + encoding).toLowerCase()
loweredCase = true
}
}
}
Buffer.byteLength = byteLength
function slowToString (encoding, start, end) {
var loweredCase = false
// No need to verify that "this.length <= MAX_UINT32" since it's a read-only
// property of a typed array.
// This behaves neither like String nor Uint8Array in that we set start/end
// to their upper/lower bounds if the value passed is out of range.
// undefined is handled specially as per ECMA-262 6th Edition,
// Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
if (start === undefined || start < 0) {
start = 0
}
// Return early if start > this.length. Done here to prevent potential uint32
// coercion fail below.
if (start > this.length) {
return ''
}
if (end === undefined || end > this.length) {
end = this.length
}
if (end <= 0) {
return ''
}
// Force coersion to uint32. This will also coerce falsey/NaN values to 0.
end >>>= 0
start >>>= 0
if (end <= start) {
return ''
}
if (!encoding) encoding = 'utf8'
while (true) {
switch (encoding) {
case 'hex':
return hexSlice(this, start, end)
case 'utf8':
case 'utf-8':
return utf8Slice(this, start, end)
case 'ascii':
return asciiSlice(this, start, end)
case 'latin1':
case 'binary':
return latin1Slice(this, start, end)
case 'base64':
return base64Slice(this, start, end)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return utf16leSlice(this, start, end)
default:
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
encoding = (encoding + '').toLowerCase()
loweredCase = true
}
}
}
// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect
// Buffer instances.
Buffer.prototype._isBuffer = true
function swap (b, n, m) {
var i = b[n]
b[n] = b[m]
b[m] = i
}
Buffer.prototype.swap16 = function swap16 () {
var len = this.length
if (len % 2 !== 0) {
throw new RangeError('Buffer size must be a multiple of 16-bits')
}
for (var i = 0; i < len; i += 2) {
swap(this, i, i + 1)
}
return this
}
Buffer.prototype.swap32 = function swap32 () {
var len = this.length
if (len % 4 !== 0) {
throw new RangeError('Buffer size must be a multiple of 32-bits')
}
for (var i = 0; i < len; i += 4) {
swap(this, i, i + 3)
swap(this, i + 1, i + 2)
}
return this
}
Buffer.prototype.swap64 = function swap64 () {
var len = this.length
if (len % 8 !== 0) {
throw new RangeError('Buffer size must be a multiple of 64-bits')
}
for (var i = 0; i < len; i += 8) {
swap(this, i, i + 7)
swap(this, i + 1, i + 6)
swap(this, i + 2, i + 5)
swap(this, i + 3, i + 4)
}
return this
}
Buffer.prototype.toString = function toString () {
var length = this.length | 0
if (length === 0) return ''
if (arguments.length === 0) return utf8Slice(this, 0, length)
return slowToString.apply(this, arguments)
}
Buffer.prototype.equals = function equals (b) {
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
if (this === b) return true
return Buffer.compare(this, b) === 0
}
Buffer.prototype.inspect = function inspect () {
var str = ''
var max = exports.INSPECT_MAX_BYTES
if (this.length > 0) {
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
if (this.length > max) str += ' ... '
}
return '<Buffer ' + str + '>'
}
Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
if (!Buffer.isBuffer(target)) {
throw new TypeError('Argument must be a Buffer')
}
if (start === undefined) {
start = 0
}
if (end === undefined) {
end = target ? target.length : 0
}
if (thisStart === undefined) {
thisStart = 0
}
if (thisEnd === undefined) {
thisEnd = this.length
}
if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
throw new RangeError('out of range index')
}
if (thisStart >= thisEnd && start >= end) {
return 0
}
if (thisStart >= thisEnd) {
return -1
}
if (start >= end) {
return 1
}
start >>>= 0
end >>>= 0
thisStart >>>= 0
thisEnd >>>= 0
if (this === target) return 0
var x = thisEnd - thisStart
var y = end - start
var len = Math.min(x, y)
var thisCopy = this.slice(thisStart, thisEnd)
var targetCopy = target.slice(start, end)
for (var i = 0; i < len; ++i) {
if (thisCopy[i] !== targetCopy[i]) {
x = thisCopy[i]
y = targetCopy[i]
break
}
}
if (x < y) return -1
if (y < x) return 1
return 0
}
// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
//
// Arguments:
// - buffer - a Buffer to search
// - val - a string, Buffer, or number
// - byteOffset - an index into `buffer`; will be clamped to an int32
// - encoding - an optional encoding, relevant is val is a string
// - dir - true for indexOf, false for lastIndexOf
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
// Empty buffer means no match
if (buffer.length === 0) return -1
// Normalize byteOffset
if (typeof byteOffset === 'string') {
encoding = byteOffset
byteOffset = 0
} else if (byteOffset > 0x7fffffff) {
byteOffset = 0x7fffffff
} else if (byteOffset < -0x80000000) {
byteOffset = -0x80000000
}
byteOffset = +byteOffset // Coerce to Number.
if (isNaN(byteOffset)) {
// byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
byteOffset = dir ? 0 : (buffer.length - 1)
}
// Normalize byteOffset: negative offsets start from the end of the buffer
if (byteOffset < 0) byteOffset = buffer.length + byteOffset
if (byteOffset >= buffer.length) {
if (dir) return -1
else byteOffset = buffer.length - 1
} else if (byteOffset < 0) {
if (dir) byteOffset = 0
else return -1
}
// Normalize val
if (typeof val === 'string') {
val = Buffer.from(val, encoding)
}
// Finally, search either indexOf (if dir is true) or lastIndexOf
if (Buffer.isBuffer(val)) {
// Special case: looking for empty string/buffer always fails
if (val.length === 0) {
return -1
}
return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
} else if (typeof val === 'number') {
val = val & 0xFF // Search for a byte value [0-255]
if (Buffer.TYPED_ARRAY_SUPPORT &&
typeof Uint8Array.prototype.indexOf === 'function') {
if (dir) {
return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
} else {
return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
}
}
return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
}
throw new TypeError('val must be string, number or Buffer')
}
function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
var indexSize = 1
var arrLength = arr.length
var valLength = val.length
if (encoding !== undefined) {
encoding = String(encoding).toLowerCase()
if (encoding === 'ucs2' || encoding === 'ucs-2' ||
encoding === 'utf16le' || encoding === 'utf-16le') {
if (arr.length < 2 || val.length < 2) {
return -1
}
indexSize = 2
arrLength /= 2
valLength /= 2
byteOffset /= 2
}
}
function read (buf, i) {
if (indexSize === 1) {
return buf[i]
} else {
return buf.readUInt16BE(i * indexSize)
}
}
var i
if (dir) {
var foundIndex = -1
for (i = byteOffset; i < arrLength; i++) {
if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
if (foundIndex === -1) foundIndex = i
if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
} else {
if (foundIndex !== -1) i -= i - foundIndex
foundIndex = -1
}
}
} else {
if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
for (i = byteOffset; i >= 0; i--) {
var found = true
for (var j = 0; j < valLength; j++) {
if (read(arr, i + j) !== read(val, j)) {
found = false
break
}
}
if (found) return i
}
}
return -1
}
Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
return this.indexOf(val, byteOffset, encoding) !== -1
}
Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
}
Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
}
function hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
// must be an