highcharts-rounded-corners-fixed-negative
Version:
This plugin is based on rounded-corners plugin that allows individually rounded corners in columns and bars. It switches the top and bottom corners when the value is negative.
94 lines (79 loc) • 3.33 kB
JavaScript
/**
* Highcharts plugin for creating individual rounded corners.
*
* Author: Torstein Honsi
* Version: 1.0.5
* License: MIT License
*/
(function (factory) {
"use strict";
if (typeof module === "object" && module.exports) {
module.exports = factory;
} else {
factory(Highcharts);
}
}(function (H) {
var rel = H.relativeLength;
H.wrap(H.seriesTypes.column.prototype, 'translate', function (proceed) {
var options = this.options,
topMargin = options.topMargin || 0,
bottomMargin = options.bottomMargin || 0;
proceed.call(this);
this.points.forEach(function (point) {
var isNegative = !!point.negative,
shapeArgs = point.shapeArgs,
w = shapeArgs.width,
h = shapeArgs.height,
x = shapeArgs.x,
y = shapeArgs.y;
// Get the radius
var rTopLeft = rel(options.borderRadiusTopLeft || 0, w),
rTopRight = rel(options.borderRadiusTopRight || 0, w),
rBottomRight = rel(options.borderRadiusBottomRight || 0, w),
rBottomLeft = rel(options.borderRadiusBottomLeft || 0, w);
if (rTopLeft || rTopRight || rBottomRight || rBottomLeft) {
var maxR = Math.min(w, h) / 2
if (isNegative) {
[rTopLeft, rTopRight, rBottomLeft, rBottomRight] = [rBottomLeft, rBottomRight, rTopLeft, rTopRight];
}
if (rTopLeft > maxR) {
rTopLeft = maxR;
}
if (rTopRight > maxR) {
rTopRight = maxR;
}
if (rBottomRight > maxR) {
rBottomRight = maxR;
}
if (rBottomLeft > maxR) {
rBottomLeft = maxR;
}
// Preserve the box for data labels
point.dlBox = point.shapeArgs;
point.shapeType = 'path';
point.shapeArgs = {
d: [
['M', x + rTopLeft, y + topMargin],
// top side
['L', x + w - rTopRight, y + topMargin],
// top right corner
['C', x + w - rTopRight / 2, y, x + w, y + rTopRight / 2, x + w, y + rTopRight],
// right side
['L', x + w, y + h - rBottomRight],
// bottom right corner
['C', x + w, y + h - rBottomRight / 2, x + w - rBottomRight / 2, y + h, x + w - rBottomRight, y + h + bottomMargin],
// bottom side
['L', x + rBottomLeft, y + h + bottomMargin],
// bottom left corner
['C', x + rBottomLeft / 2, y + h, x, y + h - rBottomLeft / 2, x, y + h - rBottomLeft],
// left side
['L', x, y + rTopLeft],
// top left corner
['C', x, y + rTopLeft / 2, x + rTopLeft / 2, y, x + rTopLeft, y],
['Z']
]
};
}
});
});
}));