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hexo-cnortles-source

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一个HEXO博客的静态资源,可随便使用

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//创建一个音乐播放器的类 单例模式 class Player { constructor() { //类的构造函数 //如果没有实例化,就去构造一个实例 return this.getInstance(...arguments); } //构建实例 getInstance() { let instance = new PlayerCreator(...arguments); //让实例可以使用到Player的原型的属性方法 // instance.__proto__=Player.prototype; // instance.constructor=Player; //把构建好的实例挂在Player类上 Player.instance = instance; return instance; } } //歌曲信息 class Musics { //歌曲 constructor() { this.songs = [{ id: 1, title: '越权访问-崩坏:星穹铁道 - Hanser', singer: '越权访问-崩坏:星穹铁道 - Hanser', songUrl: './songs/1.mp3', imageUrl: './images/songs/1.webp' }, { id: 2, title: '妄想Reality(翻自 洛天依) - 炎祾', singer: '妄想Reality(翻自 洛天依) - 炎祾', songUrl: './songs/2.mp3', imageUrl: './images/songs/2.webp' }, { id: 3, title: '人间失宠 - 昔诺', singer: '人间失宠 - 昔诺', songUrl: './songs/3.mp3', imageUrl: './images/songs/3.webp' }, { id: 4, title: '崩坏世界的歌姬 (Movie Ver.) - 小林未郁', singer: '崩坏世界的歌姬 (Movie Ver.) - 小林未郁', songUrl: './songs/4.mp3', imageUrl: './images/songs/4.webp' }, { id: 5, title: '玛德琳娜电塔 - 花玲', singer: '玛德琳娜电塔 - 花玲', songUrl: './songs/5.mp3', imageUrl: './images/songs/5.webp' }, ] } //根据索引获取歌曲的方法 getSongByNum(index) { return this.songs[index]; } } //真正的构建播放器的类 class PlayerCreator { constructor() { this.audio = document.querySelector('.music-player__audio') // Audio dom元素, 因为很多api都是需要原生audio调用的,所以不用jq获取 // this.audio.muted = true; // 控制静音 this.audio.volume = 0.2; //工具 this.util = new Util(); this.musics = new Musics(); //歌曲信息 this.song_index = 0; // 当前播放的歌曲索引 this.loop_mode = 1; // 1 2 // 下方歌曲列表容器 this.song_list = $('.music__list_content'); this.render_doms = { //切换歌曲时需要渲染的dom组 title: $('.music__info--title'), singer: $('.music__info--singer'), image: $('.music-player__image img'), blur: $('.music-player__blur') } this.ban_dom = { //禁音时需要渲染的dom组 control__btn: $('.control__volume--icon') } // 时间显示容器 this.render_time = { now: $('.nowTime'), total: $('.totalTime') } // 唱片 this.disc = { image: $('.music-player__image'), pointer: $('.music-player__pointer') }; //播放器初始化 this.init(); } //初始化函数 init() { this.renderSongList(); this.renderSongStyle(); this.bindEventListener(); } //生成播放列表 renderSongList() { let _str = ''; this.musics.songs.forEach((song, i) => { _str += `<li class="music__list__item">${song.title}</li>` }); this.song_list.html(_str); } //根据歌曲去渲染视图 renderSongStyle() { let { title, singer, songUrl, imageUrl } = this.musics.getSongByNum(this.song_index); this.audio.src = songUrl; this.render_doms.title.html(title); this.render_doms.singer.html(singer); this.render_doms.image.prop('src', imageUrl); this.render_doms.blur.css('background-image', 'url("' + imageUrl + '")'); //切换列表中的item的类名 play this.song_list.find('.music__list__item').eq(this.song_index).addClass('play').siblings().removeClass('play'); } //绑定各种事件 bindEventListener() { //播放按钮 this.$play = new Btns('.player-control__btn--play', { click: this.handlePlayAndPause.bind(this) }); //上一首 this.$prev = new Btns('.player-control__btn--prev', { click: this.changeSong.bind(this, 'prev') }); //下一首 this.$next = new Btns('.player-control__btn--next', { click: this.changeSong.bind(this, 'next') }); //循环模式 this.$mode = new Btns('.player-control__btn--mode', { click: this.changePlayMode.bind(this) }); //禁音 this.$ban = new Btns('.control__volume--icon', { click: this.banNotes.bind(this) }) //列表点击 this.song_list.on('click', 'li', (e) => { let index = $(e.target).index(); this.changeSong(index); }) //音量控制 audio标签音量 vlouem 属性控制0-1 new Progress('.control__volume--progress', { min: 0, max: 1, value: this.audio.volume, handler: (value) => { //更改进度时 this.audio.volume = value; } }) //歌曲进度 this.audio.duration //可以播放的时候触发(歌曲的基本信息都已经获取到了) this.audio.oncanplay = () => { //避免重复实例化 if (this.progress) { this.progress.max = this.audio.duration; //切换歌曲后更新时长 this.render_time.total.html(this.util.formatTime(this.audio.duration)); return false; }; this.progress = new Progress('.player__song--progress', { min: 0, max: this.audio.duration, value: 0, handler: (value) => { this.audio.currentTime = value; } }) //调整总时长 this.render_time.total.html(this.util.formatTime(this.audio.duration)); } //会在播放的时候持续触发 this.audio.ontimeupdate = () => { this.progress.setValue(this.audio.currentTime); //调整当前时长 this.render_time.now.html(this.util.formatTime(this.audio.currentTime)); } //当歌曲播放完成的时候 this.audio.onended = () => { this.changeSong('next'); //播放完,换歌后,重新播放 this.audio.play(); } } //播放暂停控制 handlePlayAndPause() { let _o_i = this.$play.$el.find('i'); //this.audio.pauseed值为true 说明目前是不播放 if (this.audio.paused) { //现在是暂停的 要播放 this.audio.play(); _o_i.removeClass('icon-play').addClass('icon-pause'); this.disc.image.addClass('play'); this.disc.pointer.addClass('play') } else { this.audio.pause(); _o_i.addClass('icon-play').removeClass('icon-pause'); this.disc.image.removeClass('play'); this.disc.pointer.removeClass('play'); } } //更改循环模式 changePlayMode() { this.loop_mode++; if (this.loop_mode > 2) this.loop_mode = 0; this.renderPlayMode(); } //更改按钮样式 renderPlayMode() { let _classess = ['loop', 'random', 'single']; let _o_i = this.$mode.$el.find('i'); //prop 改一些标签的自有属性 attr改一些标签的自定义属性 _o_i.prop('class', 'iconfont icon-' + _classess[this.loop_mode]) } //更改歌曲索引 changeSongIndex(type) { if (typeof type === 'number') { this.song_index = type; } else { if (this.loop_mode === 0) { //列表循环 this.song_index += type === 'next' ? 1 : -1; if (this.song_index > this.musics.songs.length - 1) this.song_index = 0; if (this.song_index < 0) this.song_index = this.musics.songs.length - 1; } else if (this.loop_mode === 1) { //随机播放 let _length = this.musics.songs.length; let _random = Math.floor(Math.random() * _length); for (let i = 0; i < 10000; i++) { //随机的数为本身则继续随机 if (this.song_index == _random) { _random = Math.floor(Math.random() * _length); } else { this.song_index = _random; break; } } } else if (this.loop_mode === 2) { this.song_index = this.song_index; } } } //歌曲时长 songTime() { let totalMinute = parseInt(this.audio.duration / 60) < 10 ? "0" + parseInt(this.audio.duration / 60) : parseInt(this.audio.duration / 60); let totalSecond = parseInt(this.audio.duration % 60) < 10 ? "0" + parseInt(this.audio.duration % 60) : parseInt(this.audio.duration % 60); $('.totalTime').text(totalMinute + ':' + totalSecond); } //切换歌曲 changeSong(type) { //更改索引 this.changeSongIndex(type); //记录切歌前的状态 let _is_pause = this.audio.paused; //切歌后更改视图显示 this.renderSongStyle(); //如果切歌前是在播放,就继续播放 if (!_is_pause) this.audio.play(); } //禁音 banNotes() { let _o_i = this.$ban.$el.find("i"); if (this.audio.muted == true) { //如果禁音则开启 this.audio.muted = false; _o_i.removeClass('icon-muted').addClass('icon-volume'); } else { this.audio.muted = true; _o_i.removeClass('icon-volume').addClass('icon-muted'); } } } //进度条 class Progress { constructor(selector, options) { $.extend(this, options); ///给this挂载传入的参数 this.$el = $(selector); this.width = this.$el.width(); this.init(); } //进度条初始化 init() { this.renderBackAndPointer(); this.bindEvents(); this.drag(); this.value; this.changeDOMStyle(this.width * this.value); } //为进度条渲染back和pointer renderBackAndPointer() { this.$back = $('<div class="back">'); this.$pointer = $('<div class="pointer">'); this.$el.append(this.$back); this.$el.append(this.$pointer); } setValue(value) { //主动调用,传入value值,设置进度条样式 let _distance = this.width * value / (this.max - this.min); this.changeDOMStyle(_distance); } drag() { let ele = this.$pointer; let father = this.$el; let flag = false; //鼠标是否点击 ele.mousedown((e) => { flag = true; let mousePos = { x: e.offsetX } $(document).mousemove((e) => { if (flag === true) { let _left = e.clientX - father.offset().left - mousePos.x; let _distance = Math.max(0, Math.min(_left, father.outerWidth(false) - ele.outerWidth(false))) let _ratio = _distance / father.outerWidth(false); let _value = _ratio * (this.max - this.min); //当前的音量值 this.changeDOMStyle(_distance); this.handler(_value); //更改进度之后,执行回调 } }) }) $(document).mouseup(() => { flag = false; }) } bindEvents() { //鼠标点击时更改 this.$el.click((e) => { let _x = e.offsetX; //鼠标距离元素左边的距离 let _ratio = _x / this.width; let _value = _ratio * (this.max - this.min); //当前的音量值 this.changeDOMStyle(_x); this.handler(_value); //更改进度之后,执行回调 }) } //更改pointer和back changeDOMStyle(distance) { this.$back.width(distance + 7 == 7 ? 0 : distance + 7);//进度为0时将进度条背景改为0否则加上进度按钮的长度 this.$pointer.css('left', distance + 'px'); } } //按钮类 class Btns { constructor(selector, handlers) { this.$el = $(selector); //元素 this.bindEvents(handlers); } bindEvents(handlers) { //绑定事件 for (const event in handlers) { //使用值的时候保证键值对在对象中是存在的 if (handlers.hasOwnProperty(event)) { this.$el.on(event, handlers[event]); } } } } new Player(); document.addEventListener('pjax:complete', (e) => { new Player(); })