hexa-viewer-communicator
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A simple API for <hexa-viewer>
40 lines (35 loc) • 1.38 kB
text/typescript
export interface IConfigurator {
preloadConfigurator(config: IConfiguration, delay?: number): void;
setConfigurator(config: Array<IConfiguration>): void;
toggleConfiguratorUI(state: boolean): void;
selectConfigurator(index: number): Promise<unknown>;
setConfiguratorEffect(effect: IConfigurationTransitionEffect): void;
}
export interface IConfiguration {
color?: string; // The color of the button
thumbnail?: string; // The thumbnail image of the button (alternatively, you can provide the 'color' parameter)
materials?: Array<IConfigurationMaterial>;
asset?: string; // The URL of the resource_default, meaning the viewer URL
preloaded?: boolean; // For the viewer's internal use in order to indicate whether the model has been preloaded
sceneURL?: string; // The URL of the GLB file (alternatively, you can provide the 'asset' parameter)
}
export interface IConfigurationMaterial {
name?: string;
textures: Array<IConfigurationTexture>;
color?: string;
}
export interface IConfigurationTexture {
maps: Array<string>;
url: string;
}
export interface IPreviewOptions {
width: number;
height: number;
create_images_by_tour: string; // 'init_pos'
compress: boolean;
}
export enum IConfigurationTransitionEffect {
NONE = 0,
OPACITY = 1,
BLUR = 2,
}