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herta

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Advanced mathematics framework for scientific, engineering, and financial applications

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/** * Quantum Mechanics module for herta.js * Provides tools for quantum state manipulation and quantum mechanical calculations */ const Decimal = require('decimal.js'); const matrix = require('../core/matrix'); const complex = require('../core/complex'); const quantumMechanics = {}; /** * Create a quantum state vector (pure state) * @param {Array} amplitudes - Complex amplitudes of the state * @returns {Object} - Normalized quantum state */ quantumMechanics.createState = function (amplitudes) { // Ensure proper normalization const norm = Math.sqrt(amplitudes.reduce((sum, amp) => { const magnitude = typeof amp === 'number' ? amp ** 2 : amp.re ** 2 + amp.im ** 2; return sum + magnitude; }, 0)); const normalizedAmplitudes = amplitudes.map((amp) => { if (typeof amp === 'number') { return amp / norm; } return { re: amp.re / norm, im: amp.im / norm }; }); return { dimension: amplitudes.length, amplitudes: normalizedAmplitudes, // Inner product with another state innerProduct(otherState) { if (this.dimension !== otherState.dimension) { throw new Error('States must have the same dimension'); } const result = { re: 0, im: 0 }; for (let i = 0; i < this.dimension; i++) { const a = typeof this.amplitudes[i] === 'number' ? { re: this.amplitudes[i], im: 0 } : this.amplitudes[i]; const b = typeof otherState.amplitudes[i] === 'number' ? { re: otherState.amplitudes[i], im: 0 } : otherState.amplitudes[i]; // (a.re + i*a.im) * (b.re - i*b.im) = (a.re*b.re + a.im*b.im) + i*(a.im*b.re - a.re*b.im) result.re += a.re * b.re + a.im * b.im; result.im += a.im * b.re - a.re * b.im; } return result; }, // Expectation value of an operator expectation(operator) { if (this.dimension !== operator.length || this.dimension !== operator[0].length) { throw new Error('Operator dimensions must match state dimension'); } // Calculate |ψ⟩⟨ψ| (density matrix for pure state) const densityMatrix = []; for (let i = 0; i < this.dimension; i++) { densityMatrix[i] = []; for (let j = 0; j < this.dimension; j++) { const a = typeof this.amplitudes[i] === 'number' ? { re: this.amplitudes[i], im: 0 } : this.amplitudes[i]; const b = typeof this.amplitudes[j] === 'number' ? { re: this.amplitudes[j], im: 0 } : this.amplitudes[j]; // a * b* (complex multiplication with conjugate of b) densityMatrix[i][j] = { re: a.re * b.re + a.im * b.im, im: a.im * b.re - a.re * b.im }; } } // Trace(ρ*O) = Trace(|ψ⟩⟨ψ|*O) const result = { re: 0, im: 0 }; for (let i = 0; i < this.dimension; i++) { for (let j = 0; j < this.dimension; j++) { const opElement = typeof operator[i][j] === 'number' ? { re: operator[i][j], im: 0 } : operator[i][j]; // Complex multiplication: (a+bi)(c+di) = (ac-bd) + (ad+bc)i const product = { re: densityMatrix[j][i].re * opElement.re - densityMatrix[j][i].im * opElement.im, im: densityMatrix[j][i].re * opElement.im + densityMatrix[j][i].im * opElement.re }; result.re += product.re; result.im += product.im; } } return result; } }; }; /** * Create a density matrix (mixed state) * @param {Array} states - Array of quantum states * @param {Array} probabilities - Classical probabilities for each state * @returns {Array} - Density matrix */ quantumMechanics.createDensityMatrix = function (states, probabilities) { if (states.length !== probabilities.length) { throw new Error('Number of states must match number of probabilities'); } const { dimension } = states[0]; // Initialize density matrix with zeros const densityMatrix = Array(dimension).fill().map(() => Array(dimension).fill().map(() => ({ re: 0, im: 0 }))); // Sum over all pure states with their classical probabilities for (let k = 0; k < states.length; k++) { const state = states[k]; const prob = probabilities[k]; if (state.dimension !== dimension) { throw new Error('All states must have the same dimension'); } for (let i = 0; i < dimension; i++) { for (let j = 0; j < dimension; j++) { const a = typeof state.amplitudes[i] === 'number' ? { re: state.amplitudes[i], im: 0 } : state.amplitudes[i]; const b = typeof state.amplitudes[j] === 'number' ? { re: state.amplitudes[j], im: 0 } : state.amplitudes[j]; // a * b* (complex multiplication with conjugate of b) const product = { re: a.re * b.re + a.im * b.im, im: a.im * b.re - a.re * b.im }; densityMatrix[i][j].re += prob * product.re; densityMatrix[i][j].im += prob * product.im; } } } return densityMatrix; }; /** * Calculate the von Neumann entropy of a density matrix * @param {Array} densityMatrix - Density matrix of a quantum state * @returns {number} - von Neumann entropy S(ρ) = -Tr(ρ ln ρ) */ quantumMechanics.vonNeumannEntropy = function (densityMatrix) { const dimension = densityMatrix.length; // Calculate eigenvalues of the density matrix // This is a simplified approach. For a proper implementation, // we would need more robust eigenvalue calculation const eigenvalues = quantumMechanics.findEigenvalues(densityMatrix); // Calculate entropy: S(ρ) = -∑ λᵢ ln λᵢ let entropy = 0; for (const eigenvalue of eigenvalues) { if (eigenvalue > 1e-10) { // Avoid ln(0) entropy -= eigenvalue * Math.log(eigenvalue); } } return entropy; }; /** * A simplified method to find eigenvalues * For real production use, we'd implement more robust algorithms * @param {Array} matrix - Square matrix * @returns {Array} - Approximate eigenvalues */ quantumMechanics.findEigenvalues = function (matrix) { // This is a placeholder for a proper eigenvalue calculation // For simplicity, we're returning a dummy implementation // A real implementation would use QR algorithm or similar methods const dimension = matrix.length; // For 2x2 matrices, we can use the characteristic polynomial if (dimension === 2) { const a = matrix[0][0].re; const b = matrix[0][1].re; const c = matrix[1][0].re; const d = matrix[1][1].re; const trace = a + d; const det = a * d - b * c; const discriminant = Math.sqrt(trace * trace - 4 * det); return [ (trace + discriminant) / 2, (trace - discriminant) / 2 ]; } // For simplicity, in higher dimensions we're just returning the diagonal elements // This is NOT accurate for general matrices, just a placeholder return matrix.map((row, i) => { const diag = matrix[i][i]; return typeof diag === 'number' ? diag : diag.re; }); }; /** * Apply a quantum gate to a state * @param {Object} state - Quantum state * @param {Array} gate - Quantum gate as a matrix * @returns {Object} - New quantum state after gate application */ quantumMechanics.applyGate = function (state, gate) { const { dimension } = state; if (gate.length !== dimension || gate[0].length !== dimension) { throw new Error('Gate dimensions must match state dimension'); } const newAmplitudes = []; for (let i = 0; i < dimension; i++) { const newAmp = { re: 0, im: 0 }; for (let j = 0; j < dimension; j++) { const gateElement = typeof gate[i][j] === 'number' ? { re: gate[i][j], im: 0 } : gate[i][j]; const stateAmp = typeof state.amplitudes[j] === 'number' ? { re: state.amplitudes[j], im: 0 } : state.amplitudes[j]; // Complex multiplication newAmp.re += gateElement.re * stateAmp.re - gateElement.im * stateAmp.im; newAmp.im += gateElement.re * stateAmp.im + gateElement.im * stateAmp.re; } newAmplitudes.push(newAmp); } return quantumMechanics.createState(newAmplitudes); }; /** * Common quantum gates */ quantumMechanics.gates = { // Pauli-X (NOT) gate X: [ [0, 1], [1, 0] ], // Pauli-Y gate Y: [ [0, { re: 0, im: -1 }], [{ re: 0, im: 1 }, 0] ], // Pauli-Z gate Z: [ [1, 0], [0, -1] ], // Hadamard gate H: [ [1 / Math.sqrt(2), 1 / Math.sqrt(2)], [1 / Math.sqrt(2), -1 / Math.sqrt(2)] ], // Phase gate (S gate) S: [ [1, 0], [0, { re: 0, im: 1 }] ], // π/8 gate (T gate) T: [ [1, 0], [0, { re: Math.cos(Math.PI / 4), im: Math.sin(Math.PI / 4) }] ], // CNOT gate (2-qubit) CNOT: [ [1, 0, 0, 0], [0, 1, 0, 0], [0, 0, 0, 1], [0, 0, 1, 0] ] }; /** * Create rotation gates */ quantumMechanics.rotationGate = function (axis, theta) { const cos = Math.cos(theta / 2); const sin = Math.sin(theta / 2); switch (axis.toLowerCase()) { case 'x': return [ [cos, { re: 0, im: -sin }], [{ re: 0, im: -sin }, cos] ]; case 'y': return [ [cos, -sin], [sin, cos] ]; case 'z': return [ [{ re: cos, im: -sin }, 0], [0, { re: cos, im: sin }] ]; default: throw new Error('Axis must be x, y, or z'); } }; /** * Create a controlled version of a gate * @param {Array} gate - Single-qubit gate to control * @returns {Array} - Controlled version of the gate */ quantumMechanics.controlledGate = function (gate) { return [ [1, 0, 0, 0], [0, 1, 0, 0], [0, 0, gate[0][0], gate[0][1]], [0, 0, gate[1][0], gate[1][1]] ]; }; /** * Calculate the tensor product of two quantum states * @param {Object} state1 - First quantum state * @param {Object} state2 - Second quantum state * @returns {Object} - Combined quantum state */ quantumMechanics.tensorProduct = function (state1, state2) { const newDimension = state1.dimension * state2.dimension; const newAmplitudes = []; for (let i = 0; i < state1.dimension; i++) { for (let j = 0; j < state2.dimension; j++) { const amp1 = typeof state1.amplitudes[i] === 'number' ? { re: state1.amplitudes[i], im: 0 } : state1.amplitudes[i]; const amp2 = typeof state2.amplitudes[j] === 'number' ? { re: state2.amplitudes[j], im: 0 } : state2.amplitudes[j]; // Complex multiplication newAmplitudes.push({ re: amp1.re * amp2.re - amp1.im * amp2.im, im: amp1.re * amp2.im + amp1.im * amp2.re }); } } return quantumMechanics.createState(newAmplitudes); }; /** * Calculate the tensor product of two matrices (gates) * @param {Array} matrix1 - First matrix * @param {Array} matrix2 - Second matrix * @returns {Array} - Tensor product matrix */ quantumMechanics.tensorProductMatrix = function (matrix1, matrix2) { const rows1 = matrix1.length; const cols1 = matrix1[0].length; const rows2 = matrix2.length; const cols2 = matrix2[0].length; const result = Array(rows1 * rows2).fill().map(() => Array(cols1 * cols2).fill().map(() => ({ re: 0, im: 0 }))); for (let i1 = 0; i1 < rows1; i1++) { for (let j1 = 0; j1 < cols1; j1++) { for (let i2 = 0; i2 < rows2; i2++) { for (let j2 = 0; j2 < cols2; j2++) { const element1 = typeof matrix1[i1][j1] === 'number' ? { re: matrix1[i1][j1], im: 0 } : matrix1[i1][j1]; const element2 = typeof matrix2[i2][j2] === 'number' ? { re: matrix2[i2][j2], im: 0 } : matrix2[i2][j2]; // Complex multiplication result[i1 * rows2 + i2][j1 * cols2 + j2] = { re: element1.re * element2.re - element1.im * element2.im, im: element1.re * element2.im + element1.im * element2.re }; } } } } return result; }; /** * Calculate partial trace of a density matrix * @param {Array} densityMatrix - Density matrix of a bipartite system * @param {number} dimA - Dimension of subsystem A * @param {number} dimB - Dimension of subsystem B * @param {string} traceOver - Which subsystem to trace over ('A' or 'B') * @returns {Array} - Reduced density matrix */ quantumMechanics.partialTrace = function (densityMatrix, dimA, dimB, traceOver) { if (densityMatrix.length !== dimA * dimB) { throw new Error('Density matrix dimensions do not match product dimensions'); } if (traceOver === 'A') { // Trace over system A const reducedDensity = Array(dimB).fill().map(() => Array(dimB).fill().map(() => ({ re: 0, im: 0 }))); for (let i = 0; i < dimB; i++) { for (let j = 0; j < dimB; j++) { for (let k = 0; k < dimA; k++) { const element = densityMatrix[k * dimB + i][k * dimB + j]; reducedDensity[i][j].re += element.re; reducedDensity[i][j].im += element.im; } } } return reducedDensity; } if (traceOver === 'B') { // Trace over system B const reducedDensity = Array(dimA).fill().map(() => Array(dimA).fill().map(() => ({ re: 0, im: 0 }))); for (let i = 0; i < dimA; i++) { for (let j = 0; j < dimA; j++) { for (let k = 0; k < dimB; k++) { const element = densityMatrix[i * dimB + k][j * dimB + k]; reducedDensity[i][j].re += element.re; reducedDensity[i][j].im += element.im; } } } return reducedDensity; } throw new Error('traceOver must be either "A" or "B"'); }; /** * Quantum Fourier Transform implementation * @param {Object} state - Quantum state to transform * @returns {Object} - Transformed state */ quantumMechanics.qft = function (state) { const n = Math.log2(state.dimension); if (n % 1 !== 0) { throw new Error('State dimension must be a power of 2'); } // Create QFT matrix const omega = 2 * Math.PI / state.dimension; const qftMatrix = []; for (let i = 0; i < state.dimension; i++) { qftMatrix[i] = []; for (let j = 0; j < state.dimension; j++) { const phase = omega * i * j; qftMatrix[i][j] = { re: Math.cos(phase) / Math.sqrt(state.dimension), im: Math.sin(phase) / Math.sqrt(state.dimension) }; } } return quantumMechanics.applyGate(state, qftMatrix); }; /** * Quantum phase estimation algorithm * @param {Function} unitaryGate - Unitary operator whose eigenvalue we want to estimate * @param {Object} eigenstate - Approximate eigenstate of the unitary operator * @param {number} precision - Number of qubits to use for phase estimation * @returns {number} - Estimated phase (eigenvalue's phase) */ quantumMechanics.phaseEstimation = function (unitaryGate, eigenstate, precision) { // This is a simplified implementation // A full implementation would require a full quantum circuit simulation // Create initial state |0...0⟩ ⊗ |ψ⟩ const zeroState = quantumMechanics.createState(Array(2 ** precision).fill(0).map((_, i) => (i === 0 ? 1 : 0))); const initialState = quantumMechanics.tensorProduct(zeroState, eigenstate); // Apply Hadamard to all qubits in the first register let currentState = initialState; for (let i = 0; i < precision; i++) { // Apply Hadamard to qubit i const hadamardOnQubit = []; // This would be the matrix for H on qubit i currentState = quantumMechanics.applyGate(currentState, hadamardOnQubit); } // Apply controlled-U^(2^j) operations for (let j = 0; j < precision; j++) { // Apply controlled-U^(2^j) with control qubit j const controlledU = []; // This would be the matrix for controlled-U^(2^j) currentState = quantumMechanics.applyGate(currentState, controlledU); } // Apply inverse QFT to the first register currentState = quantumMechanics.applyGate(currentState, []); // Measure the first register to get the phase estimate // This is a simplification - we'd actually need to simulate measurement return 0.5; // Placeholder return value }; module.exports = quantumMechanics;