herta
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Advanced mathematics framework for scientific, engineering, and financial applications
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JavaScript
/**
* Quantum Mechanics module for herta.js
* Provides tools for quantum state manipulation and quantum mechanical calculations
*/
const Decimal = require('decimal.js');
const matrix = require('../core/matrix');
const complex = require('../core/complex');
const quantumMechanics = {};
/**
* Create a quantum state vector (pure state)
* @param {Array} amplitudes - Complex amplitudes of the state
* @returns {Object} - Normalized quantum state
*/
quantumMechanics.createState = function (amplitudes) {
// Ensure proper normalization
const norm = Math.sqrt(amplitudes.reduce((sum, amp) => {
const magnitude = typeof amp === 'number'
? amp ** 2
: amp.re ** 2 + amp.im ** 2;
return sum + magnitude;
}, 0));
const normalizedAmplitudes = amplitudes.map((amp) => {
if (typeof amp === 'number') {
return amp / norm;
}
return {
re: amp.re / norm,
im: amp.im / norm
};
});
return {
dimension: amplitudes.length,
amplitudes: normalizedAmplitudes,
// Inner product with another state
innerProduct(otherState) {
if (this.dimension !== otherState.dimension) {
throw new Error('States must have the same dimension');
}
const result = { re: 0, im: 0 };
for (let i = 0; i < this.dimension; i++) {
const a = typeof this.amplitudes[i] === 'number'
? { re: this.amplitudes[i], im: 0 }
: this.amplitudes[i];
const b = typeof otherState.amplitudes[i] === 'number'
? { re: otherState.amplitudes[i], im: 0 }
: otherState.amplitudes[i];
// (a.re + i*a.im) * (b.re - i*b.im) = (a.re*b.re + a.im*b.im) + i*(a.im*b.re - a.re*b.im)
result.re += a.re * b.re + a.im * b.im;
result.im += a.im * b.re - a.re * b.im;
}
return result;
},
// Expectation value of an operator
expectation(operator) {
if (this.dimension !== operator.length || this.dimension !== operator[0].length) {
throw new Error('Operator dimensions must match state dimension');
}
// Calculate |ψ⟩⟨ψ| (density matrix for pure state)
const densityMatrix = [];
for (let i = 0; i < this.dimension; i++) {
densityMatrix[i] = [];
for (let j = 0; j < this.dimension; j++) {
const a = typeof this.amplitudes[i] === 'number'
? { re: this.amplitudes[i], im: 0 }
: this.amplitudes[i];
const b = typeof this.amplitudes[j] === 'number'
? { re: this.amplitudes[j], im: 0 }
: this.amplitudes[j];
// a * b* (complex multiplication with conjugate of b)
densityMatrix[i][j] = {
re: a.re * b.re + a.im * b.im,
im: a.im * b.re - a.re * b.im
};
}
}
// Trace(ρ*O) = Trace(|ψ⟩⟨ψ|*O)
const result = { re: 0, im: 0 };
for (let i = 0; i < this.dimension; i++) {
for (let j = 0; j < this.dimension; j++) {
const opElement = typeof operator[i][j] === 'number'
? { re: operator[i][j], im: 0 }
: operator[i][j];
// Complex multiplication: (a+bi)(c+di) = (ac-bd) + (ad+bc)i
const product = {
re: densityMatrix[j][i].re * opElement.re - densityMatrix[j][i].im * opElement.im,
im: densityMatrix[j][i].re * opElement.im + densityMatrix[j][i].im * opElement.re
};
result.re += product.re;
result.im += product.im;
}
}
return result;
}
};
};
/**
* Create a density matrix (mixed state)
* @param {Array} states - Array of quantum states
* @param {Array} probabilities - Classical probabilities for each state
* @returns {Array} - Density matrix
*/
quantumMechanics.createDensityMatrix = function (states, probabilities) {
if (states.length !== probabilities.length) {
throw new Error('Number of states must match number of probabilities');
}
const { dimension } = states[0];
// Initialize density matrix with zeros
const densityMatrix = Array(dimension).fill().map(() => Array(dimension).fill().map(() => ({ re: 0, im: 0 })));
// Sum over all pure states with their classical probabilities
for (let k = 0; k < states.length; k++) {
const state = states[k];
const prob = probabilities[k];
if (state.dimension !== dimension) {
throw new Error('All states must have the same dimension');
}
for (let i = 0; i < dimension; i++) {
for (let j = 0; j < dimension; j++) {
const a = typeof state.amplitudes[i] === 'number'
? { re: state.amplitudes[i], im: 0 }
: state.amplitudes[i];
const b = typeof state.amplitudes[j] === 'number'
? { re: state.amplitudes[j], im: 0 }
: state.amplitudes[j];
// a * b* (complex multiplication with conjugate of b)
const product = {
re: a.re * b.re + a.im * b.im,
im: a.im * b.re - a.re * b.im
};
densityMatrix[i][j].re += prob * product.re;
densityMatrix[i][j].im += prob * product.im;
}
}
}
return densityMatrix;
};
/**
* Calculate the von Neumann entropy of a density matrix
* @param {Array} densityMatrix - Density matrix of a quantum state
* @returns {number} - von Neumann entropy S(ρ) = -Tr(ρ ln ρ)
*/
quantumMechanics.vonNeumannEntropy = function (densityMatrix) {
const dimension = densityMatrix.length;
// Calculate eigenvalues of the density matrix
// This is a simplified approach. For a proper implementation,
// we would need more robust eigenvalue calculation
const eigenvalues = quantumMechanics.findEigenvalues(densityMatrix);
// Calculate entropy: S(ρ) = -∑ λᵢ ln λᵢ
let entropy = 0;
for (const eigenvalue of eigenvalues) {
if (eigenvalue > 1e-10) { // Avoid ln(0)
entropy -= eigenvalue * Math.log(eigenvalue);
}
}
return entropy;
};
/**
* A simplified method to find eigenvalues
* For real production use, we'd implement more robust algorithms
* @param {Array} matrix - Square matrix
* @returns {Array} - Approximate eigenvalues
*/
quantumMechanics.findEigenvalues = function (matrix) {
// This is a placeholder for a proper eigenvalue calculation
// For simplicity, we're returning a dummy implementation
// A real implementation would use QR algorithm or similar methods
const dimension = matrix.length;
// For 2x2 matrices, we can use the characteristic polynomial
if (dimension === 2) {
const a = matrix[0][0].re;
const b = matrix[0][1].re;
const c = matrix[1][0].re;
const d = matrix[1][1].re;
const trace = a + d;
const det = a * d - b * c;
const discriminant = Math.sqrt(trace * trace - 4 * det);
return [
(trace + discriminant) / 2,
(trace - discriminant) / 2
];
}
// For simplicity, in higher dimensions we're just returning the diagonal elements
// This is NOT accurate for general matrices, just a placeholder
return matrix.map((row, i) => {
const diag = matrix[i][i];
return typeof diag === 'number' ? diag : diag.re;
});
};
/**
* Apply a quantum gate to a state
* @param {Object} state - Quantum state
* @param {Array} gate - Quantum gate as a matrix
* @returns {Object} - New quantum state after gate application
*/
quantumMechanics.applyGate = function (state, gate) {
const { dimension } = state;
if (gate.length !== dimension || gate[0].length !== dimension) {
throw new Error('Gate dimensions must match state dimension');
}
const newAmplitudes = [];
for (let i = 0; i < dimension; i++) {
const newAmp = { re: 0, im: 0 };
for (let j = 0; j < dimension; j++) {
const gateElement = typeof gate[i][j] === 'number'
? { re: gate[i][j], im: 0 }
: gate[i][j];
const stateAmp = typeof state.amplitudes[j] === 'number'
? { re: state.amplitudes[j], im: 0 }
: state.amplitudes[j];
// Complex multiplication
newAmp.re += gateElement.re * stateAmp.re - gateElement.im * stateAmp.im;
newAmp.im += gateElement.re * stateAmp.im + gateElement.im * stateAmp.re;
}
newAmplitudes.push(newAmp);
}
return quantumMechanics.createState(newAmplitudes);
};
/**
* Common quantum gates
*/
quantumMechanics.gates = {
// Pauli-X (NOT) gate
X: [
[0, 1],
[1, 0]
],
// Pauli-Y gate
Y: [
[0, { re: 0, im: -1 }],
[{ re: 0, im: 1 }, 0]
],
// Pauli-Z gate
Z: [
[1, 0],
[0, -1]
],
// Hadamard gate
H: [
[1 / Math.sqrt(2), 1 / Math.sqrt(2)],
[1 / Math.sqrt(2), -1 / Math.sqrt(2)]
],
// Phase gate (S gate)
S: [
[1, 0],
[0, { re: 0, im: 1 }]
],
// π/8 gate (T gate)
T: [
[1, 0],
[0, { re: Math.cos(Math.PI / 4), im: Math.sin(Math.PI / 4) }]
],
// CNOT gate (2-qubit)
CNOT: [
[1, 0, 0, 0],
[0, 1, 0, 0],
[0, 0, 0, 1],
[0, 0, 1, 0]
]
};
/**
* Create rotation gates
*/
quantumMechanics.rotationGate = function (axis, theta) {
const cos = Math.cos(theta / 2);
const sin = Math.sin(theta / 2);
switch (axis.toLowerCase()) {
case 'x':
return [
[cos, { re: 0, im: -sin }],
[{ re: 0, im: -sin }, cos]
];
case 'y':
return [
[cos, -sin],
[sin, cos]
];
case 'z':
return [
[{ re: cos, im: -sin }, 0],
[0, { re: cos, im: sin }]
];
default:
throw new Error('Axis must be x, y, or z');
}
};
/**
* Create a controlled version of a gate
* @param {Array} gate - Single-qubit gate to control
* @returns {Array} - Controlled version of the gate
*/
quantumMechanics.controlledGate = function (gate) {
return [
[1, 0, 0, 0],
[0, 1, 0, 0],
[0, 0, gate[0][0], gate[0][1]],
[0, 0, gate[1][0], gate[1][1]]
];
};
/**
* Calculate the tensor product of two quantum states
* @param {Object} state1 - First quantum state
* @param {Object} state2 - Second quantum state
* @returns {Object} - Combined quantum state
*/
quantumMechanics.tensorProduct = function (state1, state2) {
const newDimension = state1.dimension * state2.dimension;
const newAmplitudes = [];
for (let i = 0; i < state1.dimension; i++) {
for (let j = 0; j < state2.dimension; j++) {
const amp1 = typeof state1.amplitudes[i] === 'number'
? { re: state1.amplitudes[i], im: 0 }
: state1.amplitudes[i];
const amp2 = typeof state2.amplitudes[j] === 'number'
? { re: state2.amplitudes[j], im: 0 }
: state2.amplitudes[j];
// Complex multiplication
newAmplitudes.push({
re: amp1.re * amp2.re - amp1.im * amp2.im,
im: amp1.re * amp2.im + amp1.im * amp2.re
});
}
}
return quantumMechanics.createState(newAmplitudes);
};
/**
* Calculate the tensor product of two matrices (gates)
* @param {Array} matrix1 - First matrix
* @param {Array} matrix2 - Second matrix
* @returns {Array} - Tensor product matrix
*/
quantumMechanics.tensorProductMatrix = function (matrix1, matrix2) {
const rows1 = matrix1.length;
const cols1 = matrix1[0].length;
const rows2 = matrix2.length;
const cols2 = matrix2[0].length;
const result = Array(rows1 * rows2).fill().map(() => Array(cols1 * cols2).fill().map(() => ({ re: 0, im: 0 })));
for (let i1 = 0; i1 < rows1; i1++) {
for (let j1 = 0; j1 < cols1; j1++) {
for (let i2 = 0; i2 < rows2; i2++) {
for (let j2 = 0; j2 < cols2; j2++) {
const element1 = typeof matrix1[i1][j1] === 'number'
? { re: matrix1[i1][j1], im: 0 }
: matrix1[i1][j1];
const element2 = typeof matrix2[i2][j2] === 'number'
? { re: matrix2[i2][j2], im: 0 }
: matrix2[i2][j2];
// Complex multiplication
result[i1 * rows2 + i2][j1 * cols2 + j2] = {
re: element1.re * element2.re - element1.im * element2.im,
im: element1.re * element2.im + element1.im * element2.re
};
}
}
}
}
return result;
};
/**
* Calculate partial trace of a density matrix
* @param {Array} densityMatrix - Density matrix of a bipartite system
* @param {number} dimA - Dimension of subsystem A
* @param {number} dimB - Dimension of subsystem B
* @param {string} traceOver - Which subsystem to trace over ('A' or 'B')
* @returns {Array} - Reduced density matrix
*/
quantumMechanics.partialTrace = function (densityMatrix, dimA, dimB, traceOver) {
if (densityMatrix.length !== dimA * dimB) {
throw new Error('Density matrix dimensions do not match product dimensions');
}
if (traceOver === 'A') {
// Trace over system A
const reducedDensity = Array(dimB).fill().map(() => Array(dimB).fill().map(() => ({ re: 0, im: 0 })));
for (let i = 0; i < dimB; i++) {
for (let j = 0; j < dimB; j++) {
for (let k = 0; k < dimA; k++) {
const element = densityMatrix[k * dimB + i][k * dimB + j];
reducedDensity[i][j].re += element.re;
reducedDensity[i][j].im += element.im;
}
}
}
return reducedDensity;
} if (traceOver === 'B') {
// Trace over system B
const reducedDensity = Array(dimA).fill().map(() => Array(dimA).fill().map(() => ({ re: 0, im: 0 })));
for (let i = 0; i < dimA; i++) {
for (let j = 0; j < dimA; j++) {
for (let k = 0; k < dimB; k++) {
const element = densityMatrix[i * dimB + k][j * dimB + k];
reducedDensity[i][j].re += element.re;
reducedDensity[i][j].im += element.im;
}
}
}
return reducedDensity;
}
throw new Error('traceOver must be either "A" or "B"');
};
/**
* Quantum Fourier Transform implementation
* @param {Object} state - Quantum state to transform
* @returns {Object} - Transformed state
*/
quantumMechanics.qft = function (state) {
const n = Math.log2(state.dimension);
if (n % 1 !== 0) {
throw new Error('State dimension must be a power of 2');
}
// Create QFT matrix
const omega = 2 * Math.PI / state.dimension;
const qftMatrix = [];
for (let i = 0; i < state.dimension; i++) {
qftMatrix[i] = [];
for (let j = 0; j < state.dimension; j++) {
const phase = omega * i * j;
qftMatrix[i][j] = {
re: Math.cos(phase) / Math.sqrt(state.dimension),
im: Math.sin(phase) / Math.sqrt(state.dimension)
};
}
}
return quantumMechanics.applyGate(state, qftMatrix);
};
/**
* Quantum phase estimation algorithm
* @param {Function} unitaryGate - Unitary operator whose eigenvalue we want to estimate
* @param {Object} eigenstate - Approximate eigenstate of the unitary operator
* @param {number} precision - Number of qubits to use for phase estimation
* @returns {number} - Estimated phase (eigenvalue's phase)
*/
quantumMechanics.phaseEstimation = function (unitaryGate, eigenstate, precision) {
// This is a simplified implementation
// A full implementation would require a full quantum circuit simulation
// Create initial state |0...0⟩ ⊗ |ψ⟩
const zeroState = quantumMechanics.createState(Array(2 ** precision).fill(0).map((_, i) => (i === 0 ? 1 : 0)));
const initialState = quantumMechanics.tensorProduct(zeroState, eigenstate);
// Apply Hadamard to all qubits in the first register
let currentState = initialState;
for (let i = 0; i < precision; i++) {
// Apply Hadamard to qubit i
const hadamardOnQubit = []; // This would be the matrix for H on qubit i
currentState = quantumMechanics.applyGate(currentState, hadamardOnQubit);
}
// Apply controlled-U^(2^j) operations
for (let j = 0; j < precision; j++) {
// Apply controlled-U^(2^j) with control qubit j
const controlledU = []; // This would be the matrix for controlled-U^(2^j)
currentState = quantumMechanics.applyGate(currentState, controlledU);
}
// Apply inverse QFT to the first register
currentState = quantumMechanics.applyGate(currentState, []);
// Measure the first register to get the phase estimate
// This is a simplification - we'd actually need to simulate measurement
return 0.5; // Placeholder return value
};
module.exports = quantumMechanics;