helimap
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map heliware
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JavaScript
/**
* @module ol/style/IconImage
*/
import EventTarget from '../events/Target.js';
import EventType from '../events/EventType.js';
import ImageState from '../ImageState.js';
import {asString} from '../color.js';
import {createCanvasContext2D} from '../dom.js';
import {shared as iconImageCache} from './IconImageCache.js';
import {listenImage} from '../Image.js';
/**
* @type {CanvasRenderingContext2D}
*/
let taintedTestContext = null;
class IconImage extends EventTarget {
/**
* @param {HTMLImageElement|HTMLCanvasElement} image Image.
* @param {string|undefined} src Src.
* @param {import("../size.js").Size} size Size.
* @param {?string} crossOrigin Cross origin.
* @param {import("../ImageState.js").default} imageState Image state.
* @param {import("../color.js").Color} color Color.
*/
constructor(image, src, size, crossOrigin, imageState, color) {
super();
/**
* @private
* @type {HTMLImageElement|HTMLCanvasElement}
*/
this.hitDetectionImage_ = null;
/**
* @private
* @type {HTMLImageElement|HTMLCanvasElement}
*/
this.image_ = image;
/**
* @private
* @type {string|null}
*/
this.crossOrigin_ = crossOrigin;
/**
* @private
* @type {Object<number, HTMLCanvasElement>}
*/
this.canvas_ = {};
/**
* @private
* @type {import("../color.js").Color}
*/
this.color_ = color;
/**
* @private
* @type {?function():void}
*/
this.unlisten_ = null;
/**
* @private
* @type {import("../ImageState.js").default}
*/
this.imageState_ = imageState;
/**
* @private
* @type {import("../size.js").Size}
*/
this.size_ = size;
/**
* @private
* @type {string|undefined}
*/
this.src_ = src;
/**
* @private
*/
this.tainted_;
}
/**
* @private
*/
initializeImage_() {
this.image_ = new Image();
if (this.crossOrigin_ !== null) {
this.image_.crossOrigin = this.crossOrigin_;
}
}
/**
* @private
* @return {boolean} The image canvas is tainted.
*/
isTainted_() {
if (this.tainted_ === undefined && this.imageState_ === ImageState.LOADED) {
if (!taintedTestContext) {
taintedTestContext = createCanvasContext2D(1, 1, undefined, {
willReadFrequently: true,
});
}
taintedTestContext.drawImage(this.image_, 0, 0);
try {
taintedTestContext.getImageData(0, 0, 1, 1);
this.tainted_ = false;
} catch (e) {
taintedTestContext = null;
this.tainted_ = true;
}
}
return this.tainted_ === true;
}
/**
* @private
*/
dispatchChangeEvent_() {
this.dispatchEvent(EventType.CHANGE);
}
/**
* @private
*/
handleImageError_() {
this.imageState_ = ImageState.ERROR;
this.unlistenImage_();
this.dispatchChangeEvent_();
}
/**
* @private
*/
handleImageLoad_() {
this.imageState_ = ImageState.LOADED;
if (this.size_) {
this.image_.width = this.size_[0];
this.image_.height = this.size_[1];
} else {
this.size_ = [this.image_.width, this.image_.height];
}
this.unlistenImage_();
this.dispatchChangeEvent_();
}
/**
* @param {number} pixelRatio Pixel ratio.
* @return {HTMLImageElement|HTMLCanvasElement} Image or Canvas element.
*/
getImage(pixelRatio) {
if (!this.image_) {
this.initializeImage_();
}
this.replaceColor_(pixelRatio);
return this.canvas_[pixelRatio] ? this.canvas_[pixelRatio] : this.image_;
}
/**
* @param {number} pixelRatio Pixel ratio.
* @return {number} Image or Canvas element.
*/
getPixelRatio(pixelRatio) {
this.replaceColor_(pixelRatio);
return this.canvas_[pixelRatio] ? pixelRatio : 1;
}
/**
* @return {import("../ImageState.js").default} Image state.
*/
getImageState() {
return this.imageState_;
}
/**
* @return {HTMLImageElement|HTMLCanvasElement} Image element.
*/
getHitDetectionImage() {
if (!this.image_) {
this.initializeImage_();
}
if (!this.hitDetectionImage_) {
if (this.isTainted_()) {
const width = this.size_[0];
const height = this.size_[1];
const context = createCanvasContext2D(width, height);
context.fillRect(0, 0, width, height);
this.hitDetectionImage_ = context.canvas;
} else {
this.hitDetectionImage_ = this.image_;
}
}
return this.hitDetectionImage_;
}
/**
* Get the size of the icon (in pixels).
* @return {import("../size.js").Size} Image size.
*/
getSize() {
return this.size_;
}
/**
* @return {string|undefined} Image src.
*/
getSrc() {
return this.src_;
}
/**
* Load not yet loaded URI.
*/
load() {
if (this.imageState_ !== ImageState.IDLE) {
return;
}
if (!this.image_) {
this.initializeImage_();
}
this.imageState_ = ImageState.LOADING;
try {
/** @type {HTMLImageElement} */ (this.image_).src = this.src_;
} catch (e) {
this.handleImageError_();
}
this.unlisten_ = listenImage(
this.image_,
this.handleImageLoad_.bind(this),
this.handleImageError_.bind(this)
);
}
/**
* @param {number} pixelRatio Pixel ratio.
* @private
*/
replaceColor_(pixelRatio) {
if (
!this.color_ ||
this.canvas_[pixelRatio] ||
this.imageState_ !== ImageState.LOADED
) {
return;
}
const image = this.image_;
const canvas = document.createElement('canvas');
canvas.width = Math.ceil(image.width * pixelRatio);
canvas.height = Math.ceil(image.height * pixelRatio);
const ctx = canvas.getContext('2d');
ctx.scale(pixelRatio, pixelRatio);
ctx.drawImage(image, 0, 0);
ctx.globalCompositeOperation = 'multiply';
ctx.fillStyle = asString(this.color_);
ctx.fillRect(0, 0, canvas.width / pixelRatio, canvas.height / pixelRatio);
ctx.globalCompositeOperation = 'destination-in';
ctx.drawImage(image, 0, 0);
this.canvas_[pixelRatio] = canvas;
}
/**
* Discards event handlers which listen for load completion or errors.
*
* @private
*/
unlistenImage_() {
if (this.unlisten_) {
this.unlisten_();
this.unlisten_ = null;
}
}
}
/**
* @param {HTMLImageElement|HTMLCanvasElement} image Image.
* @param {string} src Src.
* @param {import("../size.js").Size} size Size.
* @param {?string} crossOrigin Cross origin.
* @param {import("../ImageState.js").default} imageState Image state.
* @param {import("../color.js").Color} color Color.
* @return {IconImage} Icon image.
*/
export function get(image, src, size, crossOrigin, imageState, color) {
let iconImage = iconImageCache.get(src, crossOrigin, color);
if (!iconImage) {
iconImage = new IconImage(image, src, size, crossOrigin, imageState, color);
iconImageCache.set(src, crossOrigin, color, iconImage);
}
return iconImage;
}
export default IconImage;