helimap
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map heliware
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JavaScript
/**
* @module ol/geom/GeometryCollection
*/
import EventType from '../events/EventType.js';
import Geometry from './Geometry.js';
import {
closestSquaredDistanceXY,
createOrUpdateEmpty,
extend,
getCenter,
} from '../extent.js';
import {listen, unlistenByKey} from '../events.js';
/**
* @classdesc
* An array of {@link module:ol/geom/Geometry~Geometry} objects.
*
* @api
*/
class GeometryCollection extends Geometry {
/**
* @param {Array<Geometry>} [geometries] Geometries.
*/
constructor(geometries) {
super();
/**
* @private
* @type {Array<Geometry>}
*/
this.geometries_ = geometries ? geometries : null;
/**
* @type {Array<import("../events.js").EventsKey>}
*/
this.changeEventsKeys_ = [];
this.listenGeometriesChange_();
}
/**
* @private
*/
unlistenGeometriesChange_() {
this.changeEventsKeys_.forEach(unlistenByKey);
this.changeEventsKeys_.length = 0;
}
/**
* @private
*/
listenGeometriesChange_() {
if (!this.geometries_) {
return;
}
for (let i = 0, ii = this.geometries_.length; i < ii; ++i) {
this.changeEventsKeys_.push(
listen(this.geometries_[i], EventType.CHANGE, this.changed, this)
);
}
}
/**
* Make a complete copy of the geometry.
* @return {!GeometryCollection} Clone.
* @api
*/
clone() {
const geometryCollection = new GeometryCollection(null);
geometryCollection.setGeometries(this.geometries_);
geometryCollection.applyProperties(this);
return geometryCollection;
}
/**
* @param {number} x X.
* @param {number} y Y.
* @param {import("../coordinate.js").Coordinate} closestPoint Closest point.
* @param {number} minSquaredDistance Minimum squared distance.
* @return {number} Minimum squared distance.
*/
closestPointXY(x, y, closestPoint, minSquaredDistance) {
if (minSquaredDistance < closestSquaredDistanceXY(this.getExtent(), x, y)) {
return minSquaredDistance;
}
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
minSquaredDistance = geometries[i].closestPointXY(
x,
y,
closestPoint,
minSquaredDistance
);
}
return minSquaredDistance;
}
/**
* @param {number} x X.
* @param {number} y Y.
* @return {boolean} Contains (x, y).
*/
containsXY(x, y) {
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
if (geometries[i].containsXY(x, y)) {
return true;
}
}
return false;
}
/**
* @param {import("../extent.js").Extent} extent Extent.
* @protected
* @return {import("../extent.js").Extent} extent Extent.
*/
computeExtent(extent) {
createOrUpdateEmpty(extent);
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
extend(extent, geometries[i].getExtent());
}
return extent;
}
/**
* Return the geometries that make up this geometry collection.
* @return {Array<Geometry>} Geometries.
* @api
*/
getGeometries() {
return cloneGeometries(this.geometries_);
}
/**
* @return {Array<Geometry>} Geometries.
*/
getGeometriesArray() {
return this.geometries_;
}
/**
* @return {Array<Geometry>} Geometries.
*/
getGeometriesArrayRecursive() {
/** @type {Array<Geometry>} */
let geometriesArray = [];
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
if (geometries[i].getType() === this.getType()) {
geometriesArray = geometriesArray.concat(
/** @type {GeometryCollection} */ (
geometries[i]
).getGeometriesArrayRecursive()
);
} else {
geometriesArray.push(geometries[i]);
}
}
return geometriesArray;
}
/**
* Create a simplified version of this geometry using the Douglas Peucker algorithm.
* @param {number} squaredTolerance Squared tolerance.
* @return {GeometryCollection} Simplified GeometryCollection.
*/
getSimplifiedGeometry(squaredTolerance) {
if (this.simplifiedGeometryRevision !== this.getRevision()) {
this.simplifiedGeometryMaxMinSquaredTolerance = 0;
this.simplifiedGeometryRevision = this.getRevision();
}
if (
squaredTolerance < 0 ||
(this.simplifiedGeometryMaxMinSquaredTolerance !== 0 &&
squaredTolerance < this.simplifiedGeometryMaxMinSquaredTolerance)
) {
return this;
}
const simplifiedGeometries = [];
const geometries = this.geometries_;
let simplified = false;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
const geometry = geometries[i];
const simplifiedGeometry =
geometry.getSimplifiedGeometry(squaredTolerance);
simplifiedGeometries.push(simplifiedGeometry);
if (simplifiedGeometry !== geometry) {
simplified = true;
}
}
if (simplified) {
const simplifiedGeometryCollection = new GeometryCollection(null);
simplifiedGeometryCollection.setGeometriesArray(simplifiedGeometries);
return simplifiedGeometryCollection;
}
this.simplifiedGeometryMaxMinSquaredTolerance = squaredTolerance;
return this;
}
/**
* Get the type of this geometry.
* @return {import("./Geometry.js").Type} Geometry type.
* @api
*/
getType() {
return 'GeometryCollection';
}
/**
* Test if the geometry and the passed extent intersect.
* @param {import("../extent.js").Extent} extent Extent.
* @return {boolean} `true` if the geometry and the extent intersect.
* @api
*/
intersectsExtent(extent) {
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
if (geometries[i].intersectsExtent(extent)) {
return true;
}
}
return false;
}
/**
* @return {boolean} Is empty.
*/
isEmpty() {
return this.geometries_.length === 0;
}
/**
* Rotate the geometry around a given coordinate. This modifies the geometry
* coordinates in place.
* @param {number} angle Rotation angle in radians.
* @param {import("../coordinate.js").Coordinate} anchor The rotation center.
* @api
*/
rotate(angle, anchor) {
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
geometries[i].rotate(angle, anchor);
}
this.changed();
}
/**
* Scale the geometry (with an optional origin). This modifies the geometry
* coordinates in place.
* @abstract
* @param {number} sx The scaling factor in the x-direction.
* @param {number} [sy] The scaling factor in the y-direction (defaults to sx).
* @param {import("../coordinate.js").Coordinate} [anchor] The scale origin (defaults to the center
* of the geometry extent).
* @api
*/
scale(sx, sy, anchor) {
if (!anchor) {
anchor = getCenter(this.getExtent());
}
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
geometries[i].scale(sx, sy, anchor);
}
this.changed();
}
/**
* Set the geometries that make up this geometry collection.
* @param {Array<Geometry>} geometries Geometries.
* @api
*/
setGeometries(geometries) {
this.setGeometriesArray(cloneGeometries(geometries));
}
/**
* @param {Array<Geometry>} geometries Geometries.
*/
setGeometriesArray(geometries) {
this.unlistenGeometriesChange_();
this.geometries_ = geometries;
this.listenGeometriesChange_();
this.changed();
}
/**
* Apply a transform function to the coordinates of the geometry.
* The geometry is modified in place.
* If you do not want the geometry modified in place, first `clone()` it and
* then use this function on the clone.
* @param {import("../proj.js").TransformFunction} transformFn Transform function.
* Called with a flat array of geometry coordinates.
* @api
*/
applyTransform(transformFn) {
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
geometries[i].applyTransform(transformFn);
}
this.changed();
}
/**
* Translate the geometry. This modifies the geometry coordinates in place. If
* instead you want a new geometry, first `clone()` this geometry.
* @param {number} deltaX Delta X.
* @param {number} deltaY Delta Y.
* @api
*/
translate(deltaX, deltaY) {
const geometries = this.geometries_;
for (let i = 0, ii = geometries.length; i < ii; ++i) {
geometries[i].translate(deltaX, deltaY);
}
this.changed();
}
/**
* Clean up.
*/
disposeInternal() {
this.unlistenGeometriesChange_();
super.disposeInternal();
}
}
/**
* @param {Array<Geometry>} geometries Geometries.
* @return {Array<Geometry>} Cloned geometries.
*/
function cloneGeometries(geometries) {
const clonedGeometries = [];
for (let i = 0, ii = geometries.length; i < ii; ++i) {
clonedGeometries.push(geometries[i].clone());
}
return clonedGeometries;
}
export default GeometryCollection;