heli-agri
Version:
HeliAgri is a high-performance, feature-packed library for creating interactive maps on the web. It can display map tiles, vector data and markers loaded from any source on any web page. OpenLayers has been developed to further the use of geographic infor
61 lines (53 loc) • 2.18 kB
JavaScript
/**
* @module ol/control/defaults
*/
import Attribution from './Attribution.js';
import Collection from '../Collection.js';
import Rotate from './Rotate.js';
import Zoom from './Zoom.js';
/**
* @typedef {Object} DefaultsOptions
* @property {boolean} [attribution=true] Include
* {@link module:ol/control/Attribution~Attribution}.
* @property {import("./Attribution.js").Options} [attributionOptions]
* Options for {@link module:ol/control/Attribution~Attribution}.
* @property {boolean} [rotate=true] Include
* {@link module:ol/control/Rotate~Rotate}.
* @property {import("./Rotate.js").Options} [rotateOptions] Options
* for {@link module:ol/control/Rotate~Rotate}.
* @property {boolean} [zoom] Include {@link module:ol/control/Zoom~Zoom}.
* @property {import("./Zoom.js").Options} [zoomOptions] Options for
* {@link module:ol/control/Zoom~Zoom}.
*/
/**
* Set of controls included in maps by default. Unless configured otherwise,
* this returns a collection containing an instance of each of the following
* controls:
* * {@link module:ol/control/Zoom~Zoom}
* * {@link module:ol/control/Rotate~Rotate}
* * {@link module:ol/control/Attribution~Attribution}
*
* @param {DefaultsOptions} [options] Options for the default controls.
* @return {Collection<import("./Control.js").default>} A collection of controls
* to be used with the {@link module:ol/Map~Map} constructor's `controls` option.
* @api
*/
export function defaults(options) {
options = options ? options : {};
/** @type {Collection<import("./Control.js").default>} */
const controls = new Collection();
const zoomControl = options.zoom !== undefined ? options.zoom : true;
if (zoomControl) {
controls.push(new Zoom(options.zoomOptions));
}
const rotateControl = options.rotate !== undefined ? options.rotate : true;
if (rotateControl) {
controls.push(new Rotate(options.rotateOptions));
}
const attributionControl =
options.attribution !== undefined ? options.attribution : true;
if (attributionControl) {
controls.push(new Attribution(options.attributionOptions));
}
return controls;
}