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heatmap-cluster

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export namespace Transition { /** * A transition that starts slowly, then accelerates and ends slowly again. * See: https://easings.net/#easeInOutCubic */ export function easeInEaseOutCubic(x: number): number { return x < 0.5 ? 4 * x * x * x : 1 - Math.pow(-2 * x + 2, 3) / 2; } /** * A transition that starts slowly and then accelerates. * See: https://easings.net/#easeInCubic */ export function easeInCubic(x: number): number { return x * x * x; } /** * A transition that starts fast and then decelerates. * See: https://easings.net/#easeOutCubic */ export function easeOutCubic(x: number): number { return 1 - Math.pow(1 - x, 3); } /** * See: https://easings.net/#easeInOutElastic */ export function easeInEaseOutElastic(x: number): number { const c5 = (2 * Math.PI) / 4.5; return x === 0 ? 0 : x === 1 ? 1 : x < 0.5 ? -(Math.pow(2, 20 * x - 10) * Math.sin((20 * x - 11.125) * c5)) / 2 : (Math.pow(2, -20 * x + 10) * Math.sin((20 * x - 11.125) * c5)) / 2 + 1; } /** * See: https://easings.net/#easeInElastic */ export function easeInElastic(x: number): number { const c4 = (2 * Math.PI) / 3; return x === 0 ? 0 : x === 1 ? 1 : -Math.pow(2, 10 * x - 10) * Math.sin((x * 10 - 10.75) * c4); } /** * https://easings.net/#easeOutElastic */ export function easeOutElastic(x: number): number { const c4 = (2 * Math.PI) / 3; return x === 0 ? 0 : x === 1 ? 1 : Math.pow(2, -10 * x) * Math.sin((x * 10 - 0.75) * c4) + 1; } }