hdl-js
Version:
Hardware definition language (HDL) and Hardware simulator
116 lines (87 loc) • 4.21 kB
JavaScript
/**
* The MIT License (MIT)
* Copyright (c) 2017-present Dmitry Soshnikov <dmitry.soshnikov@gmail.com>
*/
'use strict';
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
var colors = require('colors');
var BuiltInGate = require('../BuiltInGate');
var _require = require('../../../util/numbers'),
int16Table = _require.int16Table,
int16 = _require.int16;
/**
* Canonical truth table for the `Register` gate.
*/
var TRUTH_TABLE = int16Table([{ $clock: -0, in: 0, load: 0, out: 0 }, { $clock: +0, in: 21, load: 1, out: 0 }, { $clock: -1, in: 1, load: 0, out: 21 }, { $clock: +1, in: 21, load: 0, out: 21 }, { $clock: -2, in: 21, load: 0, out: 21 }, { $clock: +2, in: 53781, load: 1, out: 21 }, { $clock: -3, in: 53781, load: 0, out: 53781 }]);
/**
* 16-bit register.
*
* Abstract:
*
* IN in[16], load;
* OUT out[16];
*
* Bit(in=in[0], load=load, out=out[0]);
* Bit(in=in[1], load=load, out=out[1]);
* ...
*/
var Register = function (_BuiltInGate) {
_inherits(Register, _BuiltInGate);
function Register() {
_classCallCheck(this, Register);
return _possibleConstructorReturn(this, (Register.__proto__ || Object.getPrototypeOf(Register)).apply(this, arguments));
}
_createClass(Register, [{
key: 'init',
value: function init() {
/**
* The 16-bit value of the register.
*/
this._value = 0;
}
/**
* On rising edge Register updates the value if the
* `load` is set, otherwise -- preserves the state.
*/
}, {
key: 'clockUp',
value: function clockUp() {
var load = this.getInputPins()[1].getValue();
if (load) {
this._value = int16(this.getInputPins()[0].getValue());
}
}
/**
* On the falling edge Register propagates
* the value to the output pin.
*/
}, {
key: 'clockDown',
value: function clockDown() {
this.getOutputPins()[0].setValue(this._value);
}
}], [{
key: 'isClocked',
/**
* Register is a sequential gate.
*/
value: function isClocked() {
return true;
}
}]);
return Register;
}(BuiltInGate);
/**
* Specification of the `Register` gate.
*/
Register.Spec = {
name: 'Register',
description: ['16-bit memory register.', '', 'If load[t]=1 then out[t+1] = in[t] else out does not change.', '', 'Clock rising edge updates the value from the input,', 'if the `load` is set; otherwise, preserves the state.', '', ' ' + colors.bold('↗') + ' : value = load ? in : value', '', 'Clock falling edge propagates the value to the output:', '', ' ' + colors.bold('↘') + ' : out = value'].join('\n'),
inputPins: [{ name: 'in', size: 16 }, { name: 'load', size: 1 }],
outputPins: [{ name: 'out', size: 16 }],
truthTable: TRUTH_TABLE
};
module.exports = Register;