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hdl-js

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Hardware definition language (HDL) and Hardware simulator

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/** * The MIT License (MIT) * Copyright (c) 2017-present Dmitry Soshnikov <dmitry.soshnikov@gmail.com> */ 'use strict'; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var colors = require('colors'); var BuiltInGate = require('../BuiltInGate'); /** * Canonical truth table for the `DFF` gate. */ var TRUTH_TABLE = [{ $clock: -0, in: 0, out: 0 }, { $clock: +0, in: 1, out: 0 }, { $clock: -1, in: 0, out: 1 }, { $clock: +1, in: 0, out: 0 }]; /** * Data/Delay Flip-Flop chip. */ var DFF = function (_BuiltInGate) { _inherits(DFF, _BuiltInGate); function DFF() { _classCallCheck(this, DFF); return _possibleConstructorReturn(this, (DFF.__proto__ || Object.getPrototypeOf(DFF)).apply(this, arguments)); } _createClass(DFF, [{ key: 'init', value: function init() { /** * The state (0/1) of the D-flip-flop. */ this._state = 0; } /** * On rising edge DFF updates the internal state * from the input pin. */ }, { key: 'clockUp', value: function clockUp() { this._state = this.getInputPins()[0].getValue(); } /** * On the falling edge DFF propagates the state * to the output pin. */ }, { key: 'clockDown', value: function clockDown() { this.getOutputPins()[0].setValue(this._state); } }], [{ key: 'isClocked', /** * DFF is a sequential gate. */ value: function isClocked() { return true; } }]); return DFF; }(BuiltInGate); /** * Specification of the `DFF` gate. */ DFF.Spec = { name: 'DFF', description: ['DFF (Data/Delay Flip-Flop) chip.', '', 'Clock rising edge updates internal state from the input:', '', ' ' + colors.bold('↗') + ' : state = in', '', 'Clock falling edge propagates the internal state to the output:', '', ' ' + colors.bold('↘') + ' : out = state'].join('\n'), inputPins: ['in'], outputPins: ['out'], truthTable: TRUTH_TABLE }; module.exports = DFF;