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基于react的通用组件库

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function _typeof(obj) { if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } function _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === "object" || typeof call === "function")) { return call; } return _assertThisInitialized(self); } function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); } function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); } import React from 'react'; import { bool, number, object, string } from 'prop-types'; var initialState = { terminatingAnimationTimeout: null, percent: 0, progressInterval: null }; var DEFAULT_SCOPE = 'default'; var UPDATE_TIME = 200; var MAX_PROGRESS = 99; var PROGRESS_INCREASE = 10; export var LoadingBar = /*#__PURE__*/ function (_React$Component) { _inherits(LoadingBar, _React$Component); function LoadingBar(props) { var _this; _classCallCheck(this, LoadingBar); _this = _possibleConstructorReturn(this, _getPrototypeOf(LoadingBar).call(this, props)); _this.state = _extends({}, initialState, { loading: LoadingBar.instances[props.scope] === undefined ? props.loading : LoadingBar.instances[props.scope].loading }); _this.style = { opacity: '0', transform: 'scaleX(0)', transformOrigin: 'left', width: '100%', willChange: 'transform, opacity' }; // Use default styling if there's no CSS class applied if (!_this.props.className) { _this.style.height = '3px'; _this.style.backgroundColor = 'red'; _this.style.position = 'absolute'; } _extends(_this.style, _this.props.style); _this.boundSimulateProgress = _this.simulateProgress.bind(_assertThisInitialized(_this)); _this.boundResetProgress = _this.resetProgress.bind(_assertThisInitialized(_this)); LoadingBar.instances[props.scope] = _assertThisInitialized(_this); return _this; } _createClass(LoadingBar, [{ key: "componentDidMount", value: function componentDidMount() { // Re-render the component after mount to fix problems with SSR and CSP. // // Apps that use Server Side Rendering and has Content Security Policy for style // that doesn't allow inline styles should render an empty div and replace it // with the actual Loading Bar after mount See: // https://github.com/mironov/react-redux-loading-bar/issues/39 // // eslint-disable-next-line react/no-did-mount-set-state this.mounted = true; if (this.state.loading > 0) { this.launch(); } } }, { key: "componentWillUnmount", value: function componentWillUnmount() { this.mounted = false; clearInterval(this.state.progressInterval); clearTimeout(this.state.terminatingAnimationTimeout); } }, { key: "handleUpdate", value: function handleUpdate(nextProps) { if (this.shouldStart(nextProps)) { this.launch(); } else if (this.shouldStop(nextProps)) { if (this.state.percent === 0 && !this.props.showFastActions) { // not even shown yet because the action finished quickly after start clearInterval(this.state.progressInterval); this.resetProgress(); } else { // should progress to 100 percent this.setState({ percent: 100 }); } } } }, { key: "shouldStart", value: function shouldStart(nextProps) { if (!this.state.loading && nextProps.loading > 0) { this.setState({ loading: nextProps.loading }); return true; } else { return false; } } }, { key: "shouldStop", value: function shouldStop(nextProps) { if (this.state.progressInterval && nextProps.loading === 0) { this.setState({ loading: nextProps.loading }); return true; } else { return false; } } }, { key: "shouldShow", value: function shouldShow() { return this.state.percent > 0 && this.state.percent <= 100; } }, { key: "launch", value: function launch() { var percent = this.state.percent; var terminatingAnimationTimeout = this.state.terminatingAnimationTimeout; var loadingBarNotShown = !this._progressInterval; var terminatingAnimationGoing = percent === 100; if (loadingBarNotShown) { this._progressInterval = setInterval(this.boundSimulateProgress, this.props.updateTime); } if (terminatingAnimationGoing) { clearTimeout(terminatingAnimationTimeout); } percent = 0; this.setState({ progressInterval: this._progressInterval, percent: percent }); } }, { key: "newPercent", value: function newPercent() { var percent = this.state.percent; var progressIncrease = this.props.progressIncrease; // Use cos as a smoothing function Can be any function to slow down progress // near the 100% var smoothedProgressIncrease = progressIncrease * Math.cos(percent * (Math.PI / 2 / 100)); return percent + smoothedProgressIncrease; } }, { key: "simulateProgress", value: function simulateProgress() { var _this$state = this.state, progressInterval = _this$state.progressInterval, percent = _this$state.percent, terminatingAnimationTimeout = _this$state.terminatingAnimationTimeout; var maxProgress = this.props.maxProgress; if (percent === 100) { clearInterval(progressInterval); terminatingAnimationTimeout = setTimeout(this.boundResetProgress, LoadingBar.TERMINATING_ANIMATION_TIME); progressInterval = null; } else if (this.newPercent() <= maxProgress) { percent = this.newPercent(); } this.setState({ percent: percent, progressInterval: progressInterval, terminatingAnimationTimeout: terminatingAnimationTimeout }); } }, { key: "resetProgress", value: function resetProgress() { this._progressInterval = null; this.setState(initialState); } }, { key: "buildStyle", value: function buildStyle() { var animationTime = this.state.percent !== 100 ? LoadingBar.ANIMATION_TIME : LoadingBar.TERMINATING_ANIMATION_TIME; this.style = _extends({}, this.style, { transform: "scaleX(".concat(this.state.percent / 100, ")"), transition: "transform ".concat(animationTime, "ms linear"), opacity: this.shouldShow() ? '1' : '0' }); return this.style; } }, { key: "render", value: function render() { // In order not to violate strict style CSP it's better to make an extra // re-render after component mount if (!this.mounted) { return React.createElement("div", null); } return React.createElement("div", null, React.createElement("div", { style: this.buildStyle(), className: this.props.className }), React.createElement("div", { style: { display: 'table', clear: 'both' } })); } }], [{ key: "showLoading", value: function showLoading() { var scope = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_SCOPE; var instance = LoadingBar.instances[scope]; if (instance && instance.handleUpdate) { instance.handleUpdate({ loading: (instance.state.loading || 0) + 1 }); } else { LoadingBar.instances[scope] = (LoadingBar.instances[scope] || 0) + 1; } } }, { key: "hideLoading", value: function hideLoading() { var scope = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_SCOPE; var instance = LoadingBar.instances[scope]; if (instance && instance.handleUpdate) { instance.handleUpdate({ loading: Math.max(0, (instance.state.loading || 1) - 1) }); } } }, { key: "resetLoading", value: function resetLoading() { var scope = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : DEFAULT_SCOPE; var instance = LoadingBar.instances[scope]; if (instance && instance.handleUpdate) { instance.handleUpdate({ loading: 0 }); } } }]); return LoadingBar; }(React.Component); LoadingBar.UPDATE_TIME = UPDATE_TIME; LoadingBar.MAX_PROGRESS = MAX_PROGRESS; LoadingBar.PROGRESS_INCREASE = PROGRESS_INCREASE; LoadingBar.ANIMATION_TIME = UPDATE_TIME * 4; LoadingBar.TERMINATING_ANIMATION_TIME = UPDATE_TIME / 2; LoadingBar.instances = {}; LoadingBar.create = function () { var opt = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; return function (action, next) { if (action.type && !action.suppressGlobalProgress) { if (action.type.match(/\/start$/)) { LoadingBar.showLoading(opt.name); } else if (action.type.match(/\/success$/) || action.type.match(/\/error$/)) { LoadingBar.hideLoading(opt.name); } } next(action); }; }; LoadingBar.propTypes = { className: string, loading: number, maxProgress: number, progressIncrease: number, showFastActions: bool, updateTime: number, // eslint-disable-next-line react/no-unused-prop-types scope: string, // eslint-disable-next-line react/forbid-prop-types style: object }; LoadingBar.defaultProps = { className: '', loading: 0, maxProgress: MAX_PROGRESS, progressIncrease: PROGRESS_INCREASE, showFastActions: false, style: {}, updateTime: UPDATE_TIME, scope: DEFAULT_SCOPE };