haxjs
Version:
haxball headless api written in typescript
25 lines • 1.2 kB
JavaScript
;
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __exportStar = (this && this.__exportStar) || function(m, exports) {
for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
};
Object.defineProperty(exports, "__esModule", { value: true });
__exportStar(require("./announce-style"), exports);
__exportStar(require("./collision-flags"), exports);
__exportStar(require("./disc-properties"), exports);
__exportStar(require("./geo-location"), exports);
__exportStar(require("./player"), exports);
__exportStar(require("./position"), exports);
__exportStar(require("./room"), exports);
__exportStar(require("./room-config"), exports);
__exportStar(require("./scores"), exports);
__exportStar(require("./team-id"), exports);
__exportStar(require("./world"), exports);
__exportStar(require("./default-stadium"), exports);
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