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haxball-server

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A feature-rich and stable headless server utility for Haxball

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"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } }); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.connect = void 0; const tunnel_ssh_1 = __importDefault(require("tunnel-ssh")); const open_1 = __importDefault(require("open")); const DebuggingInterface_1 = require("../debugging/DebuggingInterface"); const DebuggingClient_1 = require("../debugging/DebuggingClient"); const Global = __importStar(require("../Global")); function openTunnel(config) { return (0, tunnel_ssh_1.default)(Object.assign(Object.assign({}, config), { readyTimeout: Global.maxTimeSSHConnection })); } async function connect(connectConfig) { let tunnels = []; console.log("Establishing remote connection..."); openTunnel(Object.assign(Object.assign({}, connectConfig), { dstPort: Global.serverPort, localPort: Global.clientPort })) .on("error", (err) => { console.error("Error: " + err.message); console.error("A Haxball Server connection could not be opened."); process.exit(); }); const client = new DebuggingClient_1.DebuggingClient(); client.on("set", async (rooms) => { for (const room of rooms) { const tunnelSrv = openTunnel(Object.assign(Object.assign({}, connectConfig), { dstPort: room.server, localPort: room.client })); tunnels.push({ port: room.client, server: tunnelSrv }); } const url = new DebuggingInterface_1.ConnectInterface().listen(Global.expressPort, Global.wsPort, client); await (0, open_1.default)(url); }); client.on("add", async (server, client) => { const tunnelSrv = openTunnel(Object.assign(Object.assign({}, connectConfig), { dstPort: server, localPort: client })) .on("error", (err) => { console.error("Error: " + err.message); console.error("Failed to connect to room."); }); tunnels.push({ port: client, server: tunnelSrv }); }); client.on("remove", async (server, client) => { var _a; const tunnel = tunnels.find(t => t.port === client); if (tunnel) { (_a = tunnel.server) === null || _a === void 0 ? void 0 : _a.close(); tunnels = tunnels.filter(t => t.port !== tunnel.port); } }); client.listen(Global.clientPort); } exports.connect = connect; //# sourceMappingURL=connect.js.map