hathora-et-labora-game
Version:
Game logic reducer for Uwe Rosenberg's Ora et Labora
29 lines (26 loc) • 1.03 kB
text/typescript
import { always, curry, map, min, range, reverse, view } from 'ramda'
import { P, match } from 'ts-pattern'
import { activeLens, withActivePlayer } from '../board/player'
import { parseResourceParam, stringRepeater } from '../board/resource'
import { GameState, ResourceEnum, StateReducer } from '../types'
export const windmill = (param = ''): StateReducer => {
const { grain = 0 } = parseResourceParam(param)
const iterations = Math.min(grain, 7)
return (state) =>
state &&
withActivePlayer((player) => ({
...player,
grain: player.grain - iterations,
flour: player.flour + iterations,
straw: player.straw + iterations,
}))(state)
}
export const complete = curry((partial: string[], state: GameState): string[] =>
match(partial)
.with([], () => {
const { grain = 0 } = view(activeLens(state), state)
return map<number, string>(stringRepeater(ResourceEnum.Grain), reverse(range(0, 1 + min(7, grain))))
})
.with([P._], always(['']))
.otherwise(always([]))
)