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hathora-et-labora-game

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Game logic reducer for Uwe Rosenberg's Ora et Labora

30 lines (27 loc) 994 B
import { always, curry, map, min, pipe, range, reverse, view } from 'ramda' import { P, match } from 'ts-pattern' import { activeLens, getCost, payCost, withActivePlayer } from '../board/player' import { parseResourceParam, stringRepeater } from '../board/resource' import { GameState, ResourceEnum } from '../types' export const slaughterhouse = (param = '') => { const inputs = parseResourceParam(param) return withActivePlayer( pipe( // payCost(inputs), getCost({ meat: Math.min(inputs.sheep ?? 0, inputs.straw ?? 0) }) ) ) } export const complete = curry((partial: string[], state: GameState): string[] => match(partial) .with([], () => { const { sheep = 0, straw = 0 } = view(activeLens(state), state) return map( (n) => `${stringRepeater(ResourceEnum.Sheep, n)}${stringRepeater(ResourceEnum.Straw, n)}`, reverse(range(0, 1 + min(sheep, straw))) ) }) .with([P._], always([''])) .otherwise(always([])) )