hathora-et-labora-game
Version:
Game logic reducer for Uwe Rosenberg's Ora et Labora
27 lines (24 loc) • 851 B
text/typescript
import { always, curry, map, pipe, range, reverse, view } from 'ramda'
import { P, match } from 'ts-pattern'
import { activeLens, getCost, payCost, withActivePlayer } from '../board/player'
import { parseResourceParam, stringRepeater } from '../board/resource'
import { GameState } from '../types'
export const peatCoalKiln = (param = '') => {
const { peat = 0 } = parseResourceParam(param)
return withActivePlayer(
pipe(
//
getCost({ coal: 1 + peat, penny: 1 }),
payCost({ peat })
)
)
}
export const complete = curry((partial: string[], state: GameState): string[] =>
match(partial)
.with([], () => {
const { peat = 0 } = view(activeLens(state), state)
return map<number, string>(stringRepeater('Pt'), reverse(range(0, 1 + peat)))
})
.with([P._], always(['']))
.otherwise(always([]))
)