hathora-et-labora-game
Version:
Game logic reducer for Uwe Rosenberg's Ora et Labora
26 lines (23 loc) • 765 B
text/typescript
import { always, curry, pipe, view } from 'ramda'
import { P, match } from 'ts-pattern'
import { activeLens, getCost, payCost, withActivePlayer } from '../board/player'
import { parseResourceParam } from '../board/resource'
import { GameState, StateReducer } from '../types'
export const malthouse = (param = ''): StateReducer => {
const { grain = 0 } = parseResourceParam(param)
return withActivePlayer(
pipe(
payCost({ grain }),
getCost({
malt: grain,
straw: grain,
})
)
)
}
export const complete = curry((partial: string[], state: GameState): string[] =>
match(partial)
.with([], () => (view(activeLens(state), state).grain ? ['Gn', ''] : ['']))
.with([P._], always(['']))
.otherwise(always([]))
)