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hathora-et-labora-game

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Game logic reducer for Uwe Rosenberg's Ora et Labora

27 lines (24 loc) 828 B
import { always, curry, identity, pipe, view } from 'ramda' import { P, match } from 'ts-pattern' import { activeLens, getCost, payCost, withActivePlayer } from '../board/player' import { costMoney, parseResourceParam } from '../board/resource' import { GameState } from '../types' export const buildersMarket = (param = '') => { const { penny = 0 } = parseResourceParam(param) return withActivePlayer( pipe( // payCost({ penny }), penny >= 2 ? getCost({ wood: 2, clay: 2, stone: 1, straw: 1 }) : identity ) ) } export const complete = curry((partial: string[], state: GameState): string[] => match(partial) .with([], () => { if (costMoney(view(activeLens(state), state)) < 2) return [''] return ['PnPn', ''] }) .with([P._], always([''])) .otherwise(always([])) )