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hathora-et-labora-game

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Game logic reducer for Uwe Rosenberg's Ora et Labora

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import { always, curry, lift, pipe, view } from 'ramda' import { P, match } from 'ts-pattern' import { activeLens, getCost, payCost, withActivePlayer } from '../board/player' import { concatStr, parseResourceParam, resourceArray } from '../board/resource' import { GameState, ResourceEnum } from '../types' export const alehouse = (input = '') => { const { beer = 0, whiskey = 0 } = parseResourceParam(input) const coins = Math.min(1, beer) * 8 + Math.min(1, whiskey) * 7 return withActivePlayer( pipe( // payCost({ beer, whiskey }), getCost({ penny: coins % 5, nickel: Math.floor(coins / 5), }) ) ) } export const complete = curry((partial: string[], state: GameState): string[] => match(partial) .with([], () => { const { beer = 0, whiskey = 0 } = view(activeLens(state), state) const beerArr = resourceArray(ResourceEnum.Beer, 1)(beer) const whisArr = resourceArray(ResourceEnum.Whiskey, 1)(whiskey) return lift(concatStr)(beerArr, whisArr) }) .with([P._], always([''])) .otherwise(always([])) )