hathora-et-labora-game
Version:
Game logic reducer for Uwe Rosenberg's Ora et Labora
20 lines • 1.03 kB
JavaScript
import { always, curry, pipe, props, view } from 'ramda';
import { P, match } from 'ts-pattern';
import { activeLens, getCost, payCost, withActivePlayer } from '../board/player';
import { parseResourceParam, resourceArray, zip3 } from '../board/resource';
import { ResourceEnum } from '../types';
export const whiskeyDistillery = (input = '') => {
const { malt = 0, wood = 0, peat = 0 } = parseResourceParam(input);
const whiskey = 2 * Math.min(malt, wood, peat);
return withActivePlayer(pipe(
//
payCost({ malt, wood, peat }), getCost({ whiskey })));
};
export const complete = curry((partial, state) => match(partial)
.with([], () => {
const iterations = Math.min(...props(['malt', 'wood', 'peat'], view(activeLens(state), state)));
return zip3(resourceArray(ResourceEnum.Malt)(iterations), resourceArray(ResourceEnum.Wood)(iterations), resourceArray(ResourceEnum.Peat)(iterations));
})
.with([P._], always(['']))
.otherwise(always([])));
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