hathora-et-labora-game
Version:
Game logic reducer for Uwe Rosenberg's Ora et Labora
19 lines • 949 B
JavaScript
import { always, curry, map, min, pipe, range, reverse, view } from 'ramda';
import { P, match } from 'ts-pattern';
import { activeLens, getCost, payCost, withActivePlayer } from '../board/player';
import { parseResourceParam, stringRepeater } from '../board/resource';
import { ResourceEnum } from '../types';
export const slaughterhouse = (param = '') => {
const inputs = parseResourceParam(param);
return withActivePlayer(pipe(
//
payCost(inputs), getCost({ meat: Math.min(inputs.sheep ?? 0, inputs.straw ?? 0) })));
};
export const complete = curry((partial, state) => match(partial)
.with([], () => {
const { sheep = 0, straw = 0 } = view(activeLens(state), state);
return map((n) => `${stringRepeater(ResourceEnum.Sheep, n)}${stringRepeater(ResourceEnum.Straw, n)}`, reverse(range(0, 1 + min(sheep, straw))));
})
.with([P._], always(['']))
.otherwise(always([])));
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