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hathora-et-labora-game

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Game logic reducer for Uwe Rosenberg's Ora et Labora

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import { always, ap, concat, curry, identity, pipe, view } from 'ramda'; import { match, P } from 'ts-pattern'; import { activeLens, payCost, withActivePlayer } from '../board/player'; import { parseResourceParam, shortGameBonusProduction } from '../board/resource'; import { advanceJokerOnRondel, takePlayerJoker } from '../board/rondel'; import { ResourceEnum } from '../types'; export const cooperage = (input = '', output = '') => { const { wood = 0 } = parseResourceParam(input); if (wood < 3) return identity; const out = match(parseResourceParam(output)) .with({ whiskey: P.when((n) => n && n > 0) }, () => ({ whiskey: 1 })) .with({ beer: P.when((n) => n && n > 0) }, () => ({ beer: 1 })) .otherwise(() => ({})); return pipe( // withActivePlayer(payCost({ wood })), takePlayerJoker(out), advanceJokerOnRondel, shortGameBonusProduction(out)); }; export const complete = curry((partial, state) => match(partial) .with([], () => { const { wood = 0 } = view(activeLens(state), state); if (wood <= 3) return ['']; return [ ...ap([ // concat(ResourceEnum.Beer), concat(ResourceEnum.Whiskey), ], ['WoWoWo']), '', ]; }) .with([P._], always([''])) .otherwise(always([]))); //# sourceMappingURL=cooperage.js.map