hathora-et-labora-game
Version:
Game logic reducer for Uwe Rosenberg's Ora et Labora
19 lines • 788 B
JavaScript
import { always, curry, identity, pipe, view } from 'ramda';
import { P, match } from 'ts-pattern';
import { activeLens, getCost, payCost, withActivePlayer } from '../board/player';
import { costMoney, parseResourceParam } from '../board/resource';
export const buildersMarket = (param = '') => {
const { penny = 0 } = parseResourceParam(param);
return withActivePlayer(pipe(
//
payCost({ penny }), penny >= 2 ? getCost({ wood: 2, clay: 2, stone: 1, straw: 1 }) : identity));
};
export const complete = curry((partial, state) => match(partial)
.with([], () => {
if (costMoney(view(activeLens(state), state)) < 2)
return [''];
return ['PnPn', ''];
})
.with([P._], always(['']))
.otherwise(always([])));
//# sourceMappingURL=buildersMarket.js.map