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hathora-et-labora-game

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Plays Uwe Rosenberg's Ora et Labora for the Hathora engine. It reduces a list of moves into a board game state.

14 lines (11 loc) 533 B
import { lensPath, set } from 'ramda' import { GameCommandEnum, GameStatePlaying, StateReducer } from '../../types' const frameBonusActions = lensPath(['frame', 'bonusActions']) export const checkSoloSettlementReady: StateReducer = (state) => state && // if we start the frame with buildings, only allow building them, otherwise only allow settle (or commit) set<GameStatePlaying, GameCommandEnum[]>( frameBonusActions, state.buildings.length !== 0 ? [GameCommandEnum.BUILD] : [GameCommandEnum.SETTLE], state )