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hatch

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Eve events over the wire using HTTP EventSource

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); Object.defineProperty(exports, "__esModule", { value: true }); var events_1 = require("events"); var HatchClient = /** @class */ (function (_super) { __extends(HatchClient, _super); function HatchClient(id, source) { var _this = _super.call(this) || this; _this.id = id; _this.source = source; source.onmessage = function (evt) { return _this.handleMessage(evt); }; return _this; } HatchClient.prototype.handleMessage = function (evt) { try { var data = JSON.parse(evt.data); this.emit.apply(this, [data.name].concat(data.args)); } catch (e) { } }; return HatchClient; }(events_1.EventEmitter)); exports.HatchClient = HatchClient;