hashbounds
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Collision detection optimized 2d datastructure for usage in games
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{
"name": "hashbounds",
"version": "5.0.3",
"description": "Collision detection optimized 2d datastructure for usage in games",
"main": "index.js",
"repository": {
"type": "git",
"url": "git+https://github.com/AJS-development/HashBounds.git"
},
"keywords": [
"collisions",
"trees",
"hash",
"bounds"
],
"author": "Andrews54757",
"license": "MIT",
"bugs": {
"url": "https://github.com/AJS-development/HashBounds/issues"
},
"homepage": "https://github.com/AJS-development/HashBounds#readme",
"scripts": {
"test": "jest",
"lint": "eslint .",
"build": "node build.js"
},
"devDependencies": {
"@types/jest": "^27.0.2",
"eslint": "^7.32.0",
"eslint-config-standard": "^16.0.3",
"eslint-plugin-import": "^2.24.2",
"eslint-plugin-node": "^11.1.0",
"eslint-plugin-promise": "^5.1.0",
"google-closure-compiler": "^20210907.0.0",
"jest": "^27.2.1"
}
}