happy-dom
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Happy DOM is a JavaScript implementation of a web browser without its graphical user interface. It includes many web standards from WHATWG DOM and HTML.
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text/typescript
import SVGElement from '../svg-element/SVGElement.js';
import * as PropertySymbol from '../../PropertySymbol.js';
import SVGAnimatedNumber from '../../svg/SVGAnimatedNumber.js';
/**
* SVGFESpotLightElement.
*
* @see https://developer.mozilla.org/en-US/docs/Web/API/SVGFESpotLightElement
*/
export default class SVGFESpotLightElement extends SVGElement {
// Internal properties
public [PropertySymbol.x]: SVGAnimatedNumber | null = null;
public [PropertySymbol.y]: SVGAnimatedNumber | null = null;
public [PropertySymbol.z]: SVGAnimatedNumber | null = null;
public [PropertySymbol.pointsAtX]: SVGAnimatedNumber | null = null;
public [PropertySymbol.pointsAtY]: SVGAnimatedNumber | null = null;
public [PropertySymbol.pointsAtZ]: SVGAnimatedNumber | null = null;
public [PropertySymbol.specularExponent]: SVGAnimatedNumber | null = null;
public [PropertySymbol.limitingConeAngle]: SVGAnimatedNumber | null = null;
/**
* Returns x.
*
* @returns X.
*/
public get x(): SVGAnimatedNumber {
if (!this[PropertySymbol.x]) {
this[PropertySymbol.x] = new SVGAnimatedNumber(
PropertySymbol.illegalConstructor,
this[PropertySymbol.window],
{
getAttribute: () => this.getAttribute('x'),
setAttribute: (value) => this.setAttribute('x', value)
}
);
}
return this[PropertySymbol.x];
}
/**
* Returns y.
*
* @returns Y.
*/
public get y(): SVGAnimatedNumber {
if (!this[PropertySymbol.y]) {
this[PropertySymbol.y] = new SVGAnimatedNumber(
PropertySymbol.illegalConstructor,
this[PropertySymbol.window],
{
getAttribute: () => this.getAttribute('y'),
setAttribute: (value) => this.setAttribute('y', value)
}
);
}
return this[PropertySymbol.y];
}
/**
* Returns z.
*
* @returns Z.
*/
public get z(): SVGAnimatedNumber {
if (!this[PropertySymbol.z]) {
this[PropertySymbol.z] = new SVGAnimatedNumber(
PropertySymbol.illegalConstructor,
this[PropertySymbol.window],
{
getAttribute: () => this.getAttribute('z'),
setAttribute: (value) => this.setAttribute('z', value)
}
);
}
return this[PropertySymbol.z];
}
/**
* Returns pointsAtX.
*
* @returns PointsAtX.
*/
public get pointsAtX(): SVGAnimatedNumber {
if (!this[PropertySymbol.pointsAtX]) {
this[PropertySymbol.pointsAtX] = new SVGAnimatedNumber(
PropertySymbol.illegalConstructor,
this[PropertySymbol.window],
{
getAttribute: () => this.getAttribute('pointsAtX'),
setAttribute: (value) => this.setAttribute('pointsAtX', value)
}
);
}
return this[PropertySymbol.pointsAtX];
}
/**
* Returns pointsAtY.
*
* @returns PointsAtY.
*/
public get pointsAtY(): SVGAnimatedNumber {
if (!this[PropertySymbol.pointsAtY]) {
this[PropertySymbol.pointsAtY] = new SVGAnimatedNumber(
PropertySymbol.illegalConstructor,
this[PropertySymbol.window],
{
getAttribute: () => this.getAttribute('pointsAtY'),
setAttribute: (value) => this.setAttribute('pointsAtY', value)
}
);
}
return this[PropertySymbol.pointsAtY];
}
/**
* Returns pointsAtZ.
*
* @returns PointsAtZ.
*/
public get pointsAtZ(): SVGAnimatedNumber {
if (!this[PropertySymbol.pointsAtZ]) {
this[PropertySymbol.pointsAtZ] = new SVGAnimatedNumber(
PropertySymbol.illegalConstructor,
this[PropertySymbol.window],
{
getAttribute: () => this.getAttribute('pointsAtZ'),
setAttribute: (value) => this.setAttribute('pointsAtZ', value)
}
);
}
return this[PropertySymbol.pointsAtZ];
}
/**
* Returns specularExponent.
*
* @returns SpecularExponent.
*/
public get specularExponent(): SVGAnimatedNumber {
if (!this[PropertySymbol.specularExponent]) {
this[PropertySymbol.specularExponent] = new SVGAnimatedNumber(
PropertySymbol.illegalConstructor,
this[PropertySymbol.window],
{
getAttribute: () => this.getAttribute('specularExponent'),
setAttribute: (value) => this.setAttribute('specularExponent', value),
defaultValue: 1
}
);
}
return this[PropertySymbol.specularExponent];
}
/**
* Returns limitingConeAngle.
*
* @returns LimitingConeAngle.
*/
public get limitingConeAngle(): SVGAnimatedNumber {
if (!this[PropertySymbol.limitingConeAngle]) {
this[PropertySymbol.limitingConeAngle] = new SVGAnimatedNumber(
PropertySymbol.illegalConstructor,
this[PropertySymbol.window],
{
getAttribute: () => this.getAttribute('limitingConeAngle'),
setAttribute: (value) => this.setAttribute('limitingConeAngle', value)
}
);
}
return this[PropertySymbol.limitingConeAngle];
}
}