happy-dom
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Happy DOM is a JavaScript implementation of a web browser without its graphical user interface. It includes many web standards from WHATWG DOM and HTML.
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JavaScript
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || (function () {
var ownKeys = function(o) {
ownKeys = Object.getOwnPropertyNames || function (o) {
var ar = [];
for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
return ar;
};
return ownKeys(o);
};
return function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
__setModuleDefault(result, mod);
return result;
};
})();
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
const SVGGraphicsElement_js_1 = __importDefault(require("../svg-graphics-element/SVGGraphicsElement.cjs"));
const SVGAnimatedNumber_js_1 = __importDefault(require("../../svg/SVGAnimatedNumber.cjs"));
const PropertySymbol = __importStar(require("../../PropertySymbol.cjs"));
const SVGPoint_js_1 = __importDefault(require("../../svg/SVGPoint.cjs"));
/**
* SVG Geometry Element.
*
* @see https://developer.mozilla.org/en-US/docs/Web/API/SVGGeometryElement
*/
class SVGGeometryElement extends SVGGraphicsElement_js_1.default {
// Internal properties
[PropertySymbol.pathLength] = null;
/**
* Returns path length.
*
* @returns Path length.
*/
get pathLength() {
if (!this[PropertySymbol.pathLength]) {
this[PropertySymbol.pathLength] = new SVGAnimatedNumber_js_1.default(PropertySymbol.illegalConstructor, this[PropertySymbol.window], {
getAttribute: () => this.getAttribute('pathLength'),
setAttribute: (value) => this.setAttribute('pathLength', value)
});
}
return this[PropertySymbol.pathLength];
}
/**
* Returns true if the point is in the fill of the element.
*
* Not implemented yet.
*
* @param point Point.
* @returns True if the point is in the fill of the element.
*/
isPointInFill(point) {
if (!(point instanceof SVGPoint_js_1.default)) {
throw new TypeError(`Failed to execute 'isPointInFill' on 'SVGGeometryElement': parameter 1 is not of type 'SVGPoint'.`);
}
// TODO: Implement isPointInFill()
return false;
}
/**
* Returns true if the point is in the stroke of the element.
*
* Not implemented yet.
*
* @param point Point.
* @returns True if the point is in the stroke of the element.
*/
isPointInStroke(point) {
if (!(point instanceof SVGPoint_js_1.default)) {
throw new TypeError(`Failed to execute 'isPointInFill' on 'SVGGeometryElement': parameter 1 is not of type 'SVGPoint'.`);
}
// TODO: Implement isPointInStroke()
return false;
}
/**
* Returns total length.
*
* Not implemented yet.
*
* @returns Total length.
*/
getTotalLength() {
// TODO: Implement getTotalLength()
return 0;
}
/**
* Returns point at length.
*
* Not implemented yet.
*
* @param _distance Distance.
* @returns Point at length.
*/
getPointAtLength(_distance) {
// TODO: Implement getPointAtLength()
return new SVGPoint_js_1.default(PropertySymbol.illegalConstructor, this[PropertySymbol.window]);
}
}
exports.default = SVGGeometryElement;
//# sourceMappingURL=SVGGeometryElement.cjs.map
;