happy-dom
Version:
Happy DOM is a JavaScript implementation of a web browser without its graphical user interface. It includes many web standards from WHATWG DOM and HTML.
74 lines • 2.49 kB
JavaScript
;
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
__setModuleDefault(result, mod);
return result;
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
const MediaStreamTrack_js_1 = __importDefault(require("../html-media-element/MediaStreamTrack.cjs"));
const PropertySymbol = __importStar(require("../../PropertySymbol.cjs"));
/**
* Canvas Capture Media Stream Track.
*
* @see https://developer.mozilla.org/en-US/docs/Web/API/CanvasCaptureMediaStreamTrack
*/
class CanvasCaptureMediaStreamTrack extends MediaStreamTrack_js_1.default {
[PropertySymbol.canvas];
/**
* Constructor.
*
* @param illegalConstructorSymbol Illegal constructor symbol.
* @param canvas Canvas.
*/
constructor(illegalConstructorSymbol, canvas) {
super(illegalConstructorSymbol);
this[PropertySymbol.canvas] = canvas;
}
/**
* Returns the canvas.
*
* @returns Canvas.
*/
get canvas() {
return this[PropertySymbol.canvas];
}
/**
* Requests a frame.
*/
requestFrame() {
// Do nothing
}
/**
* Clones the track.
*
* @returns Clone.
*/
clone() {
const clone = super.clone();
clone[PropertySymbol.canvas] = this.canvas;
return clone;
}
}
exports.default = CanvasCaptureMediaStreamTrack;
//# sourceMappingURL=CanvasCaptureMediaStreamTrack.cjs.map