happy-dom
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Happy DOM is a JavaScript implementation of a web browser without its graphical user interface. It includes many web standards from WHATWG DOM and HTML.
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text/typescript
import * as PropertySymbol from '../PropertySymbol.js';
import Window from './Window.js';
import { Buffer } from 'buffer';
/**
* Browser window.
*
* Reference:
* https://developer.mozilla.org/en-US/docs/Web/API/Window.
*/
export default class GlobalWindow extends Window {
// Node.js Globals
public Array: typeof Array = globalThis.Array;
public ArrayBuffer: typeof ArrayBuffer = globalThis.ArrayBuffer;
public Boolean: typeof Boolean = globalThis.Boolean;
public Buffer: typeof Buffer = Buffer;
public DataView: typeof DataView = globalThis.DataView;
public Date: typeof Date = globalThis.Date;
public Error: typeof Error = globalThis.Error;
public EvalError: typeof EvalError = globalThis.EvalError;
public Float32Array: typeof Float32Array = globalThis.Float32Array;
public Float64Array: typeof Float64Array = globalThis.Float64Array;
public Function: typeof Function = globalThis.Function;
public Infinity: typeof Infinity = globalThis.Infinity;
public Int16Array: typeof Int16Array = globalThis.Int16Array;
public Int32Array: typeof Int32Array = globalThis.Int32Array;
public Int8Array: typeof Int8Array = globalThis.Int8Array;
public Intl: typeof Intl = globalThis.Intl;
public JSON: typeof JSON = globalThis.JSON;
public Map: MapConstructor = globalThis.Map;
public Math: typeof Math = globalThis.Math;
public NaN: typeof NaN = globalThis.NaN;
public Number: typeof Number = globalThis.Number;
public Object: typeof Object = globalThis.Object;
public Promise: typeof Promise = globalThis.Promise;
public RangeError: typeof RangeError = globalThis.RangeError;
public ReferenceError: typeof ReferenceError = globalThis.ReferenceError;
public RegExp: typeof RegExp = globalThis.RegExp;
public Set: SetConstructor = globalThis.Set;
public String: typeof String = globalThis.String;
public Symbol: Function = globalThis.Symbol;
public SyntaxError: typeof SyntaxError = globalThis.SyntaxError;
public TypeError: typeof TypeError = globalThis.TypeError;
public URIError: typeof URIError = globalThis.URIError;
public Uint16Array: typeof Uint16Array = globalThis.Uint16Array;
public Uint32Array: typeof Uint32Array = globalThis.Uint32Array;
public Uint8Array: typeof Uint8Array = globalThis.Uint8Array;
public Uint8ClampedArray: typeof Uint8ClampedArray = globalThis.Uint8ClampedArray;
public WeakMap: WeakMapConstructor = globalThis.WeakMap;
public WeakSet: WeakSetConstructor = globalThis.WeakSet;
public decodeURI: typeof decodeURI = globalThis.decodeURI;
public decodeURIComponent: typeof decodeURIComponent = globalThis.decodeURIComponent;
public encodeURI: typeof encodeURI = globalThis.encodeURI;
public encodeURIComponent: typeof encodeURIComponent = globalThis.encodeURIComponent;
public eval: typeof eval = globalThis.eval;
/**
* @deprecated
*/
public escape: (str: string) => string = globalThis.escape;
public global: typeof globalThis = globalThis;
public isFinite: typeof isFinite = globalThis.isFinite;
public isNaN: typeof isNaN = globalThis.isNaN;
public parseFloat: typeof parseFloat = globalThis.parseFloat;
public parseInt: typeof parseInt = globalThis.parseInt;
public undefined: typeof undefined = globalThis.undefined;
/**
* @deprecated
*/
public unescape: (str: string) => string = globalThis.unescape;
public gc: () => void = globalThis.gc;
public v8debug?: unknown = globalThis.v8debug;
/**
* Setup of VM context.
*/
protected override [PropertySymbol.setupVMContext](): void {
// Do nothing
}
}