happner
Version:
distributed application engine with evented storage and mesh services
24 lines (15 loc) • 512 B
HTML
<head>
<script src='/ExampleMesh/api/client'></script>
</head>
<body>
<script>
console.log('CLIENT STARTING');
MeshClient('localhost', 3001, 'mesh', function(e, client) {
// init never calls back when loaded from zombie
if (e) return console.log('MESH ERRROR:', e);
console.log('CLIENT READY:', client);
var result = 'TODO - call function on mesh';
console.log('CLIENT DONE:', result);
});
</script>
</body>