UNPKG

gun

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A realtime, decentralized, offline-first, graph data synchronization engine.

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<!DOCTYPE html> <html> <head> <!-- always start with these two lines to set a clean baseline for different devices --> <meta name="viewport" content="width=device-width, initial-scale=1"> <link rel="stylesheet" type="text/css" href="style.css"> <script src="jquery.js"></script> <title>Docs</title> </head> <body class="black whitet"> <style> /* Choose white text on a black background so you can add color in. Pick your favorite font and choose a font size. */ @import url('https://fonts.googleapis.com/css?family=Oxygen'); html, body { font-family: "Oxygen", sans-serif; } [contenteditable]:focus { outline: none; } .meta-on, div:hover, ul:hover, ol:hover, li:hover, p:hover, span:hover, form:hover, button:hover, input:hover, textarea:hover, img:hover { outline: 1px solid; animation: meta-on 3s infinite; transition: none !important; } @keyframes meta-on { 0% {outline-color: magenta;} 33% {outline-color: cyan;} 66% {outline-color: yellow;} 100% {outline-color: magenta;} } </style> <div class="hold full hue2"> <div id="page" class="max focus gap" style="margin-top: 9%;"></div> </div> <script src="../../gun/gun.js"></script> <script src="../../gun/lib/monotype.js"></script> <script src="../../gun/lib/meta.js"></script> <script src="../../gun/lib/normalize.js"></script> <script async src="../../gun/lib/fun.js"></script> <script async src="../../gun/lib/wave.js"></script> <!-- script async src="https://edide.io/music.lib"></script --> <script> var gun = Gun(); var page = {}; //var gun = Gun(['https://guntest.herokuapp.com/gun', 'http://localhost:8765/gun']); ;(window.onhashchange = function(){ var file = (location.hash||'').slice(1); var S = +new Date; $('#page').empty().attr('contenteditable', 'false'); gun.get('test/gun/docs/'+file).get('what').map().on(function render(data, i, msg, eve){ var tmp = page[i] || ''; var last = Gun.state.is(gun._.root.graph[msg.put['#']], i); if(last < tmp.last){ return } //}); //if(window.LOCK){ return } var p = $('#page').children().get(i); if(!p){ $('#page').append('<p>'); setTimeout(function(){ render(data, i, msg, eve) },0); return; } var DBG = {s: +new Date}; var r = monotype(p); DBG.mono = +new Date; var safe = $.normalize(data); DBG.norm = +new Date; p.outerHTML = data; DBG.html = +new Date; r.restore(); DBG.rest = +new Date; //console.log("mono:", DBG.mono - DBG.s, "norm:", DBG.norm - DBG.mono, 'html:', DBG.html - DBG.norm, 'rest:', DBG.rest - DBG.html, ':::', msg, eve); }); })(); window.requestAnimationFrame = window.requestAnimationFrame || setTimeout; window.requestAnimationFrame(function frame(){ window.requestAnimationFrame(frame, 16); }, 16); document.execCommand('defaultParagraphSeparator', false, 'p'); meta.edit({ name: "Edit", combo: ['E'], use: function(eve){ console.log('on'); }, on: function(eve){ if($(eve.target).closest('p').length){ return } var edit = this; setTimeout(function(){ meta.flip(false) },1); edit.init(); $(document).on('keydown.tmp', '[contenteditable]', function(eve){ if(eve.which != 13){ return } eve.preventDefault(); var r = window.getSelection().getRangeAt(0); var c = r.commonAncestorContainer, p; r.deleteContents(); var p = c.splitText? $(c.splitText(r.startOffset)).parent() : $(c); var n = $("<"+p.get(0).tagName+">"), f; p.contents().each(function(){ if(this === c){ return f = true } if(!f){ return } n.append(this); }); p.after(n); edit.select(n.get(0)); // make sure we re-save & sync each changed paragraph. edit.save(p); p.nextAll().each(function(){ edit.save(this); }); }).on('keyup.tmp', '[contenteditable]', function(eve){ //$('#debug').val(doc.html()); var p = $(window.getSelection().anchorNode).closest('p'), tmp; (tmp = page[p.index()] || (page[p.index()] = {})).last = (+new Date) + 99; clearTimeout(tmp.to); tmp.to = setTimeout(function(){ var DBG = {s: +new Date}; var r = monotype(p); DBG.m = +new Date; var html = p.html() || ''; DBG.g = +new Date; if(!html && !p.prev().length && !p.next().length && !$('#page').html()){ edit.init(); } DBG.i = +new Date; var safe = $.normalize(html); DBG.n = +new Date; p.html(safe); DBG.h = +new Date; r.restore(); DBG.r = +new Date; edit.save(p); DBG.p = +new Date; //console.log("save:", DBG.p - DBG.r, "rest:", DBG.r - DBG.h, "html:", DBG.h - DBG.n, "norm:", DBG.n - DBG.i, 'init:', DBG.i - DBG.g, 'grab:', DBG.g - DBG.m, 'mono:', DBG.m - DBG.s); },50)}); }, up: function(){ console.log("UP"); $('[contenteditable=true]').off('.tmp'); }, init: function(){ var edit = this; var doc = $('#page').attr('contenteditable', 'true'); if(!doc.text()){ doc.html('<p class="loud crack"></p>'); } edit.select(doc.children().first().get(0)); }, save: function(p){ p = $(p); var i = p.index();// = Array.prototype.indexOf.call(parent.children, child); var file = (location.hash||'').slice(1); var data = (p.get(0)||{}).outerHTML||''; //data = $.normalize(data); // GOOD TO DO SECURITY ON SENDING SIDE TOO!!! window.LOCK = true; gun.get('test/gun/docs/'+file).get('what').get(i).put(data); window.LOCK = false; }, select: function(p){ var s = window.getSelection(), r = document.createRange(); if(p.innerHTML){ r.setStart(p, 0); r.collapse(true); s.removeAllRanges(); s.addRange(r); return; } p.innerHTML = '\u00a0'; r.selectNodeContents(p); s.removeAllRanges(); s.addRange(r); document.execCommand('delete', false, null); } }); ;(function(){ meta.edit({name: "Design", combo: ['D']}); meta.edit({name: "Fill", combo: ['D','F'], // TODO! use: function(eve){}, on: function(eve){ var on = meta.tap(); meta.ask('Color name, code, or URL?', function(color){ on.css('background', color); }, true); }, up: function(eve){} }); meta.edit({name: "Add", combo: ['D','A']}); meta.edit({name: "Row", combo: ['D','A', 'R'], on: function(eve){ meta.tap().append('<div style="min-height: 9em; padding: 2%;">'); } }); meta.edit({name: "Columns", combo: ['D','A','C'], on: function(eve){ var on = meta.tap().addClass('center'), tmp, c; var html = '<div class="unit col" style="min-height: 9em; padding: 2%;"></div>'; if(!on.children('.col').length){ html += html } c = (tmp = on.append(html).children('.col')).length; tmp.each(function(){ $(this).css('width', (100/c)+'%'); }) } }); meta.edit({name: "Text", combo: ['D','A','T'], on: function(eve){ var tag = $('<p>text</p>'); meta.tap().append(tag); tag.focus(); } }); meta.edit({name: "Delete", combo: ['D','A','D'], on: function(eve){ meta.tap().remove(); } }); meta.edit({name: "Turn", combo: ['D','T']}); meta.edit({name: "Size", combo: ['D','S']}); meta.edit({name: "X", combo: ['D','S','X'], on: function(eve){ var on = this.a = meta.tap().addClass('meta-on'), was = on.width(); $(document).on('mousemove.tmp', function(eve){ var be = was + ((eve.pageX||0) - was); on.css({'max-width': be, width: '100%'}); }); meta.ask('Width in px, %, or other unit?', function(w){ if(!w){ return } on.css({'max-width': w, width: '100%'}); }, true); }, up: function(){ $(document).off('mousemove.tmp'); this.a.removeClass('meta-on'); } }); meta.edit({name: "Y", combo: ['D','S','Y'], //on: function(eve){ console.log('on Y') }, on: function(eve){ console.log('use Y') var on = this.a = meta.tap().addClass('meta-on'), was = on.height(); $(document).on('mousemove.tmp', function(eve){ var be = was + ((eve.pageY||0) - was); on.css({'min-height': be}); }) }, up: function(){ console.log('up Y') $(document).off('mousemove.tmp'); this.a.removeClass('meta-on'); } }); }()); ;(function(){ var logic = {}; meta.edit({name: "Logic", combo: ['L']}); meta.edit({name: "Symbol", combo: ['L','S'], on: function(eve){ console.log(1); } }); meta.edit({name: "Action", combo: ['L','A'], on: function(eve){ console.log(2); } }); meta.edit({name: "Data", combo: ['L','D'], on: function(eve){ console.log(3); } }); }()); ;(function(){ var song = {}; // TODO: // 1. Manually OR automatically load music.js API, dependencies, and modules. - FINE for now // 2. only export music API, not meta, not dom, not mouselock system, not UI/html, etc. better module isolation and export. // 3. `var wave = Wave('a').play()` // also on `Music.now` // defaults... instrument: pure tones, volume curve: |\_ , speed curve: 0.5 // 4. `wave.blur(0.5).itch(0.5);` // 5. wave.long(2); // how long in seconds each note plays, optionally: wave.pace(60) is bpm // 6. wave.loud(0.5); // 0% to 100% volume loudness of device output. // 7. wave.vary(0.5); // slows down or speeds up wiggle per harmonic // 8: // wave structure, does ToneJS allow us to change the sine wave smoothness/type continuously or is it a pre-fixed type? // wave structure: /\/\/, |_|, /|/, \|\| do some research with ToneJS whether these are dynamic or fixed // wave.itch(); // changes the shape of the wiggle from smooth sine to square or triangle // wave.blur(220hz); // blur may not apply/work on pure notes other than filtering them. meta.edit({name: "Music", combo: ['M']}); meta.edit({name: "Play", combo: ['M','P'], on: function(eve){ // TODO: We still need to add to meta API ability to change name. if(song.play){ music.stop(); song.play = false; return; } song.play = true; music.stop(); setTimeout(function(){ song.now = wave($('#page').text()).play(); },250); } }); meta.edit({name: "Blur", combo: ['M','B'], on: function(eve){ $(document).on('mousemove.tmp', function(eve){ var x = eve.pageX; song.now.loud(x/$('body').innerWidth()); }); }, up: function(){ $(document).off('.tmp'); } }); $(document).on('keydown', function(eve){ if(eve.which === music.which){ return } music.play(String.fromCharCode(music.which = eve.which)); }); }()); ;(function(){ /* Edit Bold Italic Link ? Left Middle Right Justify ? Small Normal Header Title Design Add Row Column Text Delete Turn Grab Size X Y Fill Logic Symbol Action Data */ /* */ }()); </script> </body> </html>