gulp
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The streaming build system
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# Combining streams to handle errors #
By default, emitting an error on a stream will cause it to be thrown
unless it already has a listener attached to the `error` event. This
gets a bit tricky when you're working with longer pipelines of streams.
By using [gulp-util](https://github.com/gulpjs/gulp-util)'s `combine`
method you can turn a series of streams into a single stream, meaning you
only need to listen to the `error` event in one place in your code.
Here's an example of using it in a gulpfile:
``` javascript
var combine = require('gulp-util').combine
var uglify = require('gulp-uglify')
var gulp = require('gulp')
gulp.task('test', function() {
var combined = combine(
gulp.src('bootstrap/js/*.js'),
uglify(),
gulp.dest('public/bootstrap')
)
// any errors in the above streams
// will get caught by this listener,
// instead of being thrown:
combined.on('error', function(err) {
console.warn(err.message)
})
return combined
})
```
You can use this technique in your gulp plugins and node modules too using
the [multipipe](http://npmjs.org/package/multipipe) module, and is a generally useful means of ensuring that errors aren't thrown from inaccessible streams
somewhere deep inside `./node_modules`.