gulp-msbuild
Version:
msbuild plugin for gulp. Inspired by grunt-msbuild.
98 lines (95 loc) • 3.81 kB
text/typescript
import { join } from 'path';
import { ArchitectureService } from '../utilities/ArchitectureService';
import * as os from 'os';
import { v4 } from 'uuid';
export class MSBuildOptions {
public stdout: boolean | undefined;
public stderr: boolean | undefined;
public errorOnFail: boolean | undefined;
public logCommand: boolean | undefined;
public targets: string[] | undefined;
public configuration: string | undefined;
public toolsVersion: string | undefined;
public properties: any;
public verbosity: string | undefined;
public maxcpucount: number | undefined;
public nologo: boolean | undefined;
public platform: string | undefined;
public architecture: string | undefined;
public windir: string | undefined;
public msbuildPath: string | undefined;
public fileLoggerParameters: string | undefined;
public consoleLoggerParameters: string | undefined;
public loggerParameters: string | undefined;
public nodeReuse: boolean | undefined;
public customArgs: string[];
public emitEndEvent: boolean | undefined;
public solutionPlatform: string | undefined;
public emitPublishedFiles: boolean | undefined;
public deployDefaultTarget: string;
public webPublishMethod: string;
public deleteExistingFiles: string;
public findDependencies: string;
public publishDirectory: string;
constructor(
{
stdout = false,
stderr = true,
errorOnFail = false,
logCommand = false,
targets = ['rebuild'],
configuration = 'Release',
toolsVersion = 'auto',
properties = {},
verbosity = 'normal',
maxcpucount = 0,
nologo = true,
platform = process.platform,
architecture = ArchitectureService.Architecture,
windir = ArchitectureService.Platform,
msbuildPath = undefined,
fileLoggerParameters = undefined,
consoleLoggerParameters = undefined,
loggerParameters = undefined,
nodeReuse = true,
customArgs = [],
emitEndEvent = false,
solutionPlatform = undefined,
emitPublishedFiles = false,
deployDefaultTarget = 'WebPublish',
webPublishMethod = 'FileSystem',
deleteExistingFiles = 'true',
findDependencies = 'true',
publishDirectory = join(os.tmpdir(), v4())
}
) {
this.stdout = stdout;
this.stderr = stderr;
this.errorOnFail = errorOnFail;
this.logCommand = logCommand;
this.targets = targets;
this.configuration = configuration;
this.toolsVersion = toolsVersion;
this.properties = properties;
this.verbosity = verbosity;
this.maxcpucount = maxcpucount;
this.nologo = nologo;
this.platform = platform;
this.architecture = architecture;
this.windir = windir;
this.msbuildPath = msbuildPath;
this.fileLoggerParameters = fileLoggerParameters;
this.consoleLoggerParameters = consoleLoggerParameters;
this.loggerParameters = loggerParameters;
this.nodeReuse = nodeReuse;
this.customArgs = customArgs;
this.emitEndEvent = emitEndEvent;
this.solutionPlatform = solutionPlatform;
this.emitPublishedFiles = emitPublishedFiles;
this.deployDefaultTarget = deployDefaultTarget;
this.webPublishMethod = webPublishMethod;
this.deleteExistingFiles = deleteExistingFiles;
this.findDependencies = findDependencies;
this.publishDirectory = publishDirectory;
}
}