gulp-msbuild
Version:
msbuild plugin for gulp. Inspired by grunt-msbuild.
74 lines (73 loc) • 3.75 kB
JavaScript
"use strict";
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
var desc = Object.getOwnPropertyDescriptor(m, k);
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
desc = { enumerable: true, get: function() { return m[k]; } };
}
Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
if (k2 === undefined) k2 = k;
o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
o["default"] = v;
});
var __importStar = (this && this.__importStar) || (function () {
var ownKeys = function(o) {
ownKeys = Object.getOwnPropertyNames || function (o) {
var ar = [];
for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
return ar;
};
return ownKeys(o);
};
return function (mod) {
if (mod && mod.__esModule) return mod;
var result = {};
if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
__setModuleDefault(result, mod);
return result;
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.MSBuildOptions = void 0;
const path_1 = require("path");
const ArchitectureService_1 = require("../utilities/ArchitectureService");
const os = __importStar(require("os"));
const uuid_1 = require("uuid");
class MSBuildOptions {
constructor({ stdout = false, stderr = true, errorOnFail = false, logCommand = false, targets = ['rebuild'], configuration = 'Release', toolsVersion = 'auto', properties = {}, verbosity = 'normal', maxcpucount = 0, nologo = true, platform = process.platform, architecture = ArchitectureService_1.ArchitectureService.Architecture, windir = ArchitectureService_1.ArchitectureService.Platform, msbuildPath = undefined, fileLoggerParameters = undefined, consoleLoggerParameters = undefined, loggerParameters = undefined, nodeReuse = true, customArgs = [], emitEndEvent = false, solutionPlatform = undefined, emitPublishedFiles = false, deployDefaultTarget = 'WebPublish', webPublishMethod = 'FileSystem', deleteExistingFiles = 'true', findDependencies = 'true', publishDirectory = (0, path_1.join)(os.tmpdir(), (0, uuid_1.v4)()) }) {
this.stdout = stdout;
this.stderr = stderr;
this.errorOnFail = errorOnFail;
this.logCommand = logCommand;
this.targets = targets;
this.configuration = configuration;
this.toolsVersion = toolsVersion;
this.properties = properties;
this.verbosity = verbosity;
this.maxcpucount = maxcpucount;
this.nologo = nologo;
this.platform = platform;
this.architecture = architecture;
this.windir = windir;
this.msbuildPath = msbuildPath;
this.fileLoggerParameters = fileLoggerParameters;
this.consoleLoggerParameters = consoleLoggerParameters;
this.loggerParameters = loggerParameters;
this.nodeReuse = nodeReuse;
this.customArgs = customArgs;
this.emitEndEvent = emitEndEvent;
this.solutionPlatform = solutionPlatform;
this.emitPublishedFiles = emitPublishedFiles;
this.deployDefaultTarget = deployDefaultTarget;
this.webPublishMethod = webPublishMethod;
this.deleteExistingFiles = deleteExistingFiles;
this.findDependencies = findDependencies;
this.publishDirectory = publishDirectory;
}
}
exports.MSBuildOptions = MSBuildOptions;